Player Matchup

Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Astafar
Ne Zha
Level 107
God Stats
77W - 57L
1,609 SR
Queue Stats
537W - 485L
1,507 Elo+
Solo
Heimdallr
Heimdallr
AutisticMeme
Heimdallr
Level 103
God Stats
6W - 2L
1,582 SR
Queue Stats
188W - 168L
1,492 Elo+
Solo
Hades
Hades
McDoylie
Hades
Level 122
God Stats
2W - 1L
1,683 SR
Queue Stats
172W - 170L
1,480 Elo+
Solo
Ymir
Ymir
hernan6103
Ymir
Level 124
God Stats
17W - 25L
1,367 SR
Queue Stats
244W - 229L
1,460 Elo+
Party 2
Team Averages
Level 116
1,548 SR
1,488 Elo+

VS

Team Averages
Level 58
1,430 SR
1,376 Elo+
Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
HumpItAndDumpIt
Achilles
Level 43
God Stats
1W - 2L
1,303 SR
Queue Stats
23W - 47L
1,286 Elo+
Party 1
Ganesha
Ganesha
Lecarbattles
Ganesha
Level 96
God Stats
3W - 1L
1,660 SR
Queue Stats
166W - 173L
1,517 Elo+
Solo
Nox
Nox
MARI3xLAVEAU
Nox
Level 31
God Stats
3W - 1L
1,348 SR
Queue Stats
32W - 52L
1,322 Elo+
Party 1
Izanami
Izanami
Miiyunah
Izanami
Level 29
God Stats
2W - 5L
1,339 SR
Queue Stats
19W - 40L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 3 / 1
6,681
607
1,982
6,177
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Astafar
Ne Zha
9
1 / 4 / 1
5,668
515
3,578
10,129
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
AutisticMeme
Heimdallr
9
1 / 2 / 1
5,242
477
4,946
6,358
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
McDoylie
Hades
9
3 / 7 / 0
5,936
540
7,953
12,882
5,280
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 2
5,428
493
2,603
6,651
3,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
6 / 1 / 3
6,717
611
6,047
8,198
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
12
4 / 2 / 2
6,630
603
8,376
10,891
8,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Lecarbattles
Ganesha
10
1 / 0 / 8
6,351
577
3,244
5,673
4,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 0 / 2
6,515
592
3,833
2,639
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Miiyunah
Izanami
10
4 / 2 / 2
6,585
599
4,615
6,808
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
18
18
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
1
0.17
W
Fenrir
 
Fenrir
6
1
3
7.5
L
Ne Zha
Astafar
Ne Zha
1
4
1
0.38
L
Heimdallr
AutisticMeme
Heimdallr
1
2
1
0.75
W
Achilles
4
2
2
2.5
W
Ganesha
Lecarbattles
Ganesha
1
0
8
5
W
3
0
2
4
L
Hades
McDoylie
Hades
3
7
0
0.43
W
Izanami
Miiyunah
Izanami
4
2
2
2.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,062
Damage
26,115
42,197
Taken
34,209
16,793
Mitigated
19,031
8,013
Healing
11,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,982
46
144
1,038
6,177
1,987
0
2,244
3,933
56,841
0
W
Fenrir
 
Fenrir
6,047
1,552
0
3,732
8,198
3,092
0
2,465
5,619
0
37,016
L
Ne Zha
Astafar
Ne Zha
3,578
1,660
0
835
10,129
3,069
0
470
9,578
0
46,311
L
Heimdallr
AutisticMeme
Heimdallr
4,946
2,031
0
456
6,358
2,494
0
908
5,450
0
37,106
W
Achilles
8,376
3,248
0
3,063
10,891
8,263
0
6,677
4,214
0
32,947
W
Ganesha
Lecarbattles
Ganesha
3,244
937
0
1,316
5,673
4,416
149
1,056
4,617
11,510
0
W
3,833
308
0
416
2,639
1,012
0
1,277
1,362
45,649
0
L
Hades
McDoylie
Hades
7,953
1,437
0
2,858
12,882
5,280
0
1,152
11,175
35,836
0
W
Izanami
Miiyunah
Izanami
4,615
3,239
0
2,720
6,808
2,248
883
949
5,859
0
44,413
L
2,603
651
896
1,786
6,651
3,963
0
2,303
4,303
17,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,955
Gold Earned
32,798
322
Minions Killed
286
0
Camps Cleared
0
1,024,225
Distance Traveled
1,109,678
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,681
607
114
10
0
230,062
2
W
Fenrir
6,717
611
59
5
0
271,937
0
L
Ne Zha
5,668
515
70
6
0
207,026
0
L
Heimdallr
5,242
477
59
5
0
195,027
1
W
Achilles
6,630
603
52
5
0
187,184
0
W
Ganesha
6,351
577
1
0
0
213,168
4
W
Nox
6,515
592
91
8
0
218,686
6
L
Hades
5,936
540
55
5
0
172,741
1
W
Izanami
6,585
599
83
8
0
218,703
0
L
Ymir
5,428
493
24
2
0
219,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role