Player Matchup

Chiron
Chiron
B00M1shot
Chiron
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 15L
1,528 Elo+
Party 2
Thanatos
Thanatos
KSI GHOSTxZMANx
Thanatos
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 6L
1,401 Elo+
Party 2
Hades
Hades
Perseus3403
Hades
Level 63
God Stats
10W - 5L
1,519 SR
Queue Stats
199W - 211L
1,426 Elo+
Party 3
Atlas
Atlas
Shadow0vv
Atlas
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
123W - 129L
1,415 Elo+
Party 3
Achilles
Achilles
UnreadyKhan6990
Achilles
Level 12
God Stats
4W - 9L
1,514 SR
Queue Stats
48W - 66L
1,447 Elo+
Party 3
Team Averages
Level 45
1,507 SR
1,443 Elo+

VS

Team Averages
Level 25
1,399 SR
1,275 Elo+
Izanami
Izanami
Gambino2021
Izanami
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 49L
1,167 Elo+
Party 1
Ra
Ra
Hiim-Josh
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,167 Elo+
Party 1
Kali
Kali
IBeeNas1
Kali
Level 26
God Stats
0W - 4L
1,152 SR
Queue Stats
247W - 251L
1,263 Elo+
Party 1
Vamana
Vamana
SENSEI_HIGH141
Vamana
Level 48
God Stats
10W - 21L
1,345 SR
Queue Stats
232W - 233L
1,316 Elo+
Party 1
Anhur
Anhur
Xxosca_Xx
Anhur
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 80L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
B00M1shot
Chiron
20
4 / 1 / 22
13,518
1,127
24,194
9,385
5,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
20
11 / 3 / 16
13,989
1,166
17,688
12,354
9,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
5 / 3 / 18
12,910
1,076
17,622
16,068
11,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
Shadow0vv
Atlas
19
9 / 3 / 17
13,645
1,137
12,187
15,106
18,512
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
19
2 / 4 / 20
11,986
999
10,425
14,215
25,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gambino2021
Izanami
16
0 / 6 / 6
11,118
927
9,937
15,999
5,276
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
0 / 13 / 4
11,486
957
6,492
21,037
7,731
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kali
19
3 / 5 / 7
13,306
1,109
16,474
22,970
9,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
0 / 0 / 0
9,851
821
0
0
0
Anhur
Xxosca_Xx
Anhur
19
11 / 8 / 3
14,981
1,248
28,593
29,698
11,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
34
31
Kills
14
14
Deaths
32
93
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chiron
B00M1shot
Chiron
4
1
22
15
L
Izanami
Gambino2021
Izanami
0
6
6
0.5
L
0
13
4
0.15
L
Kali
3
5
7
1.3
W
Thanatos
11
3
16
6.33
W
5
3
18
4.67
L
0
0
0
0
W
Atlas
Shadow0vv
Atlas
9
3
17
5.83
W
Achilles
2
4
20
3
L
Anhur
Xxosca_Xx
Anhur
11
8
3
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,116
Damage
61,496
67,128
Taken
89,704
69,453
Mitigated
34,668
20,233
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
B00M1shot
Chiron
24,194
13,392
1,230
4,334
9,385
5,086
0
1,974
7,320
0
63,073
L
Izanami
Gambino2021
Izanami
9,937
6,537
0
0
15,999
5,276
0
4,158
11,598
0
22,863
L
6,492
969
0
393
21,037
7,731
0
6,347
14,267
31,262
0
L
Kali
16,474
10,342
0
3,250
22,970
9,729
0
9,630
12,936
0
28,338
W
Thanatos
17,688
8,266
0
7,884
12,354
9,238
0
1,457
10,795
0
37,373
W
17,622
1,323
410
4,512
16,068
11,199
0
1,650
14,354
36,895
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
Shadow0vv
Atlas
12,187
4,607
0
943
15,106
18,512
0
588
14,518
27,193
0
W
Achilles
10,425
2,870
0
920
14,215
25,418
0
566
13,649
0
11,170
L
Anhur
Xxosca_Xx
Anhur
28,593
23,149
0
3,118
29,698
11,932
0
9,674
19,618
0
57,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,048
Gold Earned
60,742
223
Minions Killed
165
5
Camps Cleared
8
1,064,679
Distance Traveled
735,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,518
1,127
98
8
0
206,288
0
L
Izanami
11,118
927
36
3
1
136,289
0
L
Ra
11,486
957
52
4
0
151,344
0
L
Kali
13,306
1,109
40
3
0
224,421
0
W
Thanatos
13,989
1,166
42
4
0
233,376
0
W
Hades
12,910
1,076
52
4
4
210,513
0
L
Vamana
9,851
821
0
0
0
0
0
W
Atlas
13,645
1,137
27
2
0
215,774
0
W
Achilles
11,986
999
4
0
1
198,728
0
L
Anhur
14,981
1,248
37
3
7
223,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role