Player Matchup

Tiamat
Tiamat
Acereum
Tiamat
Level 99
God Stats
2W - 3L
1,489 SR
Queue Stats
86W - 111L
1,203 Elo+
Solo
Cliodhna
Cliodhna
BigDaddyMiro1
Cliodhna
Level 106
God Stats
3W - 3L
1,485 SR
Queue Stats
129W - 197L
1,369 Elo+
Party 2
Jing Wei
Jing Wei
ICY_K4L3B_15
Jing Wei
Level 17
God Stats
3W - 12L
1,197 SR
Queue Stats
153W - 214L
1,145 Elo+
Party 2
Atlas
Atlas
I_Am_Chewy24
Atlas
Level 43
God Stats
8W - 22L
1,462 SR
Queue Stats
126W - 198L
1,234 Elo+
Party 2
Chronos
Chronos
TbTWade-03
Chronos
Level 118
God Stats
1W - 2L
1,148 SR
Queue Stats
132W - 182L
1,354 Elo+
Party 2
Team Averages
Level 77
1,356 SR
1,261 Elo+

VS

Team Averages
Level 96
1,398 SR
1,385 Elo+
Baron Samedi
Baron Samedi
IxGuyverxl
Baron Samedi
Level 147
God Stats
1W - 2L
1,529 SR
Queue Stats
8W - 18L
1,275 Elo+
Party 1
Hachiman
Hachiman
PhillyGilly1131
Hachiman
Level 64
God Stats
0W - 3L
1,340 SR
Queue Stats
2W - 8L
1,306 Elo+
Party 1
King Arthur
King Arthur
Zachmeoff608
King Arthur
Level 140
God Stats
0W - 2L
1,278 SR
Queue Stats
10W - 17L
1,390 Elo+
Party 1
Chang'e
Chang'e
lachoflash
Chang'e
Level 103
God Stats
100W - 87L
1,556 SR
Queue Stats
195W - 198L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
xJohnnyxCashx420
Sun Wukong
Level 28
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Acereum
Tiamat
13
1 / 4 / 12
7,579
689
6,240
7,633
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
BigDaddyMiro1
Cliodhna
17
5 / 0 / 6
9,512
865
12,388
10,662
5,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
ICY_K4L3B_15
Jing Wei
14
1 / 1 / 5
7,581
689
4,004
9,930
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 11
8,216
747
7,229
12,408
10,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
TbTWade-03
Chronos
16
7 / 2 / 7
9,242
840
10,285
9,190
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IxGuyverxl
Baron Samedi
16
2 / 0 / 4
8,538
776
14,527
7,565
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
14
3 / 2 / 2
7,593
690
7,956
11,752
4,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Zachmeoff608
King Arthur
13
2 / 8 / 2
7,197
654
7,235
16,602
13,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
lachoflash
Chang'e
13
0 / 3 / 3
7,255
660
6,780
10,906
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
xJohnnyxCashx420
Sun Wukong
12
1 / 2 / 1
6,849
623
5,818
8,378
4,599
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
15
Kills
8
8
Deaths
15
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Acereum
Tiamat
1
4
12
1.75
W
Cliodhna
BigDaddyMiro1
Cliodhna
5
0
6
8
W
Jing Wei
ICY_K4L3B_15
Jing Wei
1
1
5
3.5
W
1
1
11
6.5
L
Baron Samedi
IxGuyverxl
Baron Samedi
2
0
4
4
L
Hachiman
3
2
2
2
W
Chronos
TbTWade-03
Chronos
7
2
7
5.25
L
King Arthur
Zachmeoff608
King Arthur
2
8
2
0.38
L
Chang'e
lachoflash
Chang'e
0
3
3
0.5
L
Sun Wukong
xJohnnyxCashx420
Sun Wukong
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,146
Damage
42,316
49,823
Taken
55,203
28,613
Mitigated
30,358
6,991
Healing
14,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Acereum
Tiamat
6,240
492
0
1,496
7,633
4,659
370
2,372
5,261
15,632
0
W
Cliodhna
BigDaddyMiro1
Cliodhna
12,388
1,655
0
2,878
10,662
5,090
795
4,419
6,243
0
51,319
W
Jing Wei
ICY_K4L3B_15
Jing Wei
4,004
3,102
0
382
9,930
3,833
1,293
4,862
5,068
0
16,423
W
7,229
2,189
0
1,213
12,408
10,888
0
6,277
6,131
11,158
872
L
Baron Samedi
IxGuyverxl
Baron Samedi
14,527
629
2,323
4,123
7,565
4,176
45
2,787
4,778
38,599
0
L
Hachiman
7,956
5,015
0
2,028
11,752
4,245
0
4,990
5,562
0
22,066
W
Chronos
TbTWade-03
Chronos
10,285
3,832
0
1,022
9,190
4,143
0
3,377
5,813
43,803
0
L
King Arthur
Zachmeoff608
King Arthur
7,235
519
0
809
16,602
13,535
0
6,627
9,975
0
17,480
L
Chang'e
lachoflash
Chang'e
6,780
379
1,848
2,244
10,906
3,803
28
4,774
6,132
24,563
0
L
Sun Wukong
xJohnnyxCashx420
Sun Wukong
5,818
633
0
1,187
8,378
4,599
0
3,704
4,674
0
8,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,130
Gold Earned
37,432
227
Minions Killed
155
0
Camps Cleared
0
1,198,652
Distance Traveled
1,079,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,579
689
26
2
0
218,000
0
W
Cliodhna
9,512
865
95
9
0
281,744
0
W
Jing Wei
7,581
689
35
3
0
240,963
0
W
Atlas
8,216
747
1
0
0
228,284
0
L
Baron Samedi
8,538
776
56
5
0
220,069
0
L
Hachiman
7,593
690
28
3
0
212,040
0
W
Chronos
9,242
840
70
6
0
229,661
0
L
King Arthur
7,197
654
23
2
0
215,271
0
L
Chang'e
7,255
660
42
4
0
215,403
0
L
Sun Wukong
6,849
623
6
1
0
217,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role