Player Matchup

Chang'e
Chang'e
Silver II
BotasUwU
Chang'e
Silver II
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 182L
1,539 MMR
Solo
Atlas
Atlas
Gold IV
Cietrun
Atlas
Gold IV
Level 126
God Stats
2W - 4L
1,583 SR
Queue Stats
38W - 41L
1,533 MMR
Solo
He Bo
He Bo
Gold III
ManuChO-14
He Bo
Gold III
Level 125
God Stats
21W - 27L
1,490 SR
Queue Stats
383W - 391L
1,541 MMR
Solo
Fenrir
Fenrir
Gold II
Yuukimuura
Fenrir
Gold II
Level 159
God Stats
1W - 2L
1,360 SR
Queue Stats
112W - 111L
1,545 MMR
Solo
Jing Wei
Jing Wei
Bronze III
darkrabbit55
Jing Wei
Bronze III
Level 105
God Stats
0W - 1L
1,461 SR
Queue Stats
1W - 3L
1,539 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,479 SR
1,539 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,507 SR
1,558 MMR
Tsukuyomi
Tsukuyomi
Gold I
 
Tsukuyomi
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Gold IV
 
Artio
Gold IV
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yu Huang
Yu Huang
Gold II
BeeClues 13
Yu Huang
Gold II
Level 144
God Stats
2W - 1L
1,321 SR
Queue Stats
100W - 83L
1,747 MMR
Party 2
Izanami
Izanami
Gold II
Vitaliteaa
Izanami
Gold II
Level 129
God Stats
4W - 4L
1,486 SR
Queue Stats
391W - 385L
1,515 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
xghostelfox
Ao Kuang
Gold II
Level 109
God Stats
18W - 14L
1,727 SR
Queue Stats
239W - 254L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BotasUwU
Chang'e
12
1 / 2 / 1
6,871
491
6,494
8,666
3,406
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Cietrun
Atlas
10
0 / 0 / 2
6,402
457
6,540
9,934
7,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

He Bo
10
0 / 7 / 0
6,366
455
3,915
11,352
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Yuukimuura
Fenrir
12
1 / 1 / 1
6,897
493
4,584
10,182
4,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
darkrabbit55
Jing Wei
12
0 / 1 / 0
6,744
482
2,927
5,522
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditeThorGuan YuNe Zha

VS

Bans
MercuryBellonaSusanoCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
8 / 0 / 1
9,515
680
9,570
7,027
2,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artio
 
Artio
12
1 / 1 / 1
7,286
520
3,978
11,330
9,342
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
BeeClues 13
Yu Huang
13
0 / 0 / 2
7,092
507
6,896
6,661
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Vitaliteaa
Izanami
14
0 / 0 / 2
7,937
567
4,490
5,333
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
xghostelfox
Ao Kuang
14
2 / 1 / 1
7,797
557
4,523
11,164
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
11
11
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
0
1
8.5
W
Artio
 
Artio
1
1
1
1.5
W
Yu Huang
BeeClues 13
Yu Huang
0
0
2
1
L
Chang'e
BotasUwU
Chang'e
1
2
1
0.75
L
Atlas
Cietrun
Atlas
0
0
2
1
L
He Bo
0
7
0
0
W
Izanami
Vitaliteaa
Izanami
0
0
2
1
L
Fenrir
Yuukimuura
Fenrir
1
1
1
1.5
L
Jing Wei
darkrabbit55
Jing Wei
0
1
0
0
W
Ao Kuang
xghostelfox
Ao Kuang
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,460
Damage
29,457
45,656
Taken
41,515
20,440
Mitigated
22,509
9,937
Healing
16,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,570
2,054
0
1,849
7,027
2,848
0
2,889
4,138
0
73,557
W
Artio
 
Artio
3,978
503
686
4,884
11,330
9,342
0
5,911
5,419
15,789
0
W
Yu Huang
BeeClues 13
Yu Huang
6,896
382
0
1,283
6,661
2,778
0
3,728
2,933
69,188
0
L
Chang'e
BotasUwU
Chang'e
6,494
345
1,126
2,370
8,666
3,406
0
5,615
3,051
53,867
0
L
Atlas
Cietrun
Atlas
6,540
2,929
0
2,105
9,934
7,878
0
4,335
5,599
26,737
0
L
He Bo
3,915
52
0
2,250
11,352
3,171
0
655
10,697
45,343
0
W
Izanami
Vitaliteaa
Izanami
4,490
3,037
0
2,693
5,333
2,517
1,206
1,102
4,231
0
77,448
L
Fenrir
Yuukimuura
Fenrir
4,584
759
0
915
10,182
4,172
0
3,618
6,564
0
48,629
L
Jing Wei
darkrabbit55
Jing Wei
2,927
1,960
0
1,171
5,522
1,813
0
1,174
4,348
0
52,903
W
Ao Kuang
xghostelfox
Ao Kuang
4,523
881
0
5,282
11,164
5,024
0
3,319
7,845
63,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,280
Gold Earned
39,627
383
Minions Killed
491
0
Camps Cleared
0
1,348,000
Distance Traveled
1,448,881
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,515
680
115
8
0
307,093
0
W
Artio
7,286
520
20
1
0
314,651
0
W
Yu Huang
7,092
507
121
9
0
271,572
6
L
Chang'e
6,871
491
108
8
0
282,771
3
L
Atlas
6,402
457
10
1
0
247,143
2
L
He Bo
6,366
455
78
6
0
246,502
2
W
Izanami
7,937
567
131
9
0
263,049
2
L
Fenrir
6,897
493
76
5
0
282,987
2
L
Jing Wei
6,744
482
111
8
0
288,597
3
W
Ao Kuang
7,797
557
104
7
0
292,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role