Player Matchup

Persephone
Persephone
Edgard_0eMz
Persephone
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Party 3
Bacchus
Bacchus
M4estroShifu
Bacchus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Chiron
Chiron
TOOicySEB-_-
Chiron
Level 86
God Stats
6W - 0L
1,836 SR
Queue Stats
46W - 34L
1,529 Elo+
Solo
Thanatos
Thanatos
laboraxin
Thanatos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,458 Elo+
Party 3
Surtr
Surtr
raheem_savage10
Surtr
Level 106
God Stats
13W - 8L
1,775 SR
Queue Stats
99W - 94L
1,459 Elo+
Solo
Team Averages
Level 84
1,622 SR
1,489 Elo+

VS

Team Averages
Level 80
1,337 SR
1,413 Elo+
Cthulhu
Cthulhu
Gamble02
Cthulhu
Level 110
God Stats
76W - 62L
1,280 SR
Queue Stats
1,031W - 995L
1,466 Elo+
Party 2
Ishtar
Ishtar
Il RICO Il
Ishtar
Level 87
God Stats
11W - 14L
1,320 SR
Queue Stats
360W - 330L
1,460 Elo+
Party 1
Aphrodite
Aphrodite
Memnoch805
Aphrodite
Level 35
God Stats
2W - 7L
1,310 SR
Queue Stats
61W - 91L
1,353 Elo+
Solo
Gilgamesh
Gilgamesh
RABBlTT
Gilgamesh
Level 103
God Stats
9W - 4L
1,627 SR
Queue Stats
461W - 436L
1,431 Elo+
Party 1
Susano
Susano
WhiskeeOnIce
Susano
Level 67
God Stats
3W - 3L
1,148 SR
Queue Stats
427W - 413L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Edgard_0eMz
Persephone
17
4 / 2 / 4
11,458
573
9,621
11,169
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
M4estroShifu
Bacchus
14
2 / 1 / 11
9,722
486
8,031
19,982
26,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
16
7 / 2 / 5
10,894
545
16,103
13,041
6,206
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
laboraxin
Thanatos
17
7 / 1 / 6
11,054
553
11,316
19,892
10,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 2 / 4
11,222
561
7,094
13,869
15,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gamble02
Cthulhu
14
1 / 3 / 2
8,561
428
9,279
15,183
7,612
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
Il RICO Il
Ishtar
16
3 / 4 / 1
9,997
500
11,907
14,290
7,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Memnoch805
Aphrodite
11
0 / 6 / 3
8,303
415
4,711
17,011
13,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gilgamesh
RABBlTT
Gilgamesh
17
4 / 4 / 3
10,211
511
11,469
18,959
16,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
14
0 / 4 / 2
8,741
437
4,850
14,111
5,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
21
Kills
8
8
Deaths
21
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Persephone
Edgard_0eMz
Persephone
4
2
4
3
L
Cthulhu
Gamble02
Cthulhu
1
3
2
0.67
L
Ishtar
Il RICO Il
Ishtar
3
4
1
0.88
W
Bacchus
M4estroShifu
Bacchus
2
1
11
7.5
L
Aphrodite
Memnoch805
Aphrodite
0
6
3
0.25
L
Gilgamesh
RABBlTT
Gilgamesh
4
4
3
1.38
W
Chiron
7
2
5
4.75
L
Susano
0
4
2
0.25
W
Thanatos
laboraxin
Thanatos
7
1
6
10
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,165
Damage
42,216
77,953
Taken
79,554
62,793
Mitigated
51,082
34,465
Healing
27,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Edgard_0eMz
Persephone
9,621
679
360
3,108
11,169
4,893
1,494
2,436
8,655
87,582
0
L
Cthulhu
Gamble02
Cthulhu
9,279
645
249
2,747
15,183
7,612
0
5,617
9,566
56,570
0
L
Ishtar
Il RICO Il
Ishtar
11,907
5,028
0
2,500
14,290
7,061
0
4,682
9,608
0
92,784
W
Bacchus
M4estroShifu
Bacchus
8,031
746
626
3,063
19,982
26,242
495
4,388
15,594
31,083
0
L
Aphrodite
Memnoch805
Aphrodite
4,711
483
6,129
7,968
17,011
13,719
307
5,075
11,936
21,087
0
L
Gilgamesh
RABBlTT
Gilgamesh
11,469
4,129
0
2,632
18,959
16,909
0
2,888
16,071
0
92,998
W
Chiron
16,103
8,319
449
5,402
13,041
6,206
2,082
3,850
9,191
0
88,920
L
Susano
4,850
1,183
0
4,803
14,111
5,781
0
1,833
12,278
0
57,795
W
Thanatos
laboraxin
Thanatos
11,316
1,621
0
15,163
19,892
10,156
1,765
3,392
16,500
0
83,914
W
7,094
2,990
0
6,294
13,869
15,296
146
2,008
11,861
2,167
84,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,350
Gold Earned
45,813
528
Minions Killed
472
0
Camps Cleared
0
1,997,196
Distance Traveled
1,823,243
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,458
573
136
7
0
396,232
2
L
Cthulhu
8,561
428
76
4
0
353,603
7
L
Ishtar
9,997
500
135
7
0
362,936
6
W
Bacchus
9,722
486
29
1
0
405,794
0
L
Aphrodite
8,303
415
34
2
0
362,502
3
L
Gilgamesh
10,211
511
144
7
0
361,459
0
W
Chiron
10,894
545
121
6
0
357,097
0
L
Susano
8,741
437
83
4
0
382,743
1
W
Thanatos
11,054
553
104
5
0
461,979
0
W
Surtr
11,222
561
138
7
0
376,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role