Player Matchup

Guan Yu
Guan Yu
Darksoul6nine
Guan Yu
Level 42
God Stats
8W - 2L
1,568 SR
Queue Stats
96W - 110L
1,349 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
J0_K0CK
Ah Muzen Cab
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 14L
1,248 Elo+
Party 2
Nu Wa
Nu Wa
丿诗景然
Nu Wa
Level 127
God Stats
1W - 0L
1,749 SR
Queue Stats
1W - 3L
1,252 Elo+
Solo
Team Averages
Level 62
1,606 SR
1,283 Elo+

VS

Team Averages
Level 41
1,546 SR
1,413 Elo+
Yemoja
Yemoja
DJEU2
Yemoja
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Silentsleepd
Danzaburou
Level 37
God Stats
8W - 9L
1,559 SR
Queue Stats
110W - 158L
1,356 Elo+
Party 1
Janus
Janus
lucky--ned
Janus
Level 49
God Stats
20W - 16L
1,579 SR
Queue Stats
410W - 458L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
2 / 0 / 4
7,530
753
8,223
8,396
7,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
J0_K0CK
Ah Muzen Cab
13
3 / 0 / 3
7,828
783
8,107
8,510
3,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 5
7,728
773
9,342
7,025
2,938
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DJEU2
Yemoja
13
1 / 2 / 0
7,633
763
5,162
13,460
8,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Silentsleepd
Danzaburou
9
0 / 3 / 1
6,624
662
8,274
10,873
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
11
0 / 2 / 0
6,573
657
6,917
7,063
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
7
Kills
1
1
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DJEU2
Yemoja
1
2
0
0.5
W
Guan Yu
2
0
4
4
W
Ah Muzen Cab
J0_K0CK
Ah Muzen Cab
3
0
3
4.5
L
Danzaburou
Silentsleepd
Danzaburou
0
3
1
0.17
L
Janus
0
2
0
0
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,672
Damage
20,353
23,931
Taken
31,396
13,601
Mitigated
13,651
4,222
Healing
8,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DJEU2
Yemoja
5,162
845
901
5,283
13,460
8,540
0
4,132
9,328
20,252
0
W
Guan Yu
8,223
643
274
1,913
8,396
7,040
0
4,440
3,956
0
28,802
W
Ah Muzen Cab
J0_K0CK
Ah Muzen Cab
8,107
4,184
0
1,058
8,510
3,623
0
4,805
3,705
0
28,337
L
Danzaburou
Silentsleepd
Danzaburou
8,274
3,548
0
2,326
10,873
2,999
0
3,580
7,293
0
24,547
L
Janus
6,917
140
0
250
7,063
2,112
0
1,688
5,375
29,040
0
W
9,342
3,480
241
736
7,025
2,938
0
2,873
4,152
28,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,086
Gold Earned
20,830
126
Minions Killed
118
0
Camps Cleared
0
605,233
Distance Traveled
561,513
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,633
763
30
3
0
163,989
2
W
Guan Yu
7,530
753
28
3
0
234,411
0
W
Ah Muzen Cab
7,828
783
49
5
0
195,183
1
L
Danzaburou
6,624
662
34
3
0
202,600
0
L
Janus
6,573
657
54
5
0
194,924
0
W
Nu Wa
7,728
773
49
5
0
175,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role