Player Matchup

Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
AZZOOZ-011
Scylla
Level 156
God Stats
2W - 1L
1,836 SR
Queue Stats
198W - 112L
1,723 Elo+
Party 1
Hachiman
Hachiman
Mr7seen
Hachiman
Level 145
God Stats
3W - 2L
1,632 SR
Queue Stats
105W - 61L
1,720 Elo+
Party 1
Team Averages
Level 122
1,656 SR
1,648 Elo+

VS

Team Averages
Level 85
1,318 SR
1,391 Elo+
Discordia
Discordia
kay eastt
Discordia
Level 62
God Stats
1W - 4L
1,299 SR
Queue Stats
23W - 30L
1,400 Elo+
Solo
Anhur
Anhur
posh-sum9
Anhur
Level 64
God Stats
28W - 36L
1,344 SR
Queue Stats
1,524W - 1,653L
1,389 Elo+
Solo
Bacchus
Bacchus
woodsnap91
Bacchus
Level 129
God Stats
28W - 20L
1,312 SR
Queue Stats
118W - 121L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 3 / 8
9,961
766
5,028
12,914
12,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
AZZOOZ-011
Scylla
16
4 / 3 / 8
10,507
808
10,445
8,599
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Mr7seen
Hachiman
14
6 / 7 / 4
10,024
771
13,025
14,808
6,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
kay eastt
Discordia
13
5 / 5 / 4
9,419
725
5,992
9,940
3,791
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
posh-sum9
Anhur
15
0 / 4 / 9
8,381
645
3,525
10,978
4,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
woodsnap91
Bacchus
15
6 / 3 / 5
9,262
712
8,617
11,192
14,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
12
Kills
11
13
Deaths
12
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
3
8
2
W
Scylla
AZZOOZ-011
Scylla
4
3
8
2.67
W
Hachiman
Mr7seen
Hachiman
6
7
4
1.14
L
Discordia
kay eastt
Discordia
5
5
4
1.4
L
Anhur
posh-sum9
Anhur
0
4
9
1.13
L
Bacchus
woodsnap91
Bacchus
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,498
Damage
18,134
36,321
Taken
32,110
22,414
Mitigated
22,578
9,266
Healing
2,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,028
1,135
1,853
2,566
12,914
12,946
171
4,297
8,617
11,769
0
W
Scylla
AZZOOZ-011
Scylla
10,445
771
0
491
8,599
3,259
607
2,776
4,572
55,364
0
W
Hachiman
Mr7seen
Hachiman
13,025
6,339
0
4,356
14,808
6,209
1,340
7,627
7,181
0
39,725
L
Discordia
kay eastt
Discordia
5,992
907
0
0
9,940
3,791
0
5,829
4,111
18,140
0
L
Anhur
posh-sum9
Anhur
3,525
1,480
0
1,279
10,978
4,527
0
2,998
7,980
0
29,158
L
Bacchus
woodsnap91
Bacchus
8,617
447
0
1,150
11,192
14,260
0
6,668
4,524
20,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,492
Gold Earned
27,062
152
Minions Killed
92
0
Camps Cleared
0
685,701
Distance Traveled
636,937
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,961
766
16
1
0
235,086
0
W
Scylla
10,507
808
112
9
0
236,573
0
W
Hachiman
10,024
771
24
2
0
214,042
0
L
Discordia
9,419
725
23
2
0
150,783
0
L
Anhur
8,381
645
49
4
0
229,542
0
L
Bacchus
9,262
712
20
2
0
256,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role