Player Matchup

Amaterasu
Amaterasu
DepressedGusher
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 2
Odin
Odin
JayMedin81
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 2
Janus
Janus
kkeven78965
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 2
Team Averages
Level 33
1,500 SR
1,209 Elo+

VS

Team Averages
Level 31
1,778 SR
1,455 Elo+
Izanami
Izanami
MonstazTwelve
Izanami
Level 67
God Stats
32W - 14L
1,970 SR
Queue Stats
58W - 59L
1,423 Elo+
Party 1
Bacchus
Bacchus
PabloSanchez16
Bacchus
Level 14
God Stats
12W - 8L
1,865 SR
Queue Stats
17W - 16L
1,518 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tony2Toney
Tsukuyomi
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 58L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DepressedGusher
Amaterasu
10
1 / 4 / 1
6,122
680
2,350
8,772
5,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 7 / 2
5,627
625
735
9,555
5,745
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
3 / 6 / 2
6,892
766
6,658
8,770
3,156
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
15 / 0 / 2
9,785
1,087
13,570
7,548
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 13
6,872
764
5,099
9,782
10,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Tony2Toney
Tsukuyomi
10
1 / 4 / 13
6,950
772
4,666
6,919
3,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
17
17
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DepressedGusher
Amaterasu
1
4
1
0.38
L
0
7
2
0.14
W
Izanami
15
0
2
16
W
1
2
13
3.75
W
Tsukuyomi
Tony2Toney
Tsukuyomi
1
4
13
1.88
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,743
Damage
23,335
27,097
Taken
24,249
14,171
Mitigated
16,701
1,880
Healing
5,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DepressedGusher
Amaterasu
2,350
447
216
1,258
8,772
5,270
325
1,933
6,839
0
12,777
L
735
338
0
0
9,555
5,745
0
1,540
8,015
0
5,817
W
Izanami
13,570
8,785
0
3,318
7,548
3,179
2,766
2,587
4,839
0
44,881
W
5,099
789
0
1,248
9,782
10,180
91
2,337
7,197
10,314
0
W
Tsukuyomi
Tony2Toney
Tsukuyomi
4,666
742
0
728
6,919
3,342
459
2,266
4,581
0
20,440
L
6,658
851
0
406
8,770
3,156
110
1,678
7,092
24,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,641
Gold Earned
23,607
73
Minions Killed
93
0
Camps Cleared
0
461,672
Distance Traveled
495,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,122
680
28
3
0
176,970
0
L
Odin
5,627
625
9
1
0
144,349
0
W
Izanami
9,785
1,087
46
5
0
179,113
0
W
Bacchus
6,872
764
15
2
0
176,350
0
W
Tsukuyomi
6,950
772
32
4
0
139,612
0
L
Janus
6,892
766
36
4
0
140,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role