Player Matchup

Danzaburou
Danzaburou
MilkyFrag
Danzaburou
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
46W - 39L
1,506 Elo+
Party 2
Zeus
Zeus
MilkyRed
Zeus
Level 108
God Stats
3W - 2L
1,518 SR
Queue Stats
50W - 60L
1,345 Elo+
Party 2
Hercules
Hercules
junkyardchampion
Hercules
Level 120
God Stats
4W - 2L
1,558 SR
Queue Stats
63W - 62L
1,485 Elo+
Party 2
Team Averages
Level 98
1,526 SR
1,445 Elo+

VS

Team Averages
Level 70
1,555 SR
1,473 Elo+
Janus
Janus
Admiralackbr445
Janus
Level 54
God Stats
66W - 66L
1,522 SR
Queue Stats
74W - 77L
1,461 Elo+
Solo
Susano
Susano
GoofyGoober734
Susano
Level 64
God Stats
8W - 5L
1,644 SR
Queue Stats
79W - 71L
1,468 Elo+
Party 1
Jormungandr
Jormungandr
Sir_Rolllsalott
Jormungandr
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 130L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MilkyFrag
Danzaburou
17
9 / 0 / 8
12,258
876
22,772
12,168
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
15
3 / 2 / 11
10,417
744
9,420
10,279
4,714
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 2 / 11
11,135
795
7,600
19,000
24,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
9,897
707
9,202
9,973
4,896
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
1 / 9 / 1
8,527
609
5,682
17,607
8,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Sir_Rolllsalott
Jormungandr
14
1 / 3 / 2
9,381
670
11,974
17,380
21,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
17
Kills
4
4
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
1
9
1
0.17
W
Danzaburou
MilkyFrag
Danzaburou
9
0
8
13
W
Zeus
3
2
11
4.25
L
Jormungandr
Sir_Rolllsalott
Jormungandr
1
3
2
0.67
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,792
Damage
26,858
41,447
Taken
44,960
35,136
Mitigated
35,248
17,066
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,202
300
0
1,424
9,973
4,896
0
2,731
7,242
41,268
0
L
5,682
874
0
90
17,607
8,445
25
2,908
14,699
0
21,591
W
Danzaburou
MilkyFrag
Danzaburou
22,772
11,616
0
6,564
12,168
5,611
2,446
7,267
4,901
0
67,760
W
Zeus
9,420
1,471
0
3,149
10,279
4,714
796
7,725
2,554
40,312
0
L
Jormungandr
Sir_Rolllsalott
Jormungandr
11,974
2,319
325
2,169
17,380
21,907
0
3,793
13,587
30,978
973
W
7,600
1,862
0
7,353
19,000
24,811
235
5,306
13,694
0
37,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,810
Gold Earned
27,805
201
Minions Killed
152
0
Camps Cleared
0
816,267
Distance Traveled
715,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,897
707
75
5
0
231,792
0
L
Susano
8,527
609
25
2
0
233,649
0
W
Danzaburou
12,258
876
106
8
0
290,945
0
W
Zeus
10,417
744
54
4
0
228,314
0
L
Jormungandr
9,381
670
52
4
0
250,290
0
W
Hercules
11,135
795
41
3
0
297,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role