Player Matchup

Ymir
Ymir
Bailicd
Ymir
Level 82
God Stats
0W - 4L
1,141 SR
Queue Stats
0W - 8L
1,170 Elo+
Party 2
Danzaburou
Danzaburou
Lamas20001505
Danzaburou
Level 127
God Stats
0W - 2L
1,570 SR
Queue Stats
19W - 19L
1,581 Elo+
Party 2
Horus
Horus
Polokito
Horus
Level 38
God Stats
3W - 4L
1,533 SR
Queue Stats
7W - 8L
1,607 Elo+
Party 2
Raijin
Raijin
RERS2999
Raijin
Level 137
God Stats
0W - 1L
1,424 SR
Queue Stats
51W - 46L
1,527 Elo+
Party 2
Nemesis
Nemesis
Xpanter10
Nemesis
Level 49
God Stats
3W - 2L
1,835 SR
Queue Stats
15W - 19L
1,568 Elo+
Party 2
Team Averages
Level 87
1,501 SR
1,491 Elo+

VS

Team Averages
Level 137
1,593 SR
1,513 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
CurtGosling7177
Kukulkan
Level 68
God Stats
19W - 12L
1,721 SR
Queue Stats
519W - 470L
1,471 Elo+
Solo
Yemoja
Yemoja
GilReivax
Yemoja
Level 224
God Stats
2W - 2L
1,743 SR
Queue Stats
173W - 127L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bailicd
Ymir
9
0 / 3 / 0
6,064
404
2,369
13,697
10,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Lamas20001505
Danzaburou
14
2 / 4 / 0
7,514
501
5,493
11,728
4,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Horus
Polokito
Horus
14
1 / 2 / 1
8,264
551
9,454
13,718
13,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Raijin
RERS2999
Raijin
11
0 / 3 / 0
6,762
451
4,342
10,397
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Xpanter10
Nemesis
13
2 / 1 / 1
7,856
524
7,306
9,709
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
6 / 2 / 2
8,757
584
11,033
13,168
6,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
 
Mercury
14
0 / 0 / 3
8,030
535
4,068
10,078
4,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
 
Sun Wukong
12
1 / 2 / 3
7,916
528
7,550
12,111
8,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
14
4 / 1 / 5
8,483
566
13,852
7,030
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
GilReivax
Yemoja
13
2 / 0 / 8
8,266
551
6,213
9,278
8,376
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
13
13
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
2
2
3.5
W
Mercury
 
Mercury
0
0
3
1.5
W
Sun Wukong
 
Sun Wukong
1
2
3
1.25
L
Ymir
Bailicd
Ymir
0
3
0
0
W
Kukulkan
4
1
5
6.5
W
Yemoja
GilReivax
Yemoja
2
0
8
6
L
Danzaburou
Lamas20001505
Danzaburou
2
4
0
0.5
L
Horus
Polokito
Horus
1
2
1
0.75
L
Raijin
RERS2999
Raijin
0
3
0
0
L
Nemesis
Xpanter10
Nemesis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,964
Damage
42,716
59,249
Taken
51,665
37,209
Mitigated
31,284
12,653
Healing
18,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,033
5,684
0
5,478
13,168
6,107
2,315
1,125
11,992
0
74,840
W
Mercury
 
Mercury
4,068
2,322
0
961
10,078
4,292
0
658
9,286
0
85,655
W
Sun Wukong
 
Sun Wukong
7,550
1,729
0
2,840
12,111
8,551
0
0
11,316
0
53,767
L
Ymir
Bailicd
Ymir
2,369
283
0
2,307
13,697
10,891
0
7,174
6,523
13,432
0
W
Kukulkan
13,852
1,486
0
958
7,030
3,958
0
3,007
4,023
78,229
0
W
Yemoja
GilReivax
Yemoja
6,213
1,363
4,590
3,924
9,278
8,376
0
2,372
6,906
20,310
0
L
Danzaburou
Lamas20001505
Danzaburou
5,493
1,816
0
2,701
11,728
4,871
0
2,790
8,938
0
51,842
L
Horus
Polokito
Horus
9,454
4,357
40
3,021
13,718
13,486
0
1,040
12,678
0
65,342
L
Raijin
RERS2999
Raijin
4,342
148
0
1,021
10,397
3,903
0
6,128
4,269
51,972
0
L
Nemesis
Xpanter10
Nemesis
7,306
3,399
0
3,563
9,709
4,058
0
2,933
6,776
0
67,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,460
Gold Earned
41,452
428
Minions Killed
461
0
Camps Cleared
0
1,553,391
Distance Traveled
1,456,377
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,757
584
101
7
0
265,234
3
W
Mercury
8,030
535
128
9
0
355,166
4
W
Sun Wukong
7,916
528
91
6
0
239,494
4
L
Ymir
6,064
404
19
1
0
318,187
0
W
Kukulkan
8,483
566
123
8
0
288,478
4
W
Yemoja
8,266
551
18
1
0
308,005
4
L
Danzaburou
7,514
501
96
6
0
291,283
4
L
Horus
8,264
551
111
7
0
293,282
0
L
Raijin
6,762
451
90
6
0
295,670
4
L
Nemesis
7,856
524
112
7
0
354,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role