Player Matchup

Janus
Janus
QweefMaster
Janus
Level 74
God Stats
3W - 13L
1,322 SR
Queue Stats
516W - 575L
1,423 Elo+
Party 2
Fenrir
Fenrir
QweefWizard
Fenrir
Level 73
God Stats
1W - 5L
1,423 SR
Queue Stats
656W - 728L
1,435 Elo+
Party 2
Chaac
Chaac
joyster-J
Chaac
Level 18
God Stats
4W - 7L
1,499 SR
Queue Stats
16W - 25L
1,279 Elo+
Party 2
Team Averages
Level 55
1,415 SR
1,379 Elo+

VS

Team Averages
Level 53
1,400 SR
1,352 Elo+
Jing Wei
Jing Wei
Gh0steaaVT
Jing Wei
Level 86
God Stats
8W - 3L
1,562 SR
Queue Stats
108W - 107L
1,490 Elo+
Party 1
Achilles
Achilles
Scorpress
Achilles
Level 56
God Stats
4W - 5L
1,331 SR
Queue Stats
194W - 178L
1,424 Elo+
Solo
Anubis
Anubis
TemTemTheTemplar
Anubis
Level 16
God Stats
1W - 1L
1,308 SR
Queue Stats
6W - 5L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,176
743
9,583
5,991
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
10
0 / 5 / 0
6,444
586
8,280
10,686
4,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
joyster-J
Chaac
10
0 / 4 / 1
6,550
595
1,758
7,864
6,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gh0steaaVT
Jing Wei
15
2 / 0 / 8
8,751
796
7,970
7,410
3,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Scorpress
Achilles
13
5 / 2 / 5
8,226
748
6,971
10,091
9,063
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
4 / 0 / 4
8,354
759
5,746
7,687
3,521
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
11
11
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Gh0steaaVT
Jing Wei
2
0
8
6
L
2
2
0
1
L
Fenrir
0
5
0
0
W
Achilles
Scorpress
Achilles
5
2
5
3.75
W
4
0
4
6
L
Chaac
joyster-J
Chaac
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,621
Damage
20,687
24,541
Taken
25,188
13,492
Mitigated
15,592
2,895
Healing
4,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Gh0steaaVT
Jing Wei
7,970
6,790
0
1,498
7,410
3,008
423
1,823
5,548
0
47,162
L
9,583
243
0
842
5,991
2,291
0
1,292
4,699
48,774
0
L
Fenrir
8,280
1,684
0
834
10,686
4,265
0
3,161
7,525
0
17,394
W
Achilles
Scorpress
Achilles
6,971
1,931
0
1,234
10,091
9,063
730
3,121
6,739
0
15,229
W
5,746
553
0
2,182
7,687
3,521
41
4,648
3,001
23,166
0
L
Chaac
joyster-J
Chaac
1,758
300
0
1,219
7,864
6,936
0
1,345
6,519
0
7,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,170
Gold Earned
25,331
112
Minions Killed
147
0
Camps Cleared
0
563,493
Distance Traveled
632,469
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,751
796
82
7
0
210,094
3
L
Janus
8,176
743
86
8
0
203,218
0
L
Fenrir
6,444
586
17
2
0
203,152
0
W
Achilles
8,226
748
11
1
0
206,419
0
W
Anubis
8,354
759
54
5
0
215,956
0
L
Chaac
6,550
595
9
1
0
157,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role