Player Matchup

Nox
Nox
caiozyn
Nox
Level 48
God Stats
7W - 7L
1,513 SR
Queue Stats
90W - 107L
1,331 Elo+
Party 2
Xbalanque
Xbalanque
golensang
Xbalanque
Level 52
God Stats
4W - 2L
1,547 SR
Queue Stats
96W - 109L
1,381 Elo+
Party 2
Guan Yu
Guan Yu
iTz_kaneky_420
Guan Yu
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 58L
1,378 Elo+
Party 2
Team Averages
Level 45
1,520 SR
1,364 Elo+

VS

Team Averages
Level 31
1,305 SR
1,161 Elo+
Janus
Janus
Arkedo
Janus
Level 28
God Stats
0W - 2L
1,224 SR
Queue Stats
5W - 13L
1,102 Elo+
Party 1
Chaac
Chaac
Omaki666
Chaac
Level 24
God Stats
0W - 4L
1,288 SR
Queue Stats
5W - 10L
1,137 Elo+
Party 1
Ullr
Ullr
z7ZABUKI7z
Ullr
Level 40
God Stats
2W - 2L
1,403 SR
Queue Stats
17W - 32L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
2 / 2 / 8
9,362
780
7,668
7,081
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
golensang
Xbalanque
16
9 / 0 / 1
10,306
859
15,782
9,720
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 8
8,032
669
2,902
10,368
10,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arkedo
Janus
13
3 / 5 / 3
8,418
702
9,051
10,146
4,427
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Omaki666
Chaac
12
3 / 4 / 3
7,959
663
7,100
13,603
14,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 5
7,912
659
4,649
9,021
4,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
11
Kills
7
7
Deaths
11
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
Arkedo
Janus
3
5
3
0.9
L
Chaac
Omaki666
Chaac
3
4
3
1.13
W
Nox
2
2
8
3
W
Xbalanque
golensang
Xbalanque
9
0
1
9.5
W
0
5
8
0.8
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,352
Damage
20,800
27,169
Taken
32,770
17,825
Mitigated
23,287
4,606
Healing
3,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Arkedo
Janus
9,051
546
351
1,340
10,146
4,427
0
3,091
6,982
35,548
0
L
Chaac
Omaki666
Chaac
7,100
690
0
1,547
13,603
14,757
0
2,246
11,003
0
21,123
W
Nox
7,668
329
0
528
7,081
3,384
617
2,100
4,692
31,847
0
W
Xbalanque
golensang
Xbalanque
15,782
8,926
0
1,600
9,720
4,431
2,369
3,039
6,584
0
54,382
W
2,902
288
761
1,717
10,368
10,010
0
3,970
6,071
0
14,703
L
4,649
1,685
0
287
9,021
4,103
308
3,029
5,823
0
21,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,700
Gold Earned
24,289
159
Minions Killed
114
0
Camps Cleared
0
651,312
Distance Traveled
609,487
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,418
702
54
5
0
195,078
0
L
Chaac
7,959
663
22
2
0
214,828
0
W
Nox
9,362
780
60
5
0
224,023
0
W
Xbalanque
10,306
859
77
6
0
217,075
1
W
Guan Yu
8,032
669
22
2
0
210,214
0
L
Ullr
7,912
659
38
3
0
199,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role