Player Matchup

Neith
Neith
Gold IV
 
Neith
Gold IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze III
GOLD97
Loki
Bronze III
Level 153
God Stats
1W - 1L
1,315 SR
Queue Stats
7W - 8L
1,408 MMR
Solo
Bacchus
Bacchus
Bronze III
PatronOfLostShtt
Bacchus
Bronze III
Level 127
God Stats
10W - 6L
1,551 SR
Queue Stats
118W - 122L
1,400 MMR
Solo
Hercules
Hercules
Gold IV
Silver_Crow21121
Hercules
Gold IV
Level 109
God Stats
5W - 6L
1,600 SR
Queue Stats
399W - 400L
1,387 MMR
Party 1
Hades
Hades
Silver III
xBad_MemoriezXx
Hades
Silver III
Level 88
God Stats
178W - 135L
1,555 SR
Queue Stats
377W - 395L
1,377 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,504 SR
1,414 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 95
1,584 SR
1,400 MMR
Martichoras
Martichoras
Bronze III
Shiller69
Martichoras
Bronze III
Level 128
God Stats
2W - 3L
1,395 SR
Queue Stats
115W - 120L
1,408 MMR
Party 3
Set
Set
Bronze III
TheMoom
Set
Bronze III
Level 98
God Stats
0W - 1L
1,468 SR
Queue Stats
25W - 26L
1,368 MMR
Party 2
Cerberus
Cerberus
Bronze III
Wolfman0623
Cerberus
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,400 MMR
Solo
Anubis
Anubis
Bronze III
laserfast
Anubis
Bronze III
Level 117
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 3L
1,454 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
woolyninja
Cernunnos
Bronze III
Level 72
God Stats
2W - 6L
1,861 SR
Queue Stats
125W - 133L
1,370 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 0 / 3
6,940
694
8,144
4,993
1,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
GOLD97
Loki
12
7 / 0 / 3
7,060
706
6,856
5,191
1,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 0 / 8
6,074
607
4,800
6,866
6,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 0 / 2
5,995
600
4,132
8,118
8,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 2 / 2
6,777
678
5,971
8,280
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AphroditeVulcanIshtarJing Wei

VS

Bans
Morgan Le FayBakasuraAtlasMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Shiller69
Martichoras
9
0 / 3 / 0
5,394
539
5,509
8,633
3,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Set
9
1 / 2 / 0
5,414
541
788
7,540
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Wolfman0623
Cerberus
8
0 / 4 / 0
5,024
502
1,824
10,883
6,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
laserfast
Anubis
9
1 / 6 / 1
5,427
543
6,582
9,774
4,429
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
woolyninja
Cernunnos
9
0 / 3 / 0
4,919
492
3,138
7,761
3,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
18
Kills
2
2
Deaths
18
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
3
5.5
W
Loki
GOLD97
Loki
7
0
3
8.5
W
1
0
8
5
L
Martichoras
Shiller69
Martichoras
0
3
0
0
W
1
0
2
2
L
Set
1
2
0
0.5
L
Cerberus
Wolfman0623
Cerberus
0
4
0
0
L
Anubis
laserfast
Anubis
1
6
1
0.25
L
Cernunnos
woolyninja
Cernunnos
0
3
0
0
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,903
Damage
17,841
33,448
Taken
44,591
23,555
Mitigated
20,137
13,638
Healing
10,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,144
4,497
0
3,251
4,993
1,817
148
1,047
3,946
0
50,910
W
Loki
GOLD97
Loki
6,856
1,952
0
1,491
5,191
1,866
0
694
4,497
0
49,277
W
4,800
671
191
2,600
6,866
6,361
0
1,045
5,821
17,064
0
L
Martichoras
Shiller69
Martichoras
5,509
2,209
0
1,877
8,633
3,512
0
555
8,078
0
37,164
W
4,132
1,854
0
2,764
8,118
8,344
140
0
8,118
0
41,892
L
Set
788
200
0
290
7,540
3,078
0
0
7,540
0
38,870
L
Cerberus
Wolfman0623
Cerberus
1,824
126
811
2,841
10,883
6,059
0
4,219
6,664
14,840
0
L
Anubis
laserfast
Anubis
6,582
576
0
2,950
9,774
4,429
0
4,902
4,872
42,606
0
L
Cernunnos
woolyninja
Cernunnos
3,138
1,785
0
2,218
7,761
3,059
0
1,095
6,666
0
35,759
W
5,971
105
340
3,001
8,280
5,167
0
5,620
2,660
42,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,846
Gold Earned
26,178
353
Minions Killed
298
0
Camps Cleared
0
1,069,552
Distance Traveled
956,956
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,940
694
92
9
0
201,429
0
W
Loki
7,060
706
74
7
0
256,264
3
W
Bacchus
6,074
607
14
1
0
219,185
3
L
Martichoras
5,394
539
61
6
0
195,832
1
W
Hercules
5,995
600
74
7
0
192,758
0
L
Set
5,414
541
76
8
0
216,931
1
L
Cerberus
5,024
502
29
3
0
198,598
0
L
Anubis
5,427
543
77
8
0
173,788
0
L
Cernunnos
4,919
492
55
6
0
171,807
1
W
Hades
6,777
678
99
10
0
199,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role