Player Matchup

Freya
Freya
Grosmalin
Freya
Level 125
God Stats
1W - 0L
1,799 SR
Queue Stats
46W - 35L
1,504 Elo+
Party 3
Izanami
Izanami
LoneIyWoIf
Izanami
Level 47
God Stats
3W - 3L
1,390 SR
Queue Stats
82W - 72L
1,516 Elo+
Party 3
Surtr
Surtr
NationArmy2
Surtr
Level 128
God Stats
2W - 1L
1,632 SR
Queue Stats
58W - 56L
1,456 Elo+
Party 3
Guan Yu
Guan Yu
c-a_honda
Guan Yu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 90L
1,486 Elo+
Party 3
Bacchus
Bacchus
ggfgbfde
Bacchus
Level 144
God Stats
3W - 2L
1,689 SR
Queue Stats
91W - 89L
1,453 Elo+
Party 3
Team Averages
Level 113
1,602 SR
1,483 Elo+

VS

Team Averages
Level 126
1,441 SR
1,350 Elo+
Loki
Loki
GenericJedi
Loki
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 24L
1,145 Elo+
Party 1
Sylvanus
Sylvanus
Pritipsyko1
Sylvanus
Level 126
God Stats
3W - 5L
1,471 SR
Queue Stats
91W - 226L
1,392 Elo+
Solo
Osiris
Osiris
Sweetcorn86
Osiris
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,145 Elo+
Party 1
Atlas
Atlas
lildraggo300
Atlas
Level 121
God Stats
2W - 3L
1,233 SR
Queue Stats
117W - 125L
1,508 Elo+
Party 2
Fafnir
Fafnir
xAvatarWan
Fafnir
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
730W - 740L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Grosmalin
Freya
17
7 / 5 / 12
10,594
815
20,132
17,121
7,618
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
LoneIyWoIf
Izanami
18
8 / 2 / 15
10,872
836
29,228
13,699
6,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 4 / 17
10,105
777
16,336
22,088
21,447
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
c-a_honda
Guan Yu
17
5 / 3 / 15
10,005
770
9,177
22,745
21,965
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
ggfgbfde
Bacchus
17
1 / 1 / 24
10,851
835
14,416
19,232
26,467
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 9
9,900
762
16,779
15,268
8,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Pritipsyko1
Sylvanus
15
2 / 5 / 8
8,634
664
15,748
24,604
23,901
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
15
2 / 6 / 7
8,731
672
11,937
19,196
25,174
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 5 / 6
10,711
824
16,840
22,191
29,545
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
xAvatarWan
Fafnir
14
0 / 4 / 11
9,058
697
9,849
19,016
29,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
56
26
Kills
15
15
Deaths
26
83
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
6
9
1.42
W
Freya
Grosmalin
Freya
7
5
12
2.6
W
Izanami
LoneIyWoIf
Izanami
8
2
15
7.75
W
5
4
17
3.38
L
Sylvanus
Pritipsyko1
Sylvanus
2
5
8
1.2
L
Osiris
2
6
7
0.92
W
Guan Yu
c-a_honda
Guan Yu
5
3
15
4.17
W
Bacchus
ggfgbfde
Bacchus
1
1
24
13
L
7
5
6
2
L
Fafnir
xAvatarWan
Fafnir
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,289
Damage
71,153
94,885
Taken
100,275
83,669
Mitigated
115,836
51,462
Healing
24,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,779
2,951
456
878
15,268
8,049
0
4,962
10,062
0
38,488
W
Freya
Grosmalin
Freya
20,132
6,030
1,963
3,568
17,121
7,618
2,469
7,524
9,597
42,596
0
W
Izanami
LoneIyWoIf
Izanami
29,228
23,004
605
3,892
13,699
6,172
2,456
6,460
7,239
0
46,826
W
16,336
5,563
716
4,194
22,088
21,447
977
7,444
14,644
473
28,218
L
Sylvanus
Pritipsyko1
Sylvanus
15,748
4,322
7,115
6,781
24,604
23,901
0
8,164
16,156
28,596
0
L
Osiris
11,937
3,027
1,070
207
19,196
25,174
0
8,653
10,296
0
21,550
W
Guan Yu
c-a_honda
Guan Yu
9,177
969
17,476
12,270
22,745
21,965
793
8,984
13,761
0
13,705
W
Bacchus
ggfgbfde
Bacchus
14,416
1,209
1,921
4,857
19,232
26,467
638
10,370
8,862
25,647
862
L
16,840
6,349
828
607
22,191
29,545
0
5,415
16,383
30,687
1,655
L
Fafnir
xAvatarWan
Fafnir
9,849
3,303
3,302
3,368
19,016
29,167
0
6,856
12,026
17,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,427
Gold Earned
47,034
141
Minions Killed
129
0
Camps Cleared
0
1,221,780
Distance Traveled
1,015,182
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,900
762
40
3
0
220,749
0
W
Freya
10,594
815
42
3
0
230,068
0
W
Izanami
10,872
836
29
2
0
212,744
0
W
Surtr
10,105
777
21
2
0
226,439
0
L
Sylvanus
8,634
664
26
2
0
175,700
0
L
Osiris
8,731
672
18
1
0
192,059
0
W
Guan Yu
10,005
770
11
1
0
271,570
0
W
Bacchus
10,851
835
38
3
0
280,959
0
L
Atlas
10,711
824
30
2
0
205,262
0
L
Fafnir
9,058
697
15
1
0
221,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role