Player Matchup

Anubis
Anubis
Daxiss
Anubis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Klapik
Scylla
Level 113
God Stats
8W - 8L
1,340 SR
Queue Stats
136W - 131L
1,476 Elo+
Solo
Sol
Sol
PistagN
Sol
Level 43
God Stats
3W - 7L
1,602 SR
Queue Stats
108W - 114L
1,408 Elo+
Solo
Arachne
Arachne
Runkelis420
Arachne
Level 57
God Stats
27W - 19L
1,601 SR
Queue Stats
648W - 639L
1,491 Elo+
Solo
Da Ji
Da Ji
radyckal
Da Ji
Level 149
God Stats
2W - 6L
1,678 SR
Queue Stats
162W - 162L
1,595 Elo+
Solo
Team Averages
Level 82
1,544 SR
1,494 Elo+

VS

Team Averages
Level 104
1,536 SR
1,483 Elo+
Eset
Eset
 
Eset
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Bubbsy93
Aphrodite
Level 128
God Stats
17W - 7L
1,683 SR
Queue Stats
152W - 156L
1,532 Elo+
Party 1
Skadi
Skadi
D1v1de
Skadi
Level 106
God Stats
12W - 16L
1,463 SR
Queue Stats
282W - 301L
1,506 Elo+
Solo
Surtr
Surtr
DanielNahmas
Surtr
Level 67
God Stats
4W - 7L
1,401 SR
Queue Stats
84W - 87L
1,385 Elo+
Solo
Thor
Thor
FeeZa
Thor
Level 162
God Stats
4W - 2L
1,636 SR
Queue Stats
25W - 21L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Daxiss
Anubis
8
1 / 4 / 0
5,043
458
1,212
5,526
2,311
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
Klapik
Scylla
10
0 / 4 / 1
5,437
494
4,087
7,276
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
9
0 / 1 / 1
5,462
497
4,575
6,052
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Runkelis420
Arachne
10
1 / 3 / 0
5,752
523
2,232
10,521
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
radyckal
Da Ji
11
2 / 2 / 1
6,868
624
5,088
7,187
3,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
4 / 1 / 2
7,117
647
5,307
4,286
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Bubbsy93
Aphrodite
9
1 / 0 / 5
5,686
517
2,116
4,615
2,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
D1v1de
Skadi
11
4 / 1 / 1
6,091
554
7,463
6,837
2,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 2 / 2
6,222
566
4,570
8,234
4,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thor
FeeZa
Thor
10
1 / 0 / 4
5,869
534
3,775
7,023
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
13
14
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
1
2
5
W
Aphrodite
Bubbsy93
Aphrodite
1
0
5
3.5
W
Skadi
D1v1de
Skadi
4
1
1
4.5
W
3
2
2
2
L
Anubis
Daxiss
Anubis
1
4
0
0.25
W
Thor
FeeZa
Thor
1
0
4
3
L
Scylla
Klapik
Scylla
0
4
1
0.13
L
Sol
0
1
1
0.5
L
Arachne
Runkelis420
Arachne
1
3
0
0.33
L
Da Ji
radyckal
Da Ji
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,194
Damage
23,231
36,562
Taken
30,995
13,556
Mitigated
14,203
10,102
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,307
389
89
1,015
4,286
1,564
0
1,694
2,592
67,318
0
W
Aphrodite
Bubbsy93
Aphrodite
2,116
349
1,938
2,492
4,615
2,637
0
1,742
2,873
16,196
0
W
Skadi
D1v1de
Skadi
7,463
4,325
0
1,333
6,837
2,791
0
4,779
2,058
0
43,944
W
4,570
2,108
0
1,654
8,234
4,692
0
744
7,490
268
32,424
L
Anubis
Daxiss
Anubis
1,212
399
0
917
5,526
2,311
264
705
4,821
16,147
0
W
Thor
FeeZa
Thor
3,775
470
0
1,741
7,023
2,519
0
1,601
5,422
0
42,328
L
Scylla
Klapik
Scylla
4,087
446
0
940
7,276
2,299
0
3,418
3,858
38,274
0
L
Sol
4,575
1,418
0
2,395
6,052
1,848
710
453
5,599
41,311
0
L
Arachne
Runkelis420
Arachne
2,232
1,525
0
4,238
10,521
3,706
0
2,373
8,148
0
29,186
L
Da Ji
radyckal
Da Ji
5,088
1,274
0
1,612
7,187
3,392
0
595
6,592
0
47,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,562
Gold Earned
30,985
297
Minions Killed
341
0
Camps Cleared
0
1,002,635
Distance Traveled
1,070,786
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,117
647
116
11
0
216,623
2
W
Aphrodite
5,686
517
22
2
0
235,386
5
W
Skadi
6,091
554
79
7
0
183,216
0
W
Surtr
6,222
566
54
5
0
191,039
1
L
Anubis
5,043
458
28
3
0
183,663
0
W
Thor
5,869
534
70
6
0
244,522
2
L
Scylla
5,437
494
71
6
0
209,124
3
L
Sol
5,462
497
62
6
0
178,586
2
L
Arachne
5,752
523
53
5
0
225,781
0
L
Da Ji
6,868
624
83
8
0
205,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role