Player Matchup

Ares
Ares
Gold V
Molimou
Ares
Gold V
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
91W - 90L
1,347 MMR
Solo
Jing Wei
Jing Wei
Silver I
RazHell
Jing Wei
Silver I
Level 159
God Stats
2W - 1L
1,421 SR
Queue Stats
34W - 34L
1,292 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
Rosentau
Ratatoskr
Gold III
Level 156
God Stats
4W - 5L
1,312 SR
Queue Stats
278W - 268L
1,378 MMR
Solo
Chang'e
Chang'e
Gold V
Thipy
Chang'e
Gold V
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
364W - 350L
1,335 MMR
Solo
Ra
Ra
Gold V
Usainn
Ra
Gold V
Level 120
God Stats
17W - 15L
1,577 SR
Queue Stats
244W - 238L
1,349 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,462 SR
1,340 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,508 SR
1,398 MMR
Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver II
 
Agni
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver I
DanTheGodTamer
Hachiman
Silver I
Level 65
God Stats
1W - 4L
1,451 SR
Queue Stats
225W - 241L
1,359 MMR
Solo
Thor
Thor
Bronze III
nelsucio
Thor
Bronze III
Level 49
God Stats
2W - 2L
1,429 SR
Queue Stats
2W - 6L
1,340 MMR
Solo
Nox
Nox
Gold V
醉卧沙场你别笑
Nox
Gold V
Level 147
God Stats
41W - 39L
1,659 SR
Queue Stats
627W - 634L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Molimou
Ares
9
2 / 1 / 2
6,169
561
3,347
8,260
6,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
RazHell
Jing Wei
11
2 / 2 / 2
6,427
584
5,347
7,924
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Rosentau
Ratatoskr
11
8 / 0 / 2
7,097
645
6,515
7,613
3,060
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Thipy
Chang'e
11
2 / 0 / 4
6,768
615
3,885
5,809
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
12
1 / 1 / 6
7,386
671
5,159
5,276
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
SusanoMedusaThanatos

VS

Bans
IzanamiMercuryHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
2 / 3 / 1
5,451
496
4,737
9,777
7,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
 
Agni
9
0 / 3 / 0
5,355
487
3,579
6,893
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
9
1 / 3 / 2
5,578
507
7,276
7,631
2,710
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
10
1 / 3 / 1
5,821
529
2,869
8,034
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 0
5,658
514
1,926
5,504
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
15
Kills
4
4
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
1
0.83
L
Agni
 
Agni
0
3
0
0
L
Hachiman
1
3
2
0.67
W
Ares
Molimou
Ares
2
1
2
3
W
Jing Wei
RazHell
Jing Wei
2
2
2
1.5
W
Ratatoskr
Rosentau
Ratatoskr
8
0
2
9
W
Chang'e
Thipy
Chang'e
2
0
4
4
W
Ra
1
1
6
4
L
Thor
1
3
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,253
Damage
20,387
34,882
Taken
37,839
17,035
Mitigated
18,461
12,412
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,737
958
450
3,250
9,777
7,966
0
4,481
5,213
17,697
0
L
Agni
 
Agni
3,579
146
0
1,566
6,893
2,689
0
3,246
3,647
39,078
0
L
Hachiman
7,276
4,629
0
1,254
7,631
2,710
0
700
6,931
0
39,711
W
Ares
Molimou
Ares
3,347
69
0
1,912
8,260
6,101
0
3,437
4,769
15,594
0
W
Jing Wei
RazHell
Jing Wei
5,347
4,583
0
2,809
7,924
2,842
450
665
7,259
0
44,141
W
Ratatoskr
Rosentau
Ratatoskr
6,515
2,435
0
595
7,613
3,060
223
2,330
5,243
0
41,156
W
Chang'e
Thipy
Chang'e
3,885
297
720
3,336
5,809
2,146
0
2,014
3,735
49,679
0
W
Ra
5,159
412
864
2,176
5,276
2,886
310
2,308
2,968
64,839
0
L
Thor
2,869
304
0
500
8,034
3,035
0
1,576
6,458
0
38,054
L
1,926
366
0
1,883
5,504
2,061
0
2,305
3,199
34,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,847
Gold Earned
27,863
350
Minions Killed
305
0
Camps Cleared
0
1,111,516
Distance Traveled
1,012,244
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,451
496
16
1
0
199,318
2
L
Agni
5,355
487
74
7
0
197,151
1
L
Hachiman
5,578
507
68
6
0
193,536
0
W
Ares
6,169
561
21
2
0
227,362
5
W
Jing Wei
6,427
584
67
6
0
216,707
0
W
Ratatoskr
7,097
645
67
6
0
229,422
2
W
Chang'e
6,768
615
82
7
0
208,813
0
W
Ra
7,386
671
113
10
0
229,212
0
L
Thor
5,821
529
70
6
0
210,232
0
L
Nox
5,658
514
77
7
0
212,007
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role