Player Matchup

Heimdallr
Heimdallr
Ging99
Heimdallr
Level 24
God Stats
3W - 5L
1,224 SR
Queue Stats
96W - 93L
1,310 Elo+
Party 3
Janus
Janus
IIIITripodIIII
Janus
Level 66
God Stats
0W - 2L
1,501 SR
Queue Stats
64W - 82L
1,376 Elo+
Party 1
Danzaburou
Danzaburou
ThisOneBong
Danzaburou
Level 9
God Stats
14W - 13L
1,369 SR
Queue Stats
16W - 21L
1,218 Elo+
Party 1
Cabrakan
Cabrakan
VicenGooood
Cabrakan
Level 5
God Stats
0W - 3L
1,110 SR
Queue Stats
2W - 9L
1,158 Elo+
Party 3
Xbalanque
Xbalanque
akashi999
Xbalanque
Level 43
God Stats
0W - 2L
1,291 SR
Queue Stats
100W - 98L
1,318 Elo+
Party 3
Team Averages
Level 29
1,299 SR
1,276 Elo+

VS

Team Averages
Level 41
1,399 SR
1,346 Elo+
Thanatos
Thanatos
Nerevar76
Thanatos
Level 80
God Stats
4W - 2L
1,749 SR
Queue Stats
292W - 233L
1,617 Elo+
Solo
Izanami
Izanami
Sirtim01
Izanami
Level 27
God Stats
7W - 11L
1,333 SR
Queue Stats
8W - 20L
1,278 Elo+
Party 2
Janus
Janus
halfpint914
Janus
Level 28
God Stats
1W - 3L
1,333 SR
Queue Stats
4W - 6L
1,278 Elo+
Party 2
Vamana
Vamana
iTzProwolf77
Vamana
Level 28
God Stats
1W - 3L
1,333 SR
Queue Stats
10W - 23L
1,278 Elo+
Party 2
Ra
Ra
techxero
Ra
Level 43
God Stats
1W - 0L
1,245 SR
Queue Stats
38W - 44L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ging99
Heimdallr
12
0 / 2 / 2
6,893
985
7,431
11,422
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 6 / 0
8,377
1,197
9,188
11,066
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
ThisOneBong
Danzaburou
11
0 / 6 / 2
6,743
963
3,522
8,453
3,250
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
VicenGooood
Cabrakan
11
0 / 0 / 0
6,408
915
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
akashi999
Xbalanque
11
0 / 5 / 1
6,812
973
4,711
7,547
2,557
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

204

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Nerevar76
Thanatos
13
8 / 1 / 7
9,154
1,308
14,080
9,488
4,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Sirtim01
Izanami
14
3 / 0 / 4
8,228
1,175
4,965
3,485
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 7
7,507
1,072
5,157
3,061
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
14
5 / 0 / 8
8,899
1,271
8,066
8,320
8,454
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 1 / 12
7,743
1,106
4,652
5,551
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
2
Kills
19
19
Deaths
2
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ging99
Heimdallr
0
2
2
0.5
L
2
6
0
0.33
W
Thanatos
Nerevar76
Thanatos
8
1
7
11.5
W
Izanami
Sirtim01
Izanami
3
0
4
5
L
Danzaburou
ThisOneBong
Danzaburou
0
6
2
0.17
L
Cabrakan
VicenGooood
Cabrakan
0
0
0
0
L
Xbalanque
akashi999
Xbalanque
0
5
1
0.1
W
1
0
7
4.5
W
Vamana
5
0
8
9
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,852
Damage
36,920
38,488
Taken
29,905
13,487
Mitigated
18,368
938
Healing
10,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ging99
Heimdallr
7,431
3,644
0
343
11,422
3,968
0
4,734
6,688
0
10,704
L
9,188
212
0
542
11,066
3,712
0
1,246
9,820
38,351
0
W
Thanatos
Nerevar76
Thanatos
14,080
3,355
0
5,196
9,488
4,509
0
2,809
6,543
0
22,329
W
Izanami
Sirtim01
Izanami
4,965
3,059
0
784
3,485
1,527
0
1,799
1,618
0
28,282
L
Danzaburou
ThisOneBong
Danzaburou
3,522
1,909
0
53
8,453
3,250
0
2,137
6,316
0
8,559
L
Cabrakan
VicenGooood
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
akashi999
Xbalanque
4,711
1,944
0
0
7,547
2,557
0
1,692
5,855
0
8,359
W
5,157
276
0
342
3,061
1,407
0
709
2,334
13,882
0
W
Vamana
8,066
5,774
0
353
8,320
8,454
0
1,296
6,548
0
20,515
W
4,652
652
2,337
1,784
5,551
2,471
0
2,147
3,254
10,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,233
Gold Earned
41,531
103
Minions Killed
148
3
Camps Cleared
6
453,114
Distance Traveled
764,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,893
985
5
1
2
139,046
0
L
Janus
8,377
1,197
78
11
1
122,180
0
W
Thanatos
9,154
1,308
17
2
2
143,452
0
W
Izanami
8,228
1,175
59
8
2
136,744
0
L
Danzaburou
6,743
963
10
1
0
94,448
0
L
Cabrakan
6,408
915
0
0
0
0
0
L
Xbalanque
6,812
973
10
1
0
97,440
0
W
Janus
7,507
1,072
30
4
1
144,426
0
W
Vamana
8,899
1,271
32
5
0
166,597
0
W
Ra
7,743
1,106
10
1
1
172,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role