Player Matchup

Artio
Artio
Cayke-_-Sniffur
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
KingAJ4216
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,483 Elo+
Solo
Camazotz
Camazotz
NatsuDragneel028
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,392 Elo+
Party 1
Khepri
Khepri
Secsipriv
Khepri
Level 18
God Stats
0W - 1L
1,199 SR
Queue Stats
1W - 3L
1,392 Elo+
Party 1
Raijin
Raijin
WinberryQueen
Raijin
Level 17
God Stats
0W - 2L
1,264 SR
Queue Stats
50W - 53L
1,467 Elo+
Solo
Team Averages
Level 21
1,393 SR
1,447 Elo+

VS

Team Averages
Level 46
1,537 SR
1,400 Elo+
Heimdallr
Heimdallr
CallMeSage
Heimdallr
Level 29
God Stats
2W - 1L
1,414 SR
Queue Stats
17W - 10L
1,576 Elo+
Party 2
Vulcan
Vulcan
Faawqu
Vulcan
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
125W - 113L
1,093 Elo+
Party 2
Skadi
Skadi
KIDDLANDO
Skadi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 87L
1,455 Elo+
Solo
Cthulhu
Cthulhu
OSUndead5
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,415 Elo+
Solo
Kumbhakarna
Kumbhakarna
Paid2Raid
Kumbhakarna
Level 109
God Stats
2W - 0L
1,773 SR
Queue Stats
120W - 106L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
7,615
586
4,294
18,097
23,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
KingAJ4216
Ne Zha
12
1 / 3 / 3
7,662
589
6,655
7,189
3,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 9 / 3
9,193
707
4,884
17,557
12,540
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Khepri
Secsipriv
Khepri
16
1 / 7 / 3
9,026
694
4,274
18,044
23,410
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 5 / 2
8,531
656
14,907
12,907
8,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CallMeSage
Heimdallr
16
7 / 3 / 21
10,513
809
25,379
11,534
6,996
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
Faawqu
Vulcan
17
3 / 2 / 20
10,095
777
12,634
8,775
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
KIDDLANDO
Skadi
19
12 / 2 / 16
12,210
939
16,063
7,804
4,544
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
OSUndead5
Cthulhu
16
3 / 2 / 20
10,711
824
7,759
13,679
15,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Paid2Raid
Kumbhakarna
18
7 / 2 / 19
10,823
833
7,131
12,458
15,236
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
128
7
Kills
32
32
Deaths
11
15
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CallMeSage
Heimdallr
7
3
21
5.83
L
1
8
4
0.38
W
Vulcan
Faawqu
Vulcan
3
2
20
6.5
W
Skadi
KIDDLANDO
Skadi
12
2
16
10
L
Ne Zha
KingAJ4216
Ne Zha
1
3
3
0.83
L
3
9
3
0.5
W
Cthulhu
OSUndead5
Cthulhu
3
2
20
6.5
W
Kumbhakarna
Paid2Raid
Kumbhakarna
7
2
19
8.25
L
Khepri
Secsipriv
Khepri
1
7
3
0.36
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,014
Damage
68,966
73,794
Taken
54,250
71,937
Mitigated
47,364
10,538
Healing
19,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CallMeSage
Heimdallr
25,379
13,695
1,092
1,894
11,534
6,996
1,582
5,166
6,368
0
44,990
L
4,294
982
93
957
18,097
23,818
0
8,148
9,949
8,150
0
W
Vulcan
Faawqu
Vulcan
12,634
2,940
619
1,376
8,775
5,165
244
5,161
3,614
22,437
0
W
Skadi
KIDDLANDO
Skadi
16,063
6,405
1,249
1,911
7,804
4,544
4,150
2,859
4,945
0
36,862
L
Ne Zha
KingAJ4216
Ne Zha
6,655
155
0
613
7,189
3,869
0
2,083
5,106
0
20,011
L
4,884
1,843
816
2,288
17,557
12,540
0
8,212
9,345
0
15,352
W
Cthulhu
OSUndead5
Cthulhu
7,759
966
3,003
4,198
13,679
15,423
552
5,936
7,743
16,700
94
W
Kumbhakarna
Paid2Raid
Kumbhakarna
7,131
849
2,239
2,193
12,458
15,236
724
4,353
8,105
17,229
0
L
Khepri
Secsipriv
Khepri
4,274
316
420
1,193
18,044
23,410
0
5,192
12,852
12,277
0
L
14,907
1,299
1,589
2,569
12,907
8,300
0
3,795
9,112
30,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,027
Gold Earned
54,352
110
Minions Killed
148
0
Camps Cleared
0
1,099,660
Distance Traveled
1,288,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,513
809
32
2
0
227,159
0
L
Artio
7,615
586
8
1
0
262,510
0
W
Vulcan
10,095
777
16
1
0
268,853
0
W
Skadi
12,210
939
55
4
0
247,458
0
L
Ne Zha
7,662
589
22
2
0
177,430
0
L
Camazotz
9,193
707
24
2
0
216,355
0
W
Cthulhu
10,711
824
29
2
0
261,664
0
W
Kumbhakarna
10,823
833
16
1
0
283,211
0
L
Khepri
9,026
694
16
1
0
236,102
0
L
Raijin
8,531
656
40
3
0
207,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role