Player Matchup

Hades
Hades
DracoSlayer6083
Hades
Level 42
God Stats
11W - 13L
1,431 SR
Queue Stats
105W - 111L
1,450 Elo+
Party 1
Fenrir
Fenrir
FafnirSlayer805
Fenrir
Level 18
God Stats
1W - 4L
1,446 SR
Queue Stats
5W - 11L
1,401 Elo+
Party 1
Surtr
Surtr
Hraelzlyr_Slayer
Surtr
Level 45
God Stats
4W - 1L
1,282 SR
Queue Stats
67W - 74L
1,507 Elo+
Party 1
Team Averages
Level 35
1,387 SR
1,453 Elo+

VS

Team Averages
Level 79
1,625 SR
1,379 Elo+
Aphrodite
Aphrodite
FireGodDB
Aphrodite
Level 68
God Stats
86W - 62L
1,544 SR
Queue Stats
131W - 125L
1,435 Elo+
Party 2
Fenrir
Fenrir
SoLookBro-
Fenrir
Level 86
God Stats
32W - 14L
1,668 SR
Queue Stats
291W - 295L
1,482 Elo+
Party 2
Odin
Odin
XxSwoleCityxX
Odin
Level 82
God Stats
5W - 1L
1,663 SR
Queue Stats
16W - 13L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 4
9,257
712
13,366
18,850
12,024
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 7 / 4
10,505
808
7,793
15,862
9,035
14
1 / 8 / 8
8,901
685
12,182
18,812
12,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FireGodDB
Aphrodite
15
3 / 4 / 13
10,332
795
7,137
14,884
10,263
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
SoLookBro-
Fenrir
18
16 / 4 / 6
13,230
1,018
25,645
17,841
10,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
4 / 2 / 13
10,577
814
8,041
12,837
15,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
10
Kills
23
24
Deaths
10
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
9
4
0.56
L
6
7
4
1.14
W
Aphrodite
FireGodDB
Aphrodite
3
4
13
2.38
L
1
8
8
0.63
W
Fenrir
SoLookBro-
Fenrir
16
4
6
4.75
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,341
Damage
40,823
53,524
Taken
45,562
33,349
Mitigated
36,010
6,151
Healing
22,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,366
515
495
2,587
18,850
12,024
212
2,290
16,098
32,288
0
L
7,793
2,611
0
1,140
15,862
9,035
366
1,915
13,598
0
18,627
W
Aphrodite
FireGodDB
Aphrodite
7,137
504
5,917
7,184
14,884
10,263
951
5,476
9,408
30,706
0
L
12,182
4,724
0
1,929
18,812
12,290
434
3,080
15,348
862
39,527
W
Fenrir
SoLookBro-
Fenrir
25,645
14,838
263
8,205
17,841
10,672
1,962
4,283
13,558
0
71,337
W
8,041
1,523
0
1,404
12,837
15,075
273
4,092
8,745
127
41,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,663
Gold Earned
34,139
119
Minions Killed
172
0
Camps Cleared
0
588,424
Distance Traveled
785,362
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,257
712
46
4
0
181,296
1
L
Fenrir
10,505
808
22
2
0
184,638
0
W
Aphrodite
10,332
795
57
4
0
236,051
0
L
Surtr
8,901
685
51
4
0
222,490
2
W
Fenrir
13,230
1,018
74
6
0
270,683
0
W
Odin
10,577
814
41
3
0
278,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role