Player Matchup

Kukulkan
Kukulkan
Scotty Manziel
Kukulkan
Level 108
God Stats
1W - 3L
1,541 SR
Queue Stats
25W - 98L
1,214 Elo+
Party 1
Neith
Neith
Voltic Assassin
Neith
Level 88
God Stats
0W - 9L
1,559 SR
Queue Stats
26W - 93L
1,189 Elo+
Party 1
Achilles
Achilles
rosscopco68
Achilles
Level 104
God Stats
0W - 3L
1,549 SR
Queue Stats
23W - 92L
1,160 Elo+
Party 1
Cthulhu
Cthulhu
spacyshadow
Cthulhu
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
254W - 243L
1,540 Elo+
Solo
Ne Zha
Ne Zha
xXToa5tyXx
Ne Zha
Level 105
God Stats
0W - 2L
1,876 SR
Queue Stats
7W - 24L
1,187 Elo+
Party 1
Team Averages
Level 107
1,605 SR
1,258 Elo+

VS

Team Averages
Level 130
1,495 SR
1,483 Elo+
Surtr
Surtr
DIABL0313_6
Surtr
Level 161
God Stats
12W - 17L
1,291 SR
Queue Stats
260W - 257L
1,506 Elo+
Solo
Baba Yaga
Baba Yaga
GLOS_Ee
Baba Yaga
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
206W - 205L
1,523 Elo+
Party 3
Freya
Freya
Gaminginme125
Freya
Level 128
God Stats
4W - 6L
1,623 SR
Queue Stats
315W - 292L
1,487 Elo+
Party 3
Ravana
Ravana
SlappedByKarma
Ravana
Level 149
God Stats
7W - 3L
1,678 SR
Queue Stats
137W - 129L
1,474 Elo+
Party 2
Bellona
Bellona
V4NILLA GOR1LLA
Bellona
Level 125
God Stats
15W - 27L
1,382 SR
Queue Stats
50W - 58L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 5 / 0
6,535
467
2,580
8,669
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 4 / 2
5,837
417
5,137
8,748
3,288
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Achilles
rosscopco68
Achilles
13
0 / 0 / 1
6,719
480
7,073
12,255
13,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
spacyshadow
Cthulhu
9
1 / 4 / 1
5,747
411
4,611
15,068
11,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
xXToa5tyXx
Ne Zha
11
3 / 3 / 0
6,743
482
4,987
11,930
5,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
7,700
550
6,238
9,964
9,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
GLOS_Ee
Baba Yaga
14
3 / 1 / 4
8,093
578
9,312
8,333
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

14
5 / 2 / 1
8,198
586
9,702
8,309
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
7 / 1 / 2
8,362
597
7,601
9,785
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 0 / 0
7,979
570
6,438
8,477
8,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
16
16
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Baba Yaga
GLOS_Ee
Baba Yaga
3
1
4
5
W
5
2
1
2.75
L
Kukulkan
0
5
0
0
W
7
1
2
8
W
0
0
0
0
L
0
4
2
0.25
L
Achilles
rosscopco68
Achilles
0
0
1
0.5
L
Cthulhu
spacyshadow
Cthulhu
1
4
1
0.38
L
Ne Zha
xXToa5tyXx
Ne Zha
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,388
Damage
39,291
56,670
Taken
44,868
36,609
Mitigated
29,806
6,278
Healing
16,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,238
2,401
0
3,905
9,964
9,164
8
2,312
7,652
611
27,204
W
Baba Yaga
GLOS_Ee
Baba Yaga
9,312
238
0
2,608
8,333
4,117
0
2,056
6,277
67,520
0
W
9,702
2,764
0
4,557
8,309
3,356
676
1,617
6,692
59,623
0
L
Kukulkan
2,580
189
0
184
8,669
3,288
0
4,892
3,722
52,175
0
W
7,601
2,844
0
2,909
9,785
4,404
0
782
9,003
0
53,189
W
6,438
3,483
0
2,984
8,477
8,765
925
424
8,053
0
66,346
L
5,137
1,988
0
1,727
8,748
3,288
0
4,476
3,920
0
38,864
L
Achilles
rosscopco68
Achilles
7,073
757
0
1,452
12,255
13,196
0
686
11,493
0
55,003
L
Cthulhu
spacyshadow
Cthulhu
4,611
314
56
1,270
15,068
11,452
0
7,220
7,386
27,530
0
L
Ne Zha
xXToa5tyXx
Ne Zha
4,987
785
0
1,589
11,930
5,385
0
981
10,916
0
46,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,581
Gold Earned
40,332
341
Minions Killed
463
0
Camps Cleared
0
1,354,914
Distance Traveled
1,356,818
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,700
550
36
3
0
278,050
5
W
Baba Yaga
8,093
578
115
8
0
294,285
0
W
Freya
8,198
586
106
8
0
267,505
0
L
Kukulkan
6,535
467
95
7
0
250,226
0
W
Ravana
8,362
597
88
6
0
286,419
0
W
Bellona
7,979
570
118
8
0
230,559
5
L
Neith
5,837
417
58
4
0
242,043
0
L
Achilles
6,719
480
80
6
0
279,213
0
L
Cthulhu
5,747
411
46
3
0
295,141
3
L
Ne Zha
6,743
482
62
4
0
288,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role