Player Matchup

Zeus
Zeus
 
Zeus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Estiven_Flores
Ao Kuang
Level 85
God Stats
12W - 10L
1,602 SR
Queue Stats
301W - 288L
1,448 Elo+
Solo
Atlas
Atlas
RaMllS_
Atlas
Level 61
God Stats
9W - 5L
1,615 SR
Queue Stats
145W - 132L
1,433 Elo+
Party 1
Fenrir
Fenrir
Shinomiyaa_
Fenrir
Level 43
God Stats
8W - 4L
1,669 SR
Queue Stats
47W - 44L
1,452 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
fddias
Ah Muzen Cab
Level 124
God Stats
7W - 6L
1,676 SR
Queue Stats
42W - 43L
1,464 Elo+
Solo
Team Averages
Level 79
1,612 SR
1,459 Elo+

VS

Team Averages
Level 110
1,465 SR
1,416 Elo+
Neith
Neith
ARGjuan33
Neith
Level 75
God Stats
11W - 16L
1,528 SR
Queue Stats
141W - 198L
1,385 Elo+
Party 2
Cerberus
Cerberus
LucasXeneixe
Cerberus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 286L
1,386 Elo+
Party 2
Thanatos
Thanatos
Puchito420
Thanatos
Level 118
God Stats
13W - 19L
1,725 SR
Queue Stats
322W - 411L
1,465 Elo+
Party 2
Sun Wukong
Sun Wukong
Totii18
Sun Wukong
Level 121
God Stats
1W - 6L
1,070 SR
Queue Stats
343W - 452L
1,486 Elo+
Party 2
Anubis
Anubis
brunobruno_oen
Anubis
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 55L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
8 / 1 / 2
10,988
610
14,162
8,353
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
16
2 / 1 / 3
10,698
594
10,308
16,880
11,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
RaMllS_
Atlas
14
1 / 0 / 12
9,655
536
8,292
14,439
13,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
7 / 1 / 4
10,472
582
9,341
15,299
6,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
fddias
Ah Muzen Cab
16
4 / 1 / 6
9,893
550
12,844
10,101
4,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ARGjuan33
Neith
14
0 / 5 / 0
8,375
465
7,421
15,474
6,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
LucasXeneixe
Cerberus
13
1 / 6 / 2
8,427
468
4,192
21,477
15,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Puchito420
Thanatos
15
2 / 6 / 1
8,717
484
5,941
16,583
8,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Totii18
Sun Wukong
13
0 / 1 / 1
8,293
461
7,029
14,160
9,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 1
8,665
481
5,735
9,326
4,816
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
22
Kills
4
4
Deaths
22
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
1
2
9
L
Neith
ARGjuan33
Neith
0
5
0
0
W
Ao Kuang
2
1
3
3.5
L
Cerberus
LucasXeneixe
Cerberus
1
6
2
0.33
L
Thanatos
Puchito420
Thanatos
2
6
1
0.42
W
Atlas
RaMllS_
Atlas
1
0
12
7
W
Fenrir
7
1
4
9
L
Sun Wukong
Totii18
Sun Wukong
0
1
1
0.5
L
1
4
1
0.38
W
Ah Muzen Cab
fddias
Ah Muzen Cab
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,947
Damage
30,318
65,072
Taken
77,020
39,347
Mitigated
45,052
24,296
Healing
25,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,162
1,766
0
1,106
8,353
3,358
0
1,313
7,040
80,067
0
L
Neith
ARGjuan33
Neith
7,421
1,647
0
2,124
15,474
6,929
0
3,306
12,118
0
71,147
W
Ao Kuang
10,308
1,979
0
11,144
16,880
11,495
1,483
2,046
14,834
90,223
0
L
Cerberus
LucasXeneixe
Cerberus
4,192
230
1,428
4,696
21,477
15,177
0
8,913
12,420
24,570
0
L
Thanatos
Puchito420
Thanatos
5,941
1,109
0
11,023
16,583
8,650
0
7,199
9,244
0
76,453
W
Atlas
RaMllS_
Atlas
8,292
3,683
2,328
4,695
14,439
13,348
501
2,492
11,947
38,120
0
W
Fenrir
9,341
3,050
0
2,653
15,299
6,954
0
3,364
11,935
0
84,352
L
Sun Wukong
Totii18
Sun Wukong
7,029
1,689
0
4,071
14,160
9,480
650
8,982
5,104
0
62,767
L
5,735
194
0
2,545
9,326
4,816
0
3,824
5,372
51,241
0
W
Ah Muzen Cab
fddias
Ah Muzen Cab
12,844
7,115
0
2,370
10,101
4,192
2,985
1,152
8,949
0
93,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,706
Gold Earned
42,477
544
Minions Killed
468
0
Camps Cleared
0
1,848,974
Distance Traveled
1,773,863
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,988
610
135
8
0
362,627
5
L
Neith
8,375
465
122
7
0
331,198
0
W
Ao Kuang
10,698
594
125
7
0
323,261
0
L
Cerberus
8,427
468
58
3
0
349,995
3
L
Thanatos
8,717
484
118
7
0
390,238
3
W
Atlas
9,655
536
45
3
0
377,736
4
W
Fenrir
10,472
582
104
6
0
441,220
5
L
Sun Wukong
8,293
461
79
4
0
419,702
6
L
Anubis
8,665
481
91
5
0
282,730
6
W
Ah Muzen Cab
9,893
550
135
8
0
344,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role