Player Matchup

Bellona
Bellona
Aoldor
Bellona
Level 104
God Stats
2W - 5L
1,455 SR
Queue Stats
53W - 47L
1,500 Elo+
Party 1
Martichoras
Martichoras
Effenpeachy
Martichoras
Level 122
God Stats
9W - 10L
1,685 SR
Queue Stats
68W - 69L
1,470 Elo+
Party 1
Serqet
Serqet
OpTic Hawaiiian
Serqet
Level 125
God Stats
8W - 8L
1,832 SR
Queue Stats
37W - 34L
1,502 Elo+
Party 1
Sylvanus
Sylvanus
SHAMExSAUSE
Sylvanus
Level 133
God Stats
2W - 3L
1,503 SR
Queue Stats
18W - 20L
1,667 Elo+
Party 1
Zeus
Zeus
WooDonly
Zeus
Level 22
God Stats
1W - 2L
1,102 SR
Queue Stats
10W - 18L
1,305 Elo+
Party 1
Team Averages
Level 101
1,515 SR
1,489 Elo+

VS

Team Averages
Level 103
1,491 SR
1,461 Elo+
Chaac
Chaac
Ghvstxx
Chaac
Level 104
God Stats
4W - 3L
1,476 SR
Queue Stats
16W - 17L
1,383 Elo+
Solo
Ne Zha
Ne Zha
JEDI GzUS
Ne Zha
Level 126
God Stats
4W - 2L
1,759 SR
Queue Stats
155W - 160L
1,540 Elo+
Solo
Neith
Neith
MankLaines
Neith
Level 137
God Stats
9W - 5L
1,551 SR
Queue Stats
343W - 337L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpartanAspect
Morgan Le Fay
Level 87
God Stats
4W - 1L
1,250 SR
Queue Stats
128W - 116L
1,456 Elo+
Solo
Aphrodite
Aphrodite
cheese420024
Aphrodite
Level 62
God Stats
32W - 33L
1,416 SR
Queue Stats
52W - 62L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aoldor
Bellona
14
0 / 6 / 2
8,623
479
9,078
23,788
16,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Martichoras
Effenpeachy
Martichoras
13
5 / 6 / 1
8,680
482
11,378
18,311
7,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 7 / 0
8,055
448
5,196
16,002
6,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
SHAMExSAUSE
Sylvanus
10
1 / 6 / 2
7,664
426
4,909
18,654
15,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
11
0 / 6 / 1
7,377
410
3,987
10,303
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ghvstxx
Chaac
13
5 / 4 / 9
8,710
484
9,346
13,486
7,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
JEDI GzUS
Ne Zha
13
2 / 3 / 13
8,817
490
5,625
13,802
5,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
16
8 / 3 / 6
10,436
580
16,852
11,323
4,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
SpartanAspect
Morgan Le Fay
17
13 / 0 / 4
11,742
652
19,450
10,786
5,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
cheese420024
Aphrodite
16
2 / 1 / 8
10,116
562
15,523
22,246
14,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
8
Kills
30
31
Deaths
11
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aoldor
Bellona
0
6
2
0.17
L
Martichoras
Effenpeachy
Martichoras
5
6
1
0.92
W
Chaac
Ghvstxx
Chaac
5
4
9
2.38
W
Ne Zha
JEDI GzUS
Ne Zha
2
3
13
2.83
W
Neith
8
3
6
3.67
L
2
7
0
0.29
L
Sylvanus
SHAMExSAUSE
Sylvanus
1
6
2
0.33
W
Morgan Le Fay
SpartanAspect
Morgan Le Fay
13
0
4
15
L
Zeus
0
6
1
0.08
W
Aphrodite
cheese420024
Aphrodite
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,548
Damage
66,796
87,058
Taken
71,643
49,723
Mitigated
37,836
14,430
Healing
33,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aoldor
Bellona
9,078
1,821
0
2,038
23,788
16,591
0
18,258
5,530
0
67,627
L
Martichoras
Effenpeachy
Martichoras
11,378
2,386
0
1,158
18,311
7,713
0
2,281
15,662
0
44,470
W
Chaac
Ghvstxx
Chaac
9,346
2,027
290
4,414
13,486
7,767
2,620
2,393
11,093
0
29,220
W
Ne Zha
JEDI GzUS
Ne Zha
5,625
1,844
0
2,123
13,802
5,081
960
1,191
12,611
0
51,164
W
Neith
16,852
7,952
0
3,327
11,323
4,566
2,574
1,528
9,795
0
96,021
L
5,196
256
25
3,524
16,002
6,861
0
4,136
11,735
0
43,645
L
Sylvanus
SHAMExSAUSE
Sylvanus
4,909
549
3,345
3,892
18,654
15,541
0
4,270
13,956
20,333
0
W
Morgan Le Fay
SpartanAspect
Morgan Le Fay
19,450
1,340
0
1,595
10,786
5,473
1,173
2,247
8,365
92,955
0
L
Zeus
3,987
1,065
0
448
10,303
3,017
0
6,028
4,275
28,764
0
W
Aphrodite
cheese420024
Aphrodite
15,523
1,935
4,496
17,656
22,246
14,949
959
1,537
20,059
73,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,399
Gold Earned
49,821
331
Minions Killed
513
0
Camps Cleared
0
1,683,859
Distance Traveled
1,749,379
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,623
479
120
7
0
353,208
3
L
Martichoras
8,680
482
71
4
0
321,398
3
W
Chaac
8,710
484
49
3
0
357,296
0
W
Ne Zha
8,817
490
69
4
0
374,033
3
W
Neith
10,436
580
125
7
0
338,262
0
L
Serqet
8,055
448
62
3
0
366,116
0
L
Sylvanus
7,664
426
35
2
0
359,470
0
W
Morgan Le Fay
11,742
652
146
8
0
380,362
0
L
Zeus
7,377
410
43
2
0
283,667
0
W
Aphrodite
10,116
562
124
7
0
299,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role