Player Matchup

Da Ji
Da Ji
CynisterGrynn
Da Ji
Level 158
God Stats
0W - 2L
1,285 SR
Queue Stats
198W - 210L
1,546 Elo+
Solo
Yemoja
Yemoja
King_Pankraz
Yemoja
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,432 Elo+
Party 2
Ah Puch
Ah Puch
Nutt_Floppin69
Ah Puch
Level 158
God Stats
8W - 6L
1,568 SR
Queue Stats
136W - 127L
1,421 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PowerSurdge
Cu Chulainn
Level 107
God Stats
1W - 1L
1,715 SR
Queue Stats
48W - 33L
1,481 Elo+
Party 2
Athena
Athena
siul91
Athena
Level 159
God Stats
1W - 2L
1,539 SR
Queue Stats
203W - 189L
1,564 Elo+
Solo
Team Averages
Level 138
1,521 SR
1,489 Elo+

VS

Team Averages
Level 117
1,514 SR
1,437 Elo+
Discordia
Discordia
Dreek808
Discordia
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,429 Elo+
Party 1
Aphrodite
Aphrodite
EzraTheMachine
Aphrodite
Level 154
God Stats
2W - 0L
1,740 SR
Queue Stats
10W - 12L
1,429 Elo+
Party 1
Ah Puch
Ah Puch
RNSkills
Ah Puch
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,268 Elo+
Party 1
Kuzenbo
Kuzenbo
madmike2783
Kuzenbo
Level 134
God Stats
3W - 3L
1,481 SR
Queue Stats
197W - 200L
1,522 Elo+
Solo
Nu Wa
Nu Wa
木偶13
Nu Wa
Level 128
God Stats
5W - 2L
1,351 SR
Queue Stats
394W - 375L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
7,787
649
8,209
12,477
4,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
16
2 / 4 / 7
9,143
762
6,376
16,622
17,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
5 / 4 / 6
10,321
860
20,532
15,309
6,015
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
PowerSurdge
Cu Chulainn
14
2 / 7 / 7
8,297
691
8,909
15,952
6,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
siul91
Athena
13
1 / 8 / 10
8,139
678
6,902
21,788
30,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dreek808
Discordia
16
5 / 3 / 18
9,799
817
11,999
10,463
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
EzraTheMachine
Aphrodite
15
3 / 2 / 17
9,507
792
11,659
9,814
7,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
RNSkills
Ah Puch
18
11 / 3 / 12
11,120
927
19,168
12,856
6,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
madmike2783
Kuzenbo
18
5 / 1 / 20
10,818
902
7,931
24,773
26,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
木偶13
Nu Wa
17
3 / 3 / 21
10,174
848
18,837
10,590
4,310
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
115
12
Kills
27
29
Deaths
12
35
Assists
88
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
Discordia
Dreek808
Discordia
5
3
18
4.67
W
Aphrodite
EzraTheMachine
Aphrodite
3
2
17
5.75
L
Yemoja
2
4
7
1.38
L
5
4
6
2
L
Cu Chulainn
PowerSurdge
Cu Chulainn
2
7
7
0.79
W
Ah Puch
RNSkills
Ah Puch
11
3
12
5.67
W
Kuzenbo
madmike2783
Kuzenbo
5
1
20
15
L
Athena
siul91
Athena
1
8
10
0.75
W
Nu Wa
木偶13
Nu Wa
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,928
Damage
69,594
82,148
Taken
68,496
64,677
Mitigated
47,961
21,034
Healing
35,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,209
1,220
0
78
12,477
4,633
0
11,179
1,298
0
13,257
W
Discordia
Dreek808
Discordia
11,999
1,107
1,054
1,420
10,463
4,098
1,112
6,169
4,294
18,935
0
W
Aphrodite
EzraTheMachine
Aphrodite
11,659
1,386
11,441
5,676
9,814
7,186
680
4,262
5,552
25,587
0
L
Yemoja
6,376
729
5,850
3,109
16,622
17,199
520
14,316
2,306
19,749
0
L
20,532
234
2,641
4,408
15,309
6,015
741
15,023
286
53,139
0
L
Cu Chulainn
PowerSurdge
Cu Chulainn
8,909
1,718
742
1,341
15,952
6,163
0
14,466
1,486
0
22,902
W
Ah Puch
RNSkills
Ah Puch
19,168
958
0
1,781
12,856
6,196
1,469
7,492
5,364
32,338
0
W
Kuzenbo
madmike2783
Kuzenbo
7,931
2,858
3,170
9,903
24,773
26,171
604
11,071
13,702
13,300
0
L
Athena
siul91
Athena
6,902
1,973
20
2,845
21,788
30,667
0
14,610
7,178
16,617
0
W
Nu Wa
木偶13
Nu Wa
18,837
7,121
52
889
10,590
4,310
2,966
4,816
5,774
40,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,687
Gold Earned
51,418
164
Minions Killed
135
0
Camps Cleared
0
964,527
Distance Traveled
1,205,102
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,787
649
14
1
0
161,520
0
W
Discordia
9,799
817
15
1
0
253,732
0
W
Aphrodite
9,507
792
24
2
0
249,440
0
L
Yemoja
9,143
762
32
3
0
182,777
0
L
Ah Puch
10,321
860
77
6
0
206,220
0
L
Cu Chulainn
8,297
691
35
3
0
213,369
0
W
Ah Puch
11,120
927
39
3
0
232,184
0
W
Kuzenbo
10,818
902
20
2
0
238,126
0
L
Athena
8,139
678
6
1
0
200,641
0
W
Nu Wa
10,174
848
37
3
0
231,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role