Player Matchup

Kuzenbo
Kuzenbo
LCOOVCEK
Kuzenbo
Level 6
God Stats
3W - 1L
1,259 SR
Queue Stats
20W - 8L
1,653 Elo+
Party 1
Poseidon
Poseidon
LostEmailsdotcom
Poseidon
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 7L
1,430 Elo+
Party 1
Ah Puch
Ah Puch
Stabbykitty22
Ah Puch
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,355 Elo+
Solo
Izanami
Izanami
adanlugo
Izanami
Level 17
God Stats
33W - 35L
1,507 SR
Queue Stats
138W - 141L
1,478 Elo+
Solo
Arachne
Arachne
f4rtcloud
Arachne
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 11L
1,684 Elo+
Party 1
Team Averages
Level 10
1,453 SR
1,520 Elo+

VS

Team Averages
Level 12
1,510 SR
1,566 Elo+
Bacchus
Bacchus
Chop-Slop
Bacchus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,504 Elo+
Solo
Kukulkan
Kukulkan
DestinyReaper06
Kukulkan
Level 4
God Stats
1W - 2L
1,705 SR
Queue Stats
2W - 14L
1,634 Elo+
Party 2
Shiva
Shiva
PsyrenToko
Shiva
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,634 Elo+
Party 2
Tiamat
Tiamat
ReadySetFeed
Tiamat
Level 12
God Stats
8W - 6L
1,347 SR
Queue Stats
37W - 32L
1,512 Elo+
Solo
Xbalanque
Xbalanque
mgztb
Xbalanque
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 9L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LCOOVCEK
Kuzenbo
14
1 / 2 / 8
8,384
762
9,960
14,172
21,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 6 / 6
8,767
797
14,331
11,892
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
14
2 / 2 / 5
7,811
710
7,340
6,670
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
adanlugo
Izanami
13
0 / 2 / 3
7,574
689
8,172
11,480
5,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
f4rtcloud
Arachne
16
11 / 3 / 4
9,412
856
12,660
17,491
22,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chop-Slop
Bacchus
14
3 / 2 / 6
8,209
746
8,313
13,520
17,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Kukulkan
13
1 / 9 / 3
7,336
667
6,285
12,336
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shiva
15
4 / 3 / 6
8,475
770
9,632
13,917
14,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
15
2 / 2 / 8
8,403
764
8,422
12,630
13,153
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
mgztb
Xbalanque
17
5 / 1 / 6
9,670
879
20,258
11,662
5,875
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
44
17
Kills
15
15
Deaths
17
26
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Chop-Slop
Bacchus
3
2
6
3
L
Kukulkan
1
9
3
0.28
W
Kuzenbo
LCOOVCEK
Kuzenbo
1
2
8
2.5
W
3
6
6
1
L
Shiva
4
3
6
2.33
L
Tiamat
2
2
8
3
W
Ah Puch
2
2
5
2.25
W
Izanami
adanlugo
Izanami
0
2
3
0.75
W
Arachne
f4rtcloud
Arachne
11
3
4
4.33
L
Xbalanque
mgztb
Xbalanque
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,463
Damage
52,910
61,705
Taken
64,065
57,069
Mitigated
56,393
11,354
Healing
7,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Chop-Slop
Bacchus
8,313
944
0
1,342
13,520
17,368
0
5,020
7,793
14,249
0
L
Kukulkan
6,285
963
0
83
12,336
5,399
358
5,858
6,086
14,033
0
W
Kuzenbo
LCOOVCEK
Kuzenbo
9,960
4,389
1,376
1,712
14,172
21,200
0
5,443
8,436
12,863
511
W
14,331
2,537
0
1,124
11,892
5,135
0
3,066
8,601
45,508
0
L
Shiva
9,632
1,428
506
1,221
13,917
14,598
96
6,727
6,721
0
24,259
L
Tiamat
8,422
691
0
3,082
12,630
13,153
7
5,970
6,438
33,714
0
W
Ah Puch
7,340
558
0
1,052
6,670
3,416
204
2,609
3,972
18,994
0
W
Izanami
adanlugo
Izanami
8,172
5,460
0
1,054
11,480
5,053
397
4,326
7,026
0
29,573
W
Arachne
f4rtcloud
Arachne
12,660
7,325
0
5,036
17,491
22,265
8
7,537
9,637
0
17,614
L
Xbalanque
mgztb
Xbalanque
20,258
10,885
0
1,417
11,662
5,875
1,065
6,426
4,872
0
54,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,948
Gold Earned
42,093
199
Minions Killed
246
0
Camps Cleared
0
1,149,415
Distance Traveled
1,161,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,209
746
15
1
0
245,238
0
L
Kukulkan
7,336
667
25
2
0
209,152
0
W
Kuzenbo
8,384
762
3
0
0
261,245
0
W
Poseidon
8,767
797
87
8
0
223,357
0
L
Shiva
8,475
770
44
4
0
227,326
0
L
Tiamat
8,403
764
65
6
0
231,213
0
W
Ah Puch
7,811
710
35
3
0
214,675
0
W
Izanami
7,574
689
59
5
0
219,092
0
W
Arachne
9,412
856
15
1
0
231,046
0
L
Xbalanque
9,670
879
97
9
0
248,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role