Player Matchup

Ishtar
Ishtar
HotWheeIsKid
Ishtar
Level 128
God Stats
1W - 3L
1,410 SR
Queue Stats
66W - 91L
1,490 Elo+
Solo
Set
Set
MUSE NIKO IDOL
Set
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,589 Elo+
Party 1
Tiamat
Tiamat
Magickitsune117
Tiamat
Level 121
God Stats
1W - 3L
1,203 SR
Queue Stats
93W - 97L
1,439 Elo+
Party 1
Hercules
Hercules
TELA LUSTRO
Hercules
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 152L
1,338 Elo+
Party 1
Ra
Ra
UndockedSnow878
Ra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 71L
1,427 Elo+
Solo
Team Averages
Level 122
1,423 SR
1,457 Elo+

VS

Team Averages
Level 125
1,603 SR
1,461 Elo+
Arachne
Arachne
 
Arachne
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CRAZYMAN6660
Zhong Kui
Level 58
God Stats
1W - 1L
1,306 SR
Queue Stats
230W - 217L
1,440 Elo+
Party 2
Khepri
Khepri
JerrikBlackoak
Khepri
Level 137
God Stats
22W - 7L
1,842 SR
Queue Stats
441W - 430L
1,465 Elo+
Party 2
Sylvanus
Sylvanus
KeyCarrotop
Sylvanus
Level 138
God Stats
7W - 5L
1,823 SR
Queue Stats
287W - 295L
1,438 Elo+
Party 2
Hou Yi
Hou Yi
Nolove_lizzyyy
Hou Yi
Level 99
God Stats
4W - 5L
1,543 SR
Queue Stats
289W - 265L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
5
0 / 0 / 0
4,208
842
0
0
0
9
0 / 4 / 3
4,595
919
1,599
5,151
2,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 0 / 0
1,208
242
0
0
0
Hercules
TELA LUSTRO
Hercules
13
0 / 0 / 2
5,026
1,005
3,563
7,998
5,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 1 / 0
5,649
1,130
3,606
3,913
1,750
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 1 / 3
5,129
1,026
3,428
5,060
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
CRAZYMAN6660
Zhong Kui
9
0 / 1 / 4
5,043
1,009
3,666
2,880
2,339
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 3
6,260
1,252
1,008
387
635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
KeyCarrotop
Sylvanus
10
1 / 0 / 4
5,899
1,180
3,325
4,944
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
1 / 1 / 3
5,239
1,048
2,686
2,637
1,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
5
5
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
3
2.5
W
Zhong Kui
CRAZYMAN6660
Zhong Kui
0
1
4
2
L
Ishtar
0
0
0
0
W
2
0
3
3.5
W
Sylvanus
KeyCarrotop
Sylvanus
1
0
4
3
L
0
4
3
0.38
L
0
0
0
0
W
1
1
3
2.5
L
Hercules
TELA LUSTRO
Hercules
0
0
2
1
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,768
Damage
14,113
17,062
Taken
15,908
9,447
Mitigated
14,920
8,431
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,428
2,133
195
1,034
5,060
5,165
57
1,004
4,056
499
4,887
W
Zhong Kui
CRAZYMAN6660
Zhong Kui
3,666
902
175
641
2,880
2,339
0
334
2,546
12,982
0
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
1,008
0
560
24
387
635
0
38
349
2,983
0
W
Sylvanus
KeyCarrotop
Sylvanus
3,325
1,031
2,911
3,681
4,944
5,532
75
1,327
3,617
7,247
0
L
1,599
751
120
82
5,151
2,258
0
1,776
3,375
0
4,303
L
0
0
0
0
0
0
0
0
0
0
0
W
2,686
1,042
74
338
2,637
1,249
884
854
1,734
0
7,258
L
Hercules
TELA LUSTRO
Hercules
3,563
599
240
4,485
7,998
5,439
0
4,195
3,803
0
7,374
L
3,606
459
1,650
1,854
3,913
1,750
0
2,329
1,584
18,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,686
Gold Earned
27,570
67
Minions Killed
49
0
Camps Cleared
0
296,106
Distance Traveled
478,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,129
1,026
7
1
0
109,042
0
W
Zhong Kui
5,043
1,009
22
4
0
84,391
0
L
Ishtar
4,208
842
0
0
0
0
0
W
Khepri
6,260
1,252
1
0
0
78,339
0
W
Sylvanus
5,899
1,180
8
2
0
107,686
0
L
Set
4,595
919
7
1
0
90,651
0
L
Tiamat
1,208
242
0
0
0
0
0
W
Hou Yi
5,239
1,048
11
2
0
99,058
0
L
Hercules
5,026
1,005
10
2
0
115,917
0
L
Ra
5,649
1,130
50
10
0
89,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role