Player Matchup

Merlin
Merlin
Decesare22
Merlin
Level 108
God Stats
0W - 3L
1,297 SR
Queue Stats
107W - 128L
1,459 Elo+
Party 1
Thor
Thor
Grizz8909
Thor
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 62L
1,467 Elo+
Party 1
Anhur
Anhur
JohnGotDunkz
Anhur
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
172W - 244L
1,544 Elo+
Party 1
Khepri
Khepri
LliosC
Khepri
Level 14
God Stats
0W - 2L
1,293 SR
Queue Stats
1W - 12L
1,178 Elo+
Party 1
Hercules
Hercules
Zeldamain100
Hercules
Level 25
God Stats
0W - 3L
1,293 SR
Queue Stats
24W - 44L
1,453 Elo+
Party 1
Team Averages
Level 57
1,377 SR
1,420 Elo+

VS

Team Averages
Level 74
1,607 SR
1,486 Elo+
Freya
Freya
HappyHAM
Freya
Level 83
God Stats
56W - 48L
1,552 SR
Queue Stats
139W - 152L
1,506 Elo+
Party 2
Hades
Hades
Imkiller
Hades
Level 128
God Stats
9W - 6L
1,742 SR
Queue Stats
102W - 105L
1,534 Elo+
Party 2
Neith
Neith
KillerShadow16
Neith
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 21L
1,500 Elo+
Solo
Merlin
Merlin
donkeykong52
Merlin
Level 26
God Stats
9W - 5L
1,651 SR
Queue Stats
109W - 114L
1,373 Elo+
Party 2
Cernunnos
Cernunnos
smifti
Cernunnos
Level 29
God Stats
32W - 25L
1,589 SR
Queue Stats
130W - 121L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Decesare22
Merlin
12
0 / 4 / 1
7,160
511
7,637
8,265
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thor
9
0 / 5 / 2
5,796
414
2,035
11,842
4,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 0
6,715
480
3,563
9,603
3,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Khepri
LliosC
Khepri
9
0 / 5 / 1
5,827
416
1,754
14,742
12,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Zeldamain100
Hercules
11
2 / 1 / 1
6,833
488
4,375
11,042
9,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
HappyHAM
Freya
12
5 / 2 / 3
7,601
543
6,319
9,870
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
Imkiller
Hades
11
1 / 0 / 7
6,921
494
4,366
7,569
6,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 1 / 3
8,477
606
10,163
6,276
2,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Merlin
15
7 / 0 / 4
8,906
636
10,033
6,928
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
smifti
Cernunnos
14
1 / 2 / 1
8,199
586
7,049
8,218
3,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
17
17
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
Decesare22
Merlin
0
4
1
0.13
L
Thor
0
5
2
0.2
W
Freya
HappyHAM
Freya
5
2
3
3.25
W
Hades
Imkiller
Hades
1
0
7
4.5
L
2
2
0
1
W
3
1
3
4.5
L
Khepri
LliosC
Khepri
0
5
1
0.1
L
Hercules
Zeldamain100
Hercules
2
1
1
2.5
W
Merlin
7
0
4
9
W
Cernunnos
smifti
Cernunnos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,364
Damage
37,930
55,494
Taken
38,861
33,703
Mitigated
19,325
10,578
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Decesare22
Merlin
7,637
285
0
1,760
8,265
3,424
0
5,233
2,702
70,898
0
L
Thor
2,035
97
0
1,109
11,842
4,409
0
3,563
8,233
0
36,660
W
Freya
HappyHAM
Freya
6,319
2,163
0
2,307
9,870
3,765
0
2,293
7,570
53,028
0
W
Hades
Imkiller
Hades
4,366
1,011
120
2,290
7,569
6,870
0
2,394
5,175
27,459
0
L
3,563
2,108
0
3,254
9,603
3,938
0
2,634
6,959
0
50,221
W
10,163
5,503
0
2,125
6,276
2,750
709
1,359
4,904
0
80,226
L
Khepri
LliosC
Khepri
1,754
250
0
2,060
14,742
12,229
0
8,011
6,588
12,971
0
L
Hercules
Zeldamain100
Hercules
4,375
1,026
0
2,395
11,042
9,703
0
748
10,294
0
31,891
W
Merlin
10,033
686
108
1,855
6,928
2,661
0
3,681
3,246
72,682
0
W
Cernunnos
smifti
Cernunnos
7,049
3,837
0
3,563
8,218
3,279
213
0
8,218
0
61,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,331
Gold Earned
40,104
364
Minions Killed
493
0
Camps Cleared
0
1,246,702
Distance Traveled
1,338,952
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,160
511
132
9
0
245,174
3
L
Thor
5,796
414
57
4
0
253,446
1
W
Freya
7,601
543
85
6
0
311,094
0
W
Hades
6,921
494
33
2
0
250,617
4
L
Anhur
6,715
480
89
6
0
248,651
0
W
Neith
8,477
606
139
10
0
257,023
2
L
Khepri
5,827
416
17
1
0
243,905
0
L
Hercules
6,833
488
69
5
0
255,526
0
W
Merlin
8,906
636
136
10
0
269,082
0
W
Cernunnos
8,199
586
100
7
0
251,136
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role