Player Matchup

Cerberus
Cerberus
DXJimXD
Cerberus
Level 46
God Stats
4W - 2L
1,764 SR
Queue Stats
102W - 100L
1,541 Elo+
Party 2
Artemis
Artemis
Dralex9593
Artemis
Level 105
God Stats
12W - 16L
1,480 SR
Queue Stats
122W - 183L
1,437 Elo+
Party 2
Zhong Kui
Zhong Kui
itsmeeguy
Zhong Kui
Level 107
God Stats
9W - 7L
1,707 SR
Queue Stats
79W - 70L
1,597 Elo+
Party 2
Team Averages
Level 86
1,650 SR
1,525 Elo+

VS

Team Averages
Level 84
1,406 SR
1,497 Elo+
King Arthur
King Arthur
Corahzon
King Arthur
Level 66
God Stats
3W - 7L
1,178 SR
Queue Stats
164W - 163L
1,481 Elo+
Party 1
Izanami
Izanami
FIUR3R
Izanami
Level 102
God Stats
9W - 10L
1,549 SR
Queue Stats
284W - 297L
1,465 Elo+
Solo
Kukulkan
Kukulkan
ZipGlockz
Kukulkan
Level 85
God Stats
9W - 8L
1,490 SR
Queue Stats
247W - 230L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DXJimXD
Cerberus
14
0 / 3 / 6
9,830
702
4,738
16,163
20,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Dralex9593
Artemis
14
3 / 3 / 2
9,656
690
5,924
9,670
4,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
itsmeeguy
Zhong Kui
17
5 / 3 / 3
10,871
777
11,382
11,896
8,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Corahzon
King Arthur
15
1 / 3 / 5
9,734
695
6,067
13,974
14,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
FIUR3R
Izanami
15
3 / 3 / 6
10,140
724
8,023
9,112
3,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ZipGlockz
Kukulkan
16
5 / 2 / 4
11,034
788
15,875
6,078
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
8
Kills
9
9
Deaths
8
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Corahzon
King Arthur
1
3
5
1.17
L
Cerberus
DXJimXD
Cerberus
0
3
6
1
L
Artemis
Dralex9593
Artemis
3
3
2
1.33
W
Izanami
FIUR3R
Izanami
3
3
6
2
W
Kukulkan
ZipGlockz
Kukulkan
5
2
4
3.5
L
Zhong Kui
itsmeeguy
Zhong Kui
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,044
Damage
29,965
37,729
Taken
29,164
33,559
Mitigated
20,941
9,015
Healing
3,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Corahzon
King Arthur
6,067
469
0
884
13,974
14,248
154
5,459
8,309
0
21,065
L
Cerberus
DXJimXD
Cerberus
4,738
319
0
2,635
16,163
20,527
0
7,061
9,102
22,791
0
L
Artemis
Dralex9593
Artemis
5,924
3,079
0
726
9,670
4,277
874
3,540
6,130
0
20,567
W
Izanami
FIUR3R
Izanami
8,023
3,814
0
1,370
9,112
3,958
1,984
6,199
2,725
0
50,060
W
Kukulkan
ZipGlockz
Kukulkan
15,875
1,358
0
917
6,078
2,735
571
3,994
1,974
55,856
0
L
Zhong Kui
itsmeeguy
Zhong Kui
11,382
1,861
0
5,654
11,896
8,755
664
5,744
6,152
57,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,357
Gold Earned
30,908
188
Minions Killed
192
0
Camps Cleared
0
721,429
Distance Traveled
771,127
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,734
695
36
3
0
258,589
0
L
Cerberus
9,830
702
38
3
0
263,255
0
L
Artemis
9,656
690
42
3
0
220,184
0
W
Izanami
10,140
724
75
5
0
243,743
1
W
Kukulkan
11,034
788
81
6
0
268,795
0
L
Zhong Kui
10,871
777
108
8
0
237,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role