Player Matchup

Thanatos
Thanatos
BigDawgJesus339
Thanatos
Level 83
God Stats
9W - 10L
1,431 SR
Queue Stats
252W - 264L
1,440 Elo+
Party 1
Artio
Artio
StarIron
Artio
Level 80
God Stats
2W - 2L
1,234 SR
Queue Stats
266W - 274L
1,440 Elo+
Party 1
Neith
Neith
zeusiron64
Neith
Level 103
God Stats
5W - 4L
1,500 SR
Queue Stats
266W - 274L
1,440 Elo+
Party 1
Team Averages
Level 89
1,388 SR
1,440 Elo+

VS

Team Averages
Level 76
1,533 SR
1,600 Elo+
Nox
Nox
IamQveen21
Nox
Level 77
God Stats
0W - 1L
1,297 SR
Queue Stats
24W - 33L
1,785 Elo+
Solo
Hercules
Hercules
STARDUST_BLAZER
Hercules
Level 87
God Stats
1W - 2L
1,803 SR
Queue Stats
4W - 8L
1,516 Elo+
Party 2
Izanami
Izanami
SUNLIGHT_BLAZER
Izanami
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
5 / 2 / 2
7,267
807
6,214
8,149
3,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
StarIron
Artio
9
0 / 5 / 5
6,500
722
2,309
12,484
9,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
13
3 / 0 / 5
8,012
890
9,443
4,821
1,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
5,641
627
0
72
23
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
11
5 / 2 / 2
7,173
797
7,443
11,867
10,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
2 / 6 / 4
6,213
690
5,575
10,306
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
8
Kills
7
7
Deaths
8
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
5
2
2
3
L
0
0
2
1
L
Hercules
5
2
2
3
L
2
6
4
0.67
W
Artio
StarIron
Artio
0
5
5
0.5
W
Neith
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,966
Damage
13,018
25,454
Taken
22,245
15,286
Mitigated
13,698
7,545
Healing
3,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
6,214
960
0
3,067
8,149
3,935
942
57
7,803
0
18,270
L
0
0
0
0
72
23
0
12
60
1,257
0
L
Hercules
7,443
1,997
81
2,315
11,867
10,681
0
1,320
10,231
0
16,849
L
5,575
3,449
0
1,515
10,306
2,994
0
989
9,150
0
16,373
W
Artio
StarIron
Artio
2,309
376
1,268
1,615
12,484
9,395
550
0
12,114
6,198
0
W
Neith
9,443
5,221
0
1,595
4,821
1,956
2,019
0
4,650
0
38,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,779
Gold Earned
19,027
91
Minions Killed
41
0
Camps Cleared
0
514,731
Distance Traveled
327,624
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,267
807
17
2
0
183,708
0
L
Nox
5,641
627
4
0
0
10,942
0
L
Hercules
7,173
797
20
2
0
172,443
0
L
Izanami
6,213
690
17
2
0
144,239
0
W
Artio
6,500
722
8
1
0
177,756
1
W
Neith
8,012
890
66
7
0
153,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role