Player Matchup

Scylla
Scylla
ACE Nova7469
Scylla
Level 18
God Stats
0W - 2L
1,304 SR
Queue Stats
7W - 9L
1,398 Elo+
Party 2
Martichoras
Martichoras
B eez y7907
Martichoras
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,238 Elo+
Party 2
Bellona
Bellona
GET x PoWNed07
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,538 Elo+
Party 2
Bacchus
Bacchus
SFUhalfevil
Bacchus
Level 68
God Stats
3W - 3L
1,540 SR
Queue Stats
48W - 50L
1,542 Elo+
Party 2
Awilix
Awilix
TipsyCarnival16
Awilix
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 28
1,469 SR
1,443 Elo+

VS

Team Averages
Level 151
1,403 SR
1,538 Elo+
Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
DemoonBlack
Apollo
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
557W - 542L
1,528 Elo+
Solo
Arachne
Arachne
Ronmeen2Fly
Arachne
Level 157
God Stats
2W - 3L
1,339 SR
Queue Stats
94W - 104L
1,539 Elo+
Party 1
Ra
Ra
WZRD210
Ra
Level 153
God Stats
3W - 3L
1,118 SR
Queue Stats
134W - 127L
1,578 Elo+
Party 1
Guan Yu
Guan Yu
Zakeetis
Guan Yu
Level 129
God Stats
3W - 1L
1,560 SR
Queue Stats
130W - 104L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
4 / 1 / 2
8,051
575
7,172
6,706
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
B eez y7907
Martichoras
11
1 / 3 / 1
6,534
467
4,910
9,708
4,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 4 / 0
6,385
456
5,385
12,168
11,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
SFUhalfevil
Bacchus
11
2 / 2 / 4
6,772
484
5,760
10,219
12,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
4 / 3 / 3
6,545
468
6,933
9,053
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
2 / 3 / 2
7,991
571
5,154
10,940
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
14
4 / 1 / 2
8,576
613
5,417
8,012
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Ronmeen2Fly
Arachne
12
1 / 4 / 2
7,114
508
6,175
13,756
4,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 2
7,776
555
6,117
8,502
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Zakeetis
Guan Yu
13
4 / 0 / 0
8,192
585
7,394
12,350
13,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
12
Kills
13
13
Deaths
12
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
3
2
1
L
Scylla
4
1
2
5
L
Martichoras
B eez y7907
Martichoras
1
3
1
0.5
W
Apollo
4
1
2
5
L
1
4
0
0.25
W
Arachne
Ronmeen2Fly
Arachne
1
4
2
0.5
L
Bacchus
SFUhalfevil
Bacchus
2
2
4
2
L
4
3
3
1.83
W
2
4
2
0.75
W
Guan Yu
Zakeetis
Guan Yu
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,160
Damage
30,257
47,854
Taken
53,560
33,697
Mitigated
28,738
8,886
Healing
14,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,154
3,187
0
2,396
10,940
4,327
0
1,817
9,099
0
56,932
L
Scylla
7,172
1,589
0
849
6,706
2,421
0
2,735
3,741
70,765
0
L
Martichoras
B eez y7907
Martichoras
4,910
1,653
0
2,447
9,708
4,668
0
440
9,236
0
46,660
W
Apollo
5,417
3,165
0
2,382
8,012
3,406
1,224
1,182
6,830
0
62,585
L
5,385
2,399
0
2,208
12,168
11,336
0
0
12,168
0
36,517
W
Arachne
Ronmeen2Fly
Arachne
6,175
4,457
0
2,957
13,756
4,942
471
3,271
10,397
0
57,297
L
Bacchus
SFUhalfevil
Bacchus
5,760
744
0
1,839
10,219
12,100
0
2,207
7,870
24,802
0
L
6,933
3,397
0
1,543
9,053
3,172
14
307
8,704
0
33,381
W
6,117
923
350
1,682
8,502
3,060
104
4,695
3,691
53,756
0
W
Guan Yu
Zakeetis
Guan Yu
7,394
949
243
4,151
12,350
13,003
534
1,677
10,611
0
64,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,287
Gold Earned
39,649
350
Minions Killed
471
0
Camps Cleared
0
1,355,079
Distance Traveled
1,417,855
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,991
571
100
7
0
345,400
0
L
Scylla
8,051
575
142
10
0
273,559
0
L
Martichoras
6,534
467
75
5
0
266,178
0
W
Apollo
8,576
613
102
7
0
247,881
0
L
Bellona
6,385
456
46
3
0
294,766
0
W
Arachne
7,114
508
79
6
0
297,029
0
L
Bacchus
6,772
484
37
3
0
281,073
0
L
Awilix
6,545
468
50
4
0
239,503
0
W
Ra
7,776
555
100
7
0
269,664
1
W
Guan Yu
8,192
585
90
6
0
257,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role