Player Matchup

Merlin
Merlin
JuiceEnthust
Merlin
Level 85
God Stats
1W - 1L
1,248 SR
Queue Stats
79W - 79L
1,473 Elo+
Solo
Danzaburou
Danzaburou
MIREkat
Danzaburou
Level 53
God Stats
6W - 0L
1,943 SR
Queue Stats
125W - 124L
1,454 Elo+
Party 2
Martichoras
Martichoras
Mirekitten
Martichoras
Level 66
God Stats
2W - 2L
1,445 SR
Queue Stats
134W - 128L
1,452 Elo+
Party 2
Surtr
Surtr
TheWood00
Surtr
Level 129
God Stats
6W - 1L
1,707 SR
Queue Stats
209W - 203L
1,432 Elo+
Party 2
Sobek
Sobek
xx-StimpacK-xx
Sobek
Level 77
God Stats
2W - 0L
1,694 SR
Queue Stats
458W - 468L
1,448 Elo+
Solo
Team Averages
Level 82
1,607 SR
1,452 Elo+

VS

Team Averages
Level 56
1,482 SR
1,381 Elo+
Kukulkan
Kukulkan
Fearless1929
Kukulkan
Level 67
God Stats
5W - 1L
1,669 SR
Queue Stats
474W - 489L
1,387 Elo+
Solo
Ne Zha
Ne Zha
HippyOfPeace
Ne Zha
Level 69
God Stats
3W - 1L
1,437 SR
Queue Stats
84W - 84L
1,477 Elo+
Solo
Surtr
Surtr
JerJost20
Surtr
Level 90
God Stats
0W - 1L
1,303 SR
Queue Stats
6W - 12L
1,292 Elo+
Solo
Serqet
Serqet
NonIzzyBlock
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,389 Elo+
Party 1
Anhur
Anhur
ThewyMacaroon23
Anhur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 71L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 4 / 8
7,319
915
5,305
6,296
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
MIREkat
Danzaburou
15
3 / 2 / 9
8,875
1,109
5,399
6,862
2,981
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
Mirekitten
Martichoras
15
4 / 1 / 10
8,661
1,083
8,540
5,763
3,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
TheWood00
Surtr
15
5 / 2 / 6
8,568
1,071
5,215
10,103
10,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 4 / 11
8,687
1,086
7,355
12,548
14,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fearless1929
Kukulkan
17
5 / 3 / 5
8,777
1,097
15,748
6,888
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
14
2 / 5 / 5
6,988
874
8,850
9,178
4,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
JerJost20
Surtr
9
1 / 4 / 3
6,141
768
2,746
9,024
9,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Serqet
13
3 / 5 / 3
6,710
839
4,218
9,904
9,650
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
2,156
270
0
0
0

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
17
Kills
11
13
Deaths
17
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Fearless1929
Kukulkan
5
3
5
2.5
L
Ne Zha
2
5
5
0.9
L
Surtr
JerJost20
Surtr
1
4
3
0.63
W
Merlin
2
4
8
1.5
W
Danzaburou
MIREkat
Danzaburou
3
2
9
3.75
W
Martichoras
Mirekitten
Martichoras
4
1
10
9
L
Serqet
3
5
3
0.9
W
Surtr
TheWood00
Surtr
5
2
6
4
L
0
0
0
0
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,814
Damage
31,562
41,572
Taken
34,994
33,608
Mitigated
27,455
13,215
Healing
3,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Fearless1929
Kukulkan
15,748
993
114
330
6,888
3,874
265
3,385
3,503
33,016
0
L
Ne Zha
8,850
956
123
468
9,178
4,469
0
2,584
6,594
0
19,526
L
Surtr
JerJost20
Surtr
2,746
911
212
1,108
9,024
9,462
78
2,729
6,295
90
4,202
W
Merlin
5,305
456
410
551
6,296
2,093
956
2,096
4,082
12,138
0
W
Danzaburou
MIREkat
Danzaburou
5,399
2,380
916
1,600
6,862
2,981
1,952
2,122
4,457
0
20,279
W
Martichoras
Mirekitten
Martichoras
8,540
4,042
783
1,451
5,763
3,016
374
2,578
3,039
0
19,204
L
Serqet
4,218
636
387
442
9,904
9,650
0
4,090
5,814
0
5,230
W
Surtr
TheWood00
Surtr
5,215
1,214
1,477
3,011
10,103
10,603
518
4,300
5,311
128
9,752
L
0
0
0
0
0
0
0
0
0
0
0
W
7,355
210
805
2,211
12,548
14,915
359
3,818
8,347
14,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,110
Gold Earned
30,772
113
Minions Killed
89
0
Camps Cleared
0
795,612
Distance Traveled
568,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,777
1,097
60
8
0
157,166
0
L
Ne Zha
6,988
874
22
3
0
161,205
0
L
Surtr
6,141
768
4
1
0
104,959
0
W
Merlin
7,319
915
16
2
0
131,029
0
W
Danzaburou
8,875
1,109
41
5
0
147,671
0
W
Martichoras
8,661
1,083
31
4
0
163,689
0
L
Serqet
6,710
839
3
0
0
144,773
0
W
Surtr
8,568
1,071
13
2
0
179,903
0
L
Anhur
2,156
270
0
0
0
0
0
W
Sobek
8,687
1,086
12
2
0
173,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role