Player Matchup

Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ELiTExPrODiGY808
Mulan
Level 120
God Stats
8W - 9L
1,422 SR
Queue Stats
239W - 239L
1,422 Elo+
Solo
Heimdallr
Heimdallr
Fest Ackinator
Heimdallr
Level 87
God Stats
18W - 25L
1,402 SR
Queue Stats
283W - 267L
1,389 Elo+
Party 1
Cerberus
Cerberus
Fest Garzz
Cerberus
Level 13
God Stats
6W - 11L
1,479 SR
Queue Stats
20W - 21L
1,500 Elo+
Party 1
Zeus
Zeus
FestArcadia
Zeus
Level 121
God Stats
5W - 6L
1,432 SR
Queue Stats
198W - 175L
1,427 Elo+
Party 1
Team Averages
Level 94
1,447 SR
1,448 Elo+

VS

Team Averages
Level 121
1,483 SR
1,426 Elo+
Jing Wei
Jing Wei
D_Un4Givn
Jing Wei
Level 126
God Stats
14W - 16L
1,533 SR
Queue Stats
267W - 265L
1,404 Elo+
Solo
Surtr
Surtr
GenericAttic557
Surtr
Level 143
God Stats
0W - 2L
1,213 SR
Queue Stats
134W - 123L
1,478 Elo+
Party 2
Achilles
Achilles
Red_Tien
Achilles
Level 145
God Stats
2W - 2L
1,485 SR
Queue Stats
420W - 399L
1,429 Elo+
Solo
Mercury
Mercury
ReyMichell
Mercury
Level 75
God Stats
6W - 10L
1,494 SR
Queue Stats
72W - 64L
1,419 Elo+
Solo
Anubis
Anubis
Zombiekill3230
Anubis
Level 116
God Stats
12W - 10L
1,692 SR
Queue Stats
146W - 158L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
3 / 2 / 1
5,801
580
3,003
6,876
2,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 0 / 0
6,724
672
7,515
6,730
3,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Fest Ackinator
Heimdallr
9
0 / 0 / 3
4,902
490
4,579
7,861
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Fest Garzz
Cerberus
7
0 / 0 / 3
4,381
438
2,355
7,035
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 1 / 0
5,988
599
4,685
6,146
1,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
D_Un4Givn
Jing Wei
9
2 / 1 / 0
5,100
510
5,375
5,049
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
5,065
507
3,516
7,575
5,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Achilles
Red_Tien
Achilles
8
0 / 4 / 0
4,232
423
3,680
9,662
4,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mercury
ReyMichell
Mercury
7
0 / 0 / 0
4,430
443
497
3,658
1,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 4 / 0
5,573
557
4,494
7,800
3,944
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
11
Kills
3
3
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
1
1.75
L
Jing Wei
D_Un4Givn
Jing Wei
2
1
0
2
W
4
0
0
4
W
Heimdallr
Fest Ackinator
Heimdallr
0
0
3
1.5
W
Cerberus
Fest Garzz
Cerberus
0
0
3
1.5
W
4
1
0
4
L
0
2
2
0.5
L
Achilles
Red_Tien
Achilles
0
4
0
0
L
Mercury
ReyMichell
Mercury
0
0
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,137
Damage
17,562
34,648
Taken
33,744
12,563
Mitigated
16,904
13,334
Healing
10,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,003
633
0
1,250
6,876
2,021
0
732
6,144
0
31,500
L
Jing Wei
D_Un4Givn
Jing Wei
5,375
3,978
0
2,388
5,049
1,812
0
908
4,141
0
29,440
W
7,515
2,097
0
3,398
6,730
3,503
341
0
6,170
0
52,103
W
Heimdallr
Fest Ackinator
Heimdallr
4,579
2,775
0
4,287
7,861
3,048
0
163
7,698
0
31,344
W
Cerberus
Fest Garzz
Cerberus
2,355
146
0
2,041
7,035
2,669
0
0
7,035
13,244
0
W
4,685
720
0
2,358
6,146
1,322
0
3,762
2,384
31,596
0
L
3,516
1,179
209
1,878
7,575
5,442
0
1,447
6,128
243
15,838
L
Achilles
Red_Tien
Achilles
3,680
1,343
0
1,968
9,662
4,630
0
0
9,018
0
19,773
L
Mercury
ReyMichell
Mercury
497
0
0
500
3,658
1,076
0
372
3,286
0
18,792
L
4,494
309
0
3,180
7,800
3,944
0
4,313
3,487
41,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,796
Gold Earned
24,400
281
Minions Killed
186
0
Camps Cleared
0
915,784
Distance Traveled
862,218
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,801
580
57
6
0
186,532
0
L
Jing Wei
5,100
510
47
5
0
169,209
0
W
Mulan
6,724
672
80
8
0
188,818
0
W
Heimdallr
4,902
490
54
5
0
181,659
0
W
Cerberus
4,381
438
27
3
0
170,507
0
W
Zeus
5,988
599
63
6
0
188,268
0
L
Surtr
5,065
507
9
1
0
209,013
0
L
Achilles
4,232
423
29
3
0
148,751
1
L
Mercury
4,430
443
34
3
0
168,032
0
L
Anubis
5,573
557
67
7
0
167,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role