Player Matchup

Anubis
Anubis
Deus1989
Anubis
Level 121
God Stats
26W - 16L
1,412 SR
Queue Stats
47W - 57L
1,327 Elo+
Solo
Bacchus
Bacchus
UncleGiuseppe01
Bacchus
Level 24
God Stats
0W - 2L
1,274 SR
Queue Stats
8W - 12L
1,378 Elo+
Party 1
Cliodhna
Cliodhna
UnclePappy
Cliodhna
Level 119
God Stats
0W - 1L
1,201 SR
Queue Stats
8W - 16L
1,330 Elo+
Party 1
Team Averages
Level 88
1,296 SR
1,345 Elo+

VS

Team Averages
Level 61
1,608 SR
1,327 Elo+
Horus
Horus
BlindShark
Horus
Level 17
God Stats
5W - 4L
1,712 SR
Queue Stats
29W - 31L
1,429 Elo+
Party 2
Artemis
Artemis
ConfettiBC
Artemis
Level 57
God Stats
2W - 1L
1,499 SR
Queue Stats
34W - 35L
1,435 Elo+
Party 2
Vulcan
Vulcan
shuramaru
Vulcan
Level 110
God Stats
2W - 1L
1,614 SR
Queue Stats
3W - 11L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Deus1989
Anubis
16
1 / 6 / 1
10,092
721
10,850
13,295
6,816
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 2 / 1
9,876
705
5,880
15,157
16,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
UnclePappy
Cliodhna
13
0 / 6 / 1
8,535
610
9,511
13,850
6,056
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
4 / 0 / 9
11,469
819
6,575
14,914
16,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
ConfettiBC
Artemis
16
5 / 2 / 7
10,646
760
12,605
10,592
4,544
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
shuramaru
Vulcan
16
5 / 0 / 8
10,658
761
17,323
9,902
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
14
14
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Horus
4
0
9
8.5
W
Artemis
ConfettiBC
Artemis
5
2
7
4.25
L
Anubis
Deus1989
Anubis
1
6
1
0.25
L
1
2
1
0.75
L
Cliodhna
UnclePappy
Cliodhna
0
6
1
0.08
W
Vulcan
shuramaru
Vulcan
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,241
Damage
36,503
42,302
Taken
35,408
29,822
Mitigated
24,648
8,077
Healing
16,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
6,575
3,532
5,615
6,889
14,914
16,051
113
6,042
8,872
381
13,707
W
Artemis
ConfettiBC
Artemis
12,605
7,361
0
3,018
10,592
4,544
2,774
5,813
4,779
0
47,606
L
Anubis
Deus1989
Anubis
10,850
458
0
4,934
13,295
6,816
47
6,756
6,251
67,861
0
L
5,880
955
214
1,761
15,157
16,950
78
5,219
9,750
23,204
0
L
Cliodhna
UnclePappy
Cliodhna
9,511
1,033
0
1,168
13,850
6,056
0
4,688
8,878
0
29,517
W
Vulcan
shuramaru
Vulcan
17,323
4,922
57
1,417
9,902
4,053
594
4,896
5,006
72,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,503
Gold Earned
32,773
174
Minions Killed
187
0
Camps Cleared
0
667,828
Distance Traveled
804,874
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,469
819
16
1
0
277,708
0
W
Artemis
10,646
760
55
4
0
241,611
0
L
Anubis
10,092
721
100
7
0
199,574
0
L
Bacchus
9,876
705
32
2
0
231,995
0
L
Cliodhna
8,535
610
42
3
0
236,259
0
W
Vulcan
10,658
761
116
8
0
285,555
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role