Player Matchup

Arachne
Arachne
 
Arachne
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Paprikás
Sylvanus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,119 Elo+
Solo
He Bo
He Bo
Tomoks
He Bo
Level 89
God Stats
0W - 6L
1,088 SR
Queue Stats
132W - 122L
1,427 Elo+
Solo
Maui
Maui
ZitchDog
Maui
Level 111
God Stats
1W - 2L
1,702 SR
Queue Stats
314W - 324L
1,527 Elo+
Solo
Thor
Thor
baster75
Thor
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,403 Elo+
Solo
Team Averages
Level 107
1,458 SR
1,395 Elo+

VS

Team Averages
Level 76
1,592 SR
1,563 Elo+
Khepri
Khepri
Domous8
Khepri
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 50L
1,532 Elo+
Solo
Freya
Freya
Lobotokox
Freya
Level 158
God Stats
5W - 6L
1,709 SR
Queue Stats
270W - 264L
1,444 Elo+
Solo
Amaterasu
Amaterasu
The_fougere34
Amaterasu
Level 59
God Stats
2W - 1L
1,748 SR
Queue Stats
227W - 218L
1,482 Elo+
Solo
Medusa
Medusa
ikh9433
Medusa
Level 88
God Stats
6W - 3L
1,500 SR
Queue Stats
423W - 423L
1,457 Elo+
Solo
Horus
Horus
zSoPlay
Horus
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 66L
1,901 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 5 / 2
5,965
663
5,678
7,442
4,411
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
Paprikás
Sylvanus
13
0 / 1 / 9
7,017
780
3,926
9,638
8,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

He Bo
Tomoks
He Bo
14
4 / 5 / 3
7,306
812
7,186
9,611
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
11
0 / 2 / 7
6,588
732
2,450
8,933
8,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
14
3 / 1 / 4
7,065
785
7,262
5,529
3,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Domous8
Khepri
13
0 / 1 / 13
7,620
847
4,673
6,691
4,333
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Freya
Lobotokox
Freya
13
4 / 3 / 9
7,715
857
7,979
8,005
3,071
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
The_fougere34
Amaterasu
13
3 / 2 / 7
7,690
854
4,562
9,726
10,083
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
ikh9433
Medusa
14
5 / 2 / 6
8,066
896
12,006
5,835
2,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
zSoPlay
Horus
14
2 / 1 / 8
8,406
934
7,622
7,515
8,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
8
Kills
14
14
Deaths
9
25
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
5
2
0.4
W
Khepri
Domous8
Khepri
0
1
13
6.5
W
Freya
Lobotokox
Freya
4
3
9
2.83
L
Sylvanus
Paprikás
Sylvanus
0
1
9
4.5
W
Amaterasu
The_fougere34
Amaterasu
3
2
7
3.25
L
He Bo
Tomoks
He Bo
4
5
3
1.1
L
Maui
0
2
7
1.75
L
Thor
3
1
4
5
W
Medusa
ikh9433
Medusa
5
2
6
4
W
Horus
zSoPlay
Horus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,502
Damage
36,842
41,153
Taken
37,772
30,218
Mitigated
28,655
16,778
Healing
16,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,678
3,260
647
426
7,442
4,411
533
2,524
4,918
0
7,465
W
Khepri
Domous8
Khepri
4,673
365
350
1,930
6,691
4,333
0
1,140
5,551
8,494
0
W
Freya
Lobotokox
Freya
7,979
2,114
1,658
2,006
8,005
3,071
1,379
2,158
5,847
12,973
0
L
Sylvanus
Paprikás
Sylvanus
3,926
761
4,834
4,652
9,638
8,914
168
3,275
6,363
6,166
0
W
Amaterasu
The_fougere34
Amaterasu
4,562
1,676
1,224
2,485
9,726
10,083
450
5,002
4,724
0
12,526
L
He Bo
Tomoks
He Bo
7,186
155
636
1,013
9,611
4,895
0
3,366
6,245
20,176
0
L
Maui
2,450
961
1,190
1,011
8,933
8,665
0
3,614
5,319
4,275
0
L
Thor
7,262
1,026
1,462
907
5,529
3,333
215
2,293
3,236
0
18,908
W
Medusa
ikh9433
Medusa
12,006
5,986
0
1,340
5,835
2,817
323
2,251
3,584
0
30,676
W
Horus
zSoPlay
Horus
7,622
2,405
1,990
3,228
7,515
8,351
0
3,011
4,504
3,330
16,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,941
Gold Earned
39,497
65
Minions Killed
132
0
Camps Cleared
0
796,901
Distance Traveled
858,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,965
663
2
0
0
165,376
0
W
Khepri
7,620
847
6
1
0
178,151
0
W
Freya
7,715
857
15
2
0
171,138
0
L
Sylvanus
7,017
780
4
0
0
159,326
0
W
Amaterasu
7,690
854
22
2
0
176,730
0
L
He Bo
7,306
812
36
4
0
158,106
0
L
Maui
6,588
732
2
0
0
131,644
0
L
Thor
7,065
785
21
2
0
182,449
0
W
Medusa
8,066
896
61
7
0
152,034
0
W
Horus
8,406
934
28
3
0
180,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role