Player Matchup

Artemis
Artemis
LEANINTHESMOKE
Artemis
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 69L
1,510 Elo+
Party 3
King Arthur
King Arthur
Lone Ninja31
King Arthur
Level 139
God Stats
1W - 2L
1,440 SR
Queue Stats
61W - 42L
1,551 Elo+
Party 1
Janus
Janus
OKUTenno
Janus
Level 120
God Stats
11W - 9L
1,447 SR
Queue Stats
104W - 96L
1,506 Elo+
Party 1
Aphrodite
Aphrodite
PumpkinKiNG621
Aphrodite
Level 107
God Stats
15W - 13L
1,557 SR
Queue Stats
164W - 180L
1,438 Elo+
Party 3
Ravana
Ravana
The Holy Xbox
Ravana
Level 143
God Stats
14W - 9L
1,503 SR
Queue Stats
65W - 65L
1,491 Elo+
Party 1
Team Averages
Level 118
1,489 SR
1,499 Elo+

VS

Team Averages
Level 75
1,584 SR
1,342 Elo+
Chronos
Chronos
MegajinxTV
Chronos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,189 Elo+
Party 2
Chiron
Chiron
ObNyx
Chiron
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,189 Elo+
Party 2
Bacchus
Bacchus
PackagedSyrup
Bacchus
Level 29
God Stats
2W - 5L
1,716 SR
Queue Stats
6W - 15L
1,394 Elo+
Party 2
Tyr
Tyr
israelisreal_
Tyr
Level 85
God Stats
3W - 2L
1,738 SR
Queue Stats
137W - 131L
1,489 Elo+
Solo
Thanatos
Thanatos
lMAYH3Ml
Thanatos
Level 125
God Stats
1W - 2L
1,463 SR
Queue Stats
45W - 50L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
7,850
462
10,553
13,942
6,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Lone Ninja31
King Arthur
16
6 / 1 / 7
9,947
585
10,831
12,636
6,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
OKUTenno
Janus
15
11 / 2 / 3
10,311
607
13,181
8,679
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
PumpkinKiNG621
Aphrodite
13
2 / 0 / 11
8,883
523
9,032
8,846
8,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
1 / 0 / 0
10,039
591
8,961
2,426
2,216
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MegajinxTV
Chronos
11
0 / 8 / 0
7,806
459
2,320
13,498
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
ObNyx
Chiron
12
0 / 8 / 5
7,953
468
9,465
16,950
7,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
14
4 / 2 / 2
9,234
543
6,007
14,712
16,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 2 / 0
7,958
468
1,477
16,673
15,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
lMAYH3Ml
Thanatos
14
3 / 4 / 1
8,759
515
8,853
16,991
6,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
24
Kills
7
7
Deaths
24
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
4
2
1.25
W
King Arthur
Lone Ninja31
King Arthur
6
1
7
9.5
L
Chronos
MegajinxTV
Chronos
0
8
0
0
W
Janus
OKUTenno
Janus
11
2
3
6.25
L
Chiron
ObNyx
Chiron
0
8
5
0.31
L
Bacchus
4
2
2
2.5
W
Aphrodite
PumpkinKiNG621
Aphrodite
2
0
11
7.5
W
1
0
0
1
L
0
2
0
0
L
Thanatos
lMAYH3Ml
Thanatos
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,558
Damage
28,122
46,529
Taken
78,824
27,481
Mitigated
50,007
17,458
Healing
20,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,553
5,711
0
2,231
13,942
6,729
456
3,279
10,663
0
46,634
W
King Arthur
Lone Ninja31
King Arthur
10,831
604
0
500
12,636
6,808
793
1,346
11,290
0
80,664
L
Chronos
MegajinxTV
Chronos
2,320
789
0
476
13,498
4,786
512
7,227
5,929
38,499
0
W
Janus
OKUTenno
Janus
13,181
922
0
1,992
8,679
3,517
738
1,508
7,171
68,230
0
L
Chiron
ObNyx
Chiron
9,465
3,031
115
3,170
16,950
7,243
559
4,490
12,429
0
62,957
L
Bacchus
6,007
572
214
2,550
14,712
16,156
321
3,505
11,154
32,222
0
W
Aphrodite
PumpkinKiNG621
Aphrodite
9,032
1,231
3,908
7,506
8,846
8,211
167
2,194
6,652
44,676
0
W
8,961
2,905
0
1,321
2,426
2,216
864
0
2,426
0
80,182
L
1,477
230
0
4,909
16,673
15,110
0
988
15,653
0
45,876
L
Thanatos
lMAYH3Ml
Thanatos
8,853
2,226
0
9,294
16,991
6,712
0
5,334
11,431
0
61,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,030
Gold Earned
41,710
464
Minions Killed
396
0
Camps Cleared
0
1,620,600
Distance Traveled
1,572,969
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,850
462
53
3
0
263,754
0
W
King Arthur
9,947
585
104
6
0
377,187
0
L
Chronos
7,806
459
81
5
0
265,146
0
W
Janus
10,311
607
119
7
0
345,513
0
L
Chiron
7,953
468
102
6
0
292,415
1
L
Bacchus
9,234
543
39
2
0
358,840
0
W
Aphrodite
8,883
523
62
4
0
325,838
0
W
Ravana
10,039
591
126
7
0
308,308
0
L
Tyr
7,958
468
83
5
0
298,482
0
L
Thanatos
8,759
515
91
5
0
358,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role