Player Matchup

Atlas
Atlas
 
Atlas
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Ewiki
Anubis
Level 125
God Stats
5W - 4L
1,518 SR
Queue Stats
11W - 25L
1,373 Elo+
Solo
Arachne
Arachne
NxtTermi
Arachne
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,393 Elo+
Party 1
Vamana
Vamana
Rupert_mo
Vamana
Level 42
God Stats
9W - 9L
1,760 SR
Queue Stats
40W - 37L
1,527 Elo+
Solo
Cernunnos
Cernunnos
akolienek
Cernunnos
Level 33
God Stats
93W - 91L
1,470 SR
Queue Stats
233W - 221L
1,377 Elo+
Solo
Team Averages
Level 52
1,550 SR
1,434 Elo+

VS

Team Averages
Level 84
1,527 SR
1,449 Elo+
Poseidon
Poseidon
 
Poseidon
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
LSH_Scomening_
Awilix
Level 84
God Stats
5W - 2L
1,512 SR
Queue Stats
235W - 241L
1,453 Elo+
Party 2
Anubis
Anubis
MNPWR-
Anubis
Level 67
God Stats
40W - 19L
1,578 SR
Queue Stats
199W - 200L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
PwinUltra
Cthulhu
Level 143
God Stats
3W - 1L
1,318 SR
Queue Stats
100W - 102L
1,463 Elo+
Solo
Martichoras
Martichoras
pest-skrskr
Martichoras
Level 46
God Stats
5W - 3L
1,725 SR
Queue Stats
86W - 96L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 2 / 2
7,748
456
7,786
15,565
18,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Ewiki
Anubis
13
1 / 9 / 3
7,977
469
4,680
14,543
6,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
NxtTermi
Arachne
13
2 / 6 / 3
8,068
475
4,551
17,089
5,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Vamana
Rupert_mo
Vamana
14
6 / 5 / 0
9,057
533
9,895
21,856
19,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
akolienek
Cernunnos
13
1 / 2 / 2
7,981
469
7,169
11,030
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
7 / 0 / 7
10,602
624
16,733
6,625
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
10 / 2 / 3
10,187
599
14,006
12,171
4,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
MNPWR-
Anubis
15
4 / 6 / 4
9,431
555
15,159
13,457
6,807
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
PwinUltra
Cthulhu
13
3 / 1 / 2
8,483
499
7,854
13,663
14,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
pest-skrskr
Martichoras
13
0 / 2 / 4
7,290
429
6,461
9,405
4,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
11
Kills
24
24
Deaths
11
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
2
1
W
Poseidon
 
Poseidon
7
0
7
10.5
L
Anubis
Ewiki
Anubis
1
9
3
0.28
W
10
2
3
5.75
W
Anubis
MNPWR-
Anubis
4
6
4
1
L
Arachne
NxtTermi
Arachne
2
6
3
0.58
W
Cthulhu
PwinUltra
Cthulhu
3
1
2
4
L
Vamana
Rupert_mo
Vamana
6
5
0
1.2
L
Cernunnos
akolienek
Cernunnos
1
2
2
1
W
Martichoras
pest-skrskr
Martichoras
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,081
Damage
60,213
80,083
Taken
55,321
54,805
Mitigated
32,541
16,181
Healing
12,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,786
3,215
217
4,023
15,565
18,419
105
5,345
10,220
28,969
0
W
Poseidon
 
Poseidon
16,733
3,197
0
857
6,625
2,789
2,459
2,077
4,548
98,653
0
L
Anubis
Ewiki
Anubis
4,680
745
0
2,577
14,543
6,410
204
8,943
5,600
56,110
0
W
14,006
7,129
0
1,672
12,171
4,692
0
2,710
9,461
0
74,347
W
Anubis
MNPWR-
Anubis
15,159
353
0
5,056
13,457
6,807
1,922
575
12,882
68,307
0
L
Arachne
NxtTermi
Arachne
4,551
3,179
0
3,181
17,089
5,812
0
5,542
11,547
0
61,001
W
Cthulhu
PwinUltra
Cthulhu
7,854
488
387
3,428
13,663
14,126
0
3,202
10,461
41,439
0
L
Vamana
Rupert_mo
Vamana
9,895
4,786
0
1,937
21,856
19,294
0
16,466
5,390
0
51,964
L
Cernunnos
akolienek
Cernunnos
7,169
4,357
0
4,246
11,030
4,870
690
3,450
7,580
0
63,747
W
Martichoras
pest-skrskr
Martichoras
6,461
2,822
0
1,534
9,405
4,127
0
3,902
5,503
0
38,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,831
Gold Earned
45,993
421
Minions Killed
448
0
Camps Cleared
0
1,509,478
Distance Traveled
1,713,453
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,748
456
26
2
0
317,616
0
W
Poseidon
10,602
624
144
8
0
353,714
0
L
Anubis
7,977
469
96
6
0
275,776
0
W
Awilix
10,187
599
98
6
0
424,576
0
W
Anubis
9,431
555
98
6
0
264,752
0
L
Arachne
8,068
475
102
6
0
357,102
0
W
Cthulhu
8,483
499
52
3
0
337,185
0
L
Vamana
9,057
533
83
5
0
291,807
2
L
Cernunnos
7,981
469
114
7
0
267,177
0
W
Martichoras
7,290
429
56
3
0
333,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role