Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bigthingss
Ah Muzen Cab
Level 108
God Stats
2W - 1L
1,466 SR
Queue Stats
3W - 5L
1,481 Elo+
Party 2
Aphrodite
Aphrodite
DaniGirl559
Aphrodite
Level 147
God Stats
11W - 5L
1,665 SR
Queue Stats
31W - 30L
1,631 Elo+
Party 2
Shiva
Shiva
FCMjimmy5
Shiva
Level 127
God Stats
11W - 6L
1,219 SR
Queue Stats
271W - 248L
1,549 Elo+
Party 2
Team Averages
Level 127
1,450 SR
1,554 Elo+

VS

Team Averages
Level 138
1,702 SR
1,542 Elo+
Sol
Sol
BlazeTheKat
Sol
Level 144
God Stats
1W - 4L
1,496 SR
Queue Stats
73W - 65L
1,561 Elo+
Party 1
Tyr
Tyr
NAYR_92
Tyr
Level 128
God Stats
2W - 1L
1,813 SR
Queue Stats
63W - 65L
1,508 Elo+
Party 1
Martichoras
Martichoras
Pewfles
Martichoras
Level 142
God Stats
3W - 2L
1,799 SR
Queue Stats
45W - 41L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bigthingss
Ah Muzen Cab
14
1 / 0 / 5
9,304
665
7,045
10,799
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
DaniGirl559
Aphrodite
15
3 / 1 / 4
9,896
707
11,442
14,429
10,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
FCMjimmy5
Shiva
17
3 / 0 / 4
9,943
710
13,733
21,200
27,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 0
8,882
634
15,845
8,241
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
13
0 / 3 / 0
8,000
571
7,730
13,781
17,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
Pewfles
Martichoras
15
0 / 4 / 1
8,927
638
14,221
13,938
6,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
7
Kills
1
1
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bigthingss
Ah Muzen Cab
1
0
5
3.5
L
1
0
0
1
W
Aphrodite
DaniGirl559
Aphrodite
3
1
4
5
W
Shiva
FCMjimmy5
Shiva
3
0
4
5
L
Tyr
0
3
0
0
L
Martichoras
Pewfles
Martichoras
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,220
Damage
37,796
46,428
Taken
35,960
43,497
Mitigated
28,279
24,974
Healing
6,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bigthingss
Ah Muzen Cab
7,045
2,764
613
1,304
10,799
5,479
209
3,018
7,781
0
38,955
L
15,845
3,762
0
2,165
8,241
3,731
0
2,268
5,678
32,224
2,980
W
Aphrodite
DaniGirl559
Aphrodite
11,442
674
8,461
9,610
14,429
10,655
625
6,606
7,823
44,779
0
W
Shiva
FCMjimmy5
Shiva
13,733
1,879
899
4,087
21,200
27,363
617
7,485
13,715
0
35,948
L
Tyr
7,730
338
0
1,976
13,781
17,880
0
4,375
8,766
2,592
19,717
L
Martichoras
Pewfles
Martichoras
14,221
2,722
0
1,867
13,938
6,668
0
4,875
8,459
0
55,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,143
Gold Earned
25,809
197
Minions Killed
198
0
Camps Cleared
0
807,961
Distance Traveled
756,994
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,304
665
64
5
0
265,652
0
L
Sol
8,882
634
57
4
0
268,385
0
W
Aphrodite
9,896
707
81
6
0
278,222
5
W
Shiva
9,943
710
52
4
0
264,087
0
L
Tyr
8,000
571
38
3
0
248,521
0
L
Martichoras
8,927
638
103
7
0
240,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role