Player Matchup

Osiris
Osiris
CliffordSized
Osiris
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 95L
1,601 Elo+
Party 3
Medusa
Medusa
GRONEPUTO
Medusa
Level 64
God Stats
11W - 9L
1,790 SR
Queue Stats
837W - 833L
1,584 Elo+
Solo
Apollo
Apollo
SMEonSMITE
Apollo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,800 Elo+
Party 1
Janus
Janus
TaylorsVersion
Janus
Level 23
God Stats
0W - 1L
1,737 SR
Queue Stats
9W - 4L
1,685 Elo+
Party 1
Tiamat
Tiamat
TuzzyTheFuzzy
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
1,553 Elo+
Party 3
Team Averages
Level 59
1,605 SR
1,645 Elo+

VS

Team Averages
Level 96
1,569 SR
1,580 Elo+
Geb
Geb
Berzirkz31
Geb
Level 69
God Stats
1W - 2L
1,569 SR
Queue Stats
120W - 76L
1,576 Elo+
Solo
Chaac
Chaac
Danksunny
Chaac
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 76L
1,701 Elo+
Solo
Medusa
Medusa
SharkbaitOOAHA
Medusa
Level 92
God Stats
7W - 3L
1,635 SR
Queue Stats
189W - 170L
1,524 Elo+
Party 2
Scylla
Scylla
UrMomsMine
Scylla
Level 68
God Stats
14W - 11L
1,643 SR
Queue Stats
352W - 301L
1,537 Elo+
Party 2
Discordia
Discordia
katzzzzzzzz
Discordia
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 113L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 6
8,509
774
6,944
14,754
18,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
GRONEPUTO
Medusa
13
1 / 7 / 2
7,371
670
8,524
11,691
5,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
SMEonSMITE
Apollo
16
6 / 5 / 4
9,612
874
14,077
12,626
6,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 5 / 6
8,633
785
14,610
8,732
4,546
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 6 / 5
7,663
697
5,615
14,288
19,241
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 17
9,452
859
5,491
14,710
16,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Danksunny
Chaac
17
7 / 3 / 18
10,328
939
11,624
21,137
31,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

17
8 / 3 / 9
10,553
959
13,742
12,297
7,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
UrMomsMine
Scylla
17
10 / 3 / 9
10,311
937
16,088
10,593
6,352
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
katzzzzzzzz
Discordia
15
2 / 3 / 14
8,974
816
9,808
7,055
3,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
96
12
Kills
29
29
Deaths
13
23
Assists
67
Player
Kills
Deaths
Assists
KDA
W
2
1
17
10.5
L
2
6
6
0.83
W
Chaac
Danksunny
Chaac
7
3
18
5.33
L
Medusa
GRONEPUTO
Medusa
1
7
2
0.29
L
Apollo
SMEonSMITE
Apollo
6
5
4
1.6
W
8
3
9
4.17
L
1
5
6
0.8
L
2
6
5
0.75
W
Scylla
UrMomsMine
Scylla
10
3
9
4.83
W
Discordia
katzzzzzzzz
Discordia
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,770
Damage
56,753
62,091
Taken
65,792
54,303
Mitigated
66,693
8,791
Healing
21,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,491
573
2,525
3,181
14,710
16,987
505
3,656
11,054
7,621
0
L
6,944
855
479
602
14,754
18,062
0
6,553
8,201
0
11,677
W
Chaac
Danksunny
Chaac
11,624
2,711
657
4,905
21,137
31,844
571
6,124
15,013
0
18,830
L
Medusa
GRONEPUTO
Medusa
8,524
3,926
0
480
11,691
5,949
350
7,729
3,962
0
10,986
L
Apollo
SMEonSMITE
Apollo
14,077
10,656
1,085
3,412
12,626
6,505
957
4,669
7,957
0
26,871
W
13,742
6,882
1,621
3,287
12,297
7,931
3,804
4,950
7,347
0
35,761
L
14,610
416
437
277
8,732
4,546
69
4,833
3,899
38,852
0
L
5,615
562
548
1,471
14,288
19,241
0
7,603
6,685
9,658
300
W
Scylla
UrMomsMine
Scylla
16,088
2,113
1,908
2,676
10,593
6,352
1,658
2,923
7,670
28,583
0
W
Discordia
katzzzzzzzz
Discordia
9,808
471
625
178
7,055
3,579
1,613
2,272
4,783
18,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,788
Gold Earned
49,618
103
Minions Killed
122
0
Camps Cleared
0
1,041,663
Distance Traveled
1,157,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,452
859
4
0
0
252,439
0
L
Osiris
8,509
774
11
1
0
217,338
0
W
Chaac
10,328
939
4
0
0
236,558
0
L
Medusa
7,371
670
5
0
0
189,700
0
L
Apollo
9,612
874
23
2
0
229,697
0
W
Medusa
10,553
959
58
5
0
236,382
0
L
Janus
8,633
785
56
5
0
202,197
0
L
Tiamat
7,663
697
8
1
0
202,731
0
W
Scylla
10,311
937
26
2
0
224,296
0
W
Discordia
8,974
816
30
3
0
207,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role