Player Matchup

Artio
Artio
ALL4ANARCHY801
Artio
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,492 Elo+
Solo
Neith
Neith
N4TUR3R4TH
Neith
Level 149
God Stats
4W - 7L
1,333 SR
Queue Stats
137W - 151L
1,443 Elo+
Party 3
Skadi
Skadi
ParisiticHost
Skadi
Level 108
God Stats
0W - 2L
1,257 SR
Queue Stats
121W - 116L
1,431 Elo+
Solo
Bellona
Bellona
ogMASTER B
Bellona
Level 164
God Stats
9W - 6L
1,647 SR
Queue Stats
1,267W - 1,329L
1,427 Elo+
Solo
Chronos
Chronos
rybad32
Chronos
Level 141
God Stats
5W - 3L
1,512 SR
Queue Stats
163W - 169L
1,453 Elo+
Party 3
Team Averages
Level 128
1,450 SR
1,449 Elo+

VS

Team Averages
Level 108
1,627 SR
1,432 Elo+
Cthulhu
Cthulhu
Budzy
Cthulhu
Level 64
God Stats
6W - 4L
1,528 SR
Queue Stats
86W - 81L
1,462 Elo+
Party 1
Medusa
Medusa
R3ap3rsArmy
Medusa
Level 145
God Stats
2W - 8L
1,359 SR
Queue Stats
306W - 329L
1,387 Elo+
Party 1
Martichoras
Martichoras
Sleepingsamuri
Martichoras
Level 111
God Stats
3W - 5L
1,540 SR
Queue Stats
194W - 204L
1,421 Elo+
Party 1
Bacchus
Bacchus
Zach360z
Bacchus
Level 113
God Stats
11W - 2L
1,941 SR
Queue Stats
197W - 216L
1,470 Elo+
Party 2
Thoth
Thoth
impicklerick605
Thoth
Level 108
God Stats
2W - 2L
1,769 SR
Queue Stats
162W - 187L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 10
9,451
630
9,175
28,336
33,855
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
19
2 / 5 / 10
10,515
701
12,532
14,330
7,309
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 3 / 6
9,937
662
12,764
10,607
5,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
ogMASTER B
Bellona
17
5 / 7 / 4
10,610
707
10,019
19,084
22,995
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
rybad32
Chronos
19
6 / 6 / 8
11,226
748
15,616
16,617
8,849
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Budzy
Cthulhu
20
10 / 3 / 11
12,173
812
24,139
15,078
12,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
20
7 / 5 / 10
12,086
806
22,798
17,919
11,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
Sleepingsamuri
Martichoras
19
6 / 3 / 12
11,520
768
18,722
13,001
8,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Zach360z
Bacchus
19
3 / 2 / 15
12,061
804
10,069
17,597
30,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 9
9,636
642
5,059
6,514
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
84
16
Kills
27
28
Deaths
16
38
Assists
57
Player
Kills
Deaths
Assists
KDA
L
1
7
10
0.86
W
Cthulhu
Budzy
Cthulhu
10
3
11
5.17
L
Neith
2
5
10
1.4
L
2
3
6
1.67
W
Medusa
7
5
10
2.4
W
Martichoras
Sleepingsamuri
Martichoras
6
3
12
4
W
Bacchus
Zach360z
Bacchus
3
2
15
5.25
W
1
3
9
1.83
L
Bellona
ogMASTER B
Bellona
5
7
4
1
L
Chronos
rybad32
Chronos
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,106
Damage
80,787
88,974
Taken
70,109
78,428
Mitigated
66,588
25,004
Healing
20,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,175
1,353
1,825
8,616
28,336
33,855
0
11,861
16,181
17,634
0
W
Cthulhu
Budzy
Cthulhu
24,139
640
2,216
2,258
15,078
12,820
456
5,532
9,412
43,593
0
L
Neith
12,532
3,432
1,098
4,410
14,330
7,309
782
6,519
7,719
0
31,077
L
12,764
2,480
139
2,419
10,607
5,420
597
4,172
6,359
0
31,118
W
Medusa
22,798
10,559
1,066
5,862
17,919
11,325
825
5,392
12,254
0
48,400
W
Martichoras
Sleepingsamuri
Martichoras
18,722
10,118
724
2,868
13,001
8,895
3,225
4,585
8,364
0
39,683
W
Bacchus
Zach360z
Bacchus
10,069
1,184
1,896
3,741
17,597
30,234
230
6,703
10,731
15,414
775
W
5,059
293
92
56
6,514
3,314
65
2,579
3,848
5,870
0
L
Bellona
ogMASTER B
Bellona
10,019
2,159
1,138
2,458
19,084
22,995
0
7,093
11,775
0
11,975
L
Chronos
rybad32
Chronos
15,616
5,048
712
2,189
16,617
8,849
929
8,091
8,448
35,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,739
Gold Earned
57,476
151
Minions Killed
171
0
Camps Cleared
0
1,106,921
Distance Traveled
1,353,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,451
630
14
1
0
234,107
0
W
Cthulhu
12,173
812
40
3
0
288,468
0
L
Neith
10,515
701
37
2
0
226,856
0
L
Skadi
9,937
662
41
3
0
218,456
0
W
Medusa
12,086
806
56
4
0
302,294
0
W
Martichoras
11,520
768
52
3
0
235,205
0
W
Bacchus
12,061
804
17
1
0
285,627
0
W
Thoth
9,636
642
6
0
0
241,637
0
L
Bellona
10,610
707
5
0
0
218,765
0
L
Chronos
11,226
748
54
4
0
208,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role