Player Matchup

Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Nate_plays619
Izanami
Level 61
God Stats
6W - 1L
1,615 SR
Queue Stats
30W - 25L
1,368 Elo+
Party 3
Artio
Artio
Pristine_Siren7
Artio
Level 73
God Stats
2W - 3L
1,557 SR
Queue Stats
59W - 58L
1,417 Elo+
Party 3
Hades
Hades
R3D DRAGON 14
Hades
Level 63
God Stats
5W - 8L
1,400 SR
Queue Stats
87W - 71L
1,513 Elo+
Party 2
Ravana
Ravana
Somuchpeel
Ravana
Level 126
God Stats
1W - 2L
1,382 SR
Queue Stats
92W - 85L
1,515 Elo+
Party 2
Team Averages
Level 82
1,491 SR
1,462 Elo+

VS

Team Averages
Level 124
1,442 SR
1,377 Elo+
Vamana
Vamana
AzaMazdaa
Vamana
Level 99
God Stats
6W - 6L
1,434 SR
Queue Stats
93W - 97L
1,310 Elo+
Solo
Anubis
Anubis
Figo256
Anubis
Level 143
God Stats
24W - 17L
1,470 SR
Queue Stats
155W - 152L
1,373 Elo+
Party 1
Yemoja
Yemoja
INFIERNO008
Yemoja
Level 84
God Stats
28W - 17L
1,612 SR
Queue Stats
289W - 268L
1,439 Elo+
Solo
Izanami
Izanami
Zenpa91
Izanami
Level 140
God Stats
22W - 12L
1,195 SR
Queue Stats
156W - 153L
1,420 Elo+
Party 1
Mercury
Mercury
xTDAx UNC4LIFE
Mercury
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 226L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
4 / 5 / 2
7,592
475
10,246
15,693
4,130
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
11
1 / 2 / 0
6,694
418
5,841
14,281
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 1 / 1
7,320
458
5,751
16,726
13,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 6 / 0
7,643
478
5,274
14,246
8,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Somuchpeel
Ravana
15
4 / 2 / 3
8,731
546
6,466
7,875
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AzaMazdaa
Vamana
17
7 / 0 / 2
10,843
678
11,737
12,201
10,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Figo256
Anubis
15
4 / 4 / 1
9,469
592
17,572
13,618
7,342
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
12
0 / 0 / 3
8,014
501
4,877
9,950
7,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
Zenpa91
Izanami
13
2 / 3 / 1
8,006
500
14,541
11,939
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 5 / 2
8,697
544
3,666
13,856
5,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
11
Kills
16
16
Deaths
12
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
5
2
1
W
Vamana
AzaMazdaa
Vamana
7
0
2
8
W
Anubis
Figo256
Anubis
4
4
1
1.13
W
Yemoja
0
0
3
1.5
L
Izanami
1
2
0
0.5
L
2
1
1
2.5
L
0
6
0
0
L
Ravana
Somuchpeel
Ravana
4
2
3
2.75
W
Izanami
Zenpa91
Izanami
2
3
1
0.83
W
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,578
Damage
52,393
68,821
Taken
61,564
35,107
Mitigated
35,107
18,979
Healing
22,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,246
677
0
4,146
15,693
4,130
0
10,300
5,393
54,055
0
W
Vamana
AzaMazdaa
Vamana
11,737
5,780
0
4,175
12,201
10,045
849
4,382
7,328
0
92,025
W
Anubis
Figo256
Anubis
17,572
617
0
7,336
13,618
7,342
1,683
5,543
7,805
85,105
0
W
Yemoja
4,877
1,773
5,794
3,596
9,950
7,373
429
3,536
6,205
18,177
0
L
Izanami
5,841
4,332
0
5,618
14,281
4,968
0
3,140
11,141
0
50,266
L
5,751
689
581
2,816
16,726
13,414
0
5,259
11,467
20,080
0
L
5,274
1,164
0
3,762
14,246
8,897
0
0
14,246
54,557
0
L
Ravana
Somuchpeel
Ravana
6,466
1,102
0
2,056
7,875
3,698
0
3,750
4,125
0
63,616
W
Izanami
Zenpa91
Izanami
14,541
10,137
0
1,624
11,939
5,264
995
4,381
7,480
0
75,630
W
3,666
1,867
0
250
13,856
5,083
374
2,629
11,057
0
58,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,980
Gold Earned
45,029
385
Minions Killed
462
0
Camps Cleared
0
1,471,661
Distance Traveled
1,408,942
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,592
475
84
5
0
278,212
2
W
Vamana
10,843
678
136
9
0
322,918
0
W
Anubis
9,469
592
119
7
0
260,580
0
W
Yemoja
8,014
501
24
2
0
271,133
3
L
Izanami
6,694
418
80
5
0
283,058
0
L
Artio
7,320
458
13
1
0
343,350
0
L
Hades
7,643
478
110
7
0
249,301
0
L
Ravana
8,731
546
98
6
0
317,740
2
W
Izanami
8,006
500
99
6
0
223,419
1
W
Mercury
8,697
544
84
5
0
330,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role