Player Matchup

Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Mimmi1999
Sobek
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 218L
1,527 Elo+
Solo
Sylvanus
Sylvanus
VeryPoxyi
Sylvanus
Level 100
God Stats
2W - 2L
1,481 SR
Queue Stats
382W - 394L
1,607 Elo+
Solo
Team Averages
Level 122
1,496 SR
1,527 Elo+

VS

Team Averages
Level 121
1,447 SR
1,540 Elo+
Medusa
Medusa
MamCzas
Medusa
Level 67
God Stats
1W - 3L
1,548 SR
Queue Stats
121W - 117L
1,576 Elo+
Party 1
Horus
Horus
ShiSuniA
Horus
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 97L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
UglyUnicorn
Jormungandr
Level 109
God Stats
7W - 5L
1,533 SR
Queue Stats
266W - 258L
1,568 Elo+
Solo
Atlas
Atlas
itz_Manakete
Atlas
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 53L
1,545 Elo+
Solo
Martichoras
Martichoras
largo417
Martichoras
Level 154
God Stats
1W - 4L
1,152 SR
Queue Stats
199W - 196L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
4 / 4 / 2
8,465
847
14,135
11,519
6,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
 
Ne Zha
15
3 / 6 / 2
8,096
810
11,230
10,869
5,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
 
Yu Huang
11
0 / 5 / 1
6,517
652
5,708
8,242
3,508
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Mimmi1999
Sobek
11
0 / 8 / 4
6,528
653
4,649
15,586
11,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
VeryPoxyi
Sylvanus
6
0 / 1 / 0
5,695
570
1,372
2,461
2,661
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MamCzas
Medusa
17
9 / 1 / 13
10,104
1,010
18,190
8,727
5,281
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
ShiSuniA
Horus
12
1 / 1 / 13
7,658
766
3,985
9,092
8,366
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jormungandr
UglyUnicorn
Jormungandr
15
7 / 2 / 11
9,331
933
6,817
11,052
13,359
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 2 / 16
8,427
843
6,166
13,737
16,609
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Martichoras
largo417
Martichoras
16
4 / 1 / 16
9,750
975
11,264
7,468
4,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
93
7
Kills
24
24
Deaths
7
9
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
4
2
1.25
L
Ne Zha
 
Ne Zha
3
6
2
0.67
L
Yu Huang
 
Yu Huang
0
5
1
0.1
W
Medusa
MamCzas
Medusa
9
1
13
15.5
L
Sobek
Mimmi1999
Sobek
0
8
4
0.25
W
Horus
ShiSuniA
Horus
1
1
13
7.5
W
Jormungandr
UglyUnicorn
Jormungandr
7
2
11
6.25
L
Sylvanus
VeryPoxyi
Sylvanus
0
1
0
0
W
3
2
16
5.5
W
Martichoras
largo417
Martichoras
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,094
Damage
46,422
48,677
Taken
50,076
29,636
Mitigated
47,668
8,521
Healing
24,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,135
7,081
417
2,898
11,519
6,161
0
2,770
8,698
0
27,848
L
Ne Zha
 
Ne Zha
11,230
998
185
1,360
10,869
5,882
0
3,096
7,579
0
23,445
L
Yu Huang
 
Yu Huang
5,708
414
193
692
8,242
3,508
0
2,020
6,060
10,800
0
W
Medusa
MamCzas
Medusa
18,190
12,433
1,048
1,422
8,727
5,281
3,455
1,962
6,765
0
37,462
L
Sobek
Mimmi1999
Sobek
4,649
148
361
1,558
15,586
11,424
0
3,891
11,438
8,438
0
W
Horus
ShiSuniA
Horus
3,985
1,739
10,956
4,836
9,092
8,366
366
2,014
7,078
0
5,606
W
Jormungandr
UglyUnicorn
Jormungandr
6,817
515
709
778
11,052
13,359
708
2,504
8,548
15,133
0
L
Sylvanus
VeryPoxyi
Sylvanus
1,372
23
169
688
2,461
2,661
0
542
1,919
1,662
0
W
6,166
1,577
1,327
1,297
13,737
16,609
681
3,057
10,680
10,795
0
W
Martichoras
largo417
Martichoras
11,264
4,231
115
1,608
7,468
4,053
2,766
2,192
5,276
0
29,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,301
Gold Earned
45,270
82
Minions Killed
118
0
Camps Cleared
0
756,552
Distance Traveled
890,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,465
847
37
4
0
187,813
0
L
Ne Zha
8,096
810
24
2
0
191,221
0
L
Yu Huang
6,517
652
15
2
0
142,313
0
W
Medusa
10,104
1,010
41
4
0
199,203
0
L
Sobek
6,528
653
6
1
0
146,952
0
W
Horus
7,658
766
6
1
0
180,363
0
W
Jormungandr
9,331
933
22
2
0
142,072
0
L
Sylvanus
5,695
570
0
0
0
88,253
0
W
Atlas
8,427
843
10
1
0
195,456
0
W
Martichoras
9,750
975
39
4
0
173,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role