Player Matchup

Surtr
Surtr
AlucardManson
Surtr
Level 151
God Stats
1W - 3L
1,544 SR
Queue Stats
92W - 93L
1,549 Elo+
Solo
Anubis
Anubis
Hfdmdow
Anubis
Level 138
God Stats
0W - 1L
1,326 SR
Queue Stats
187W - 151L
1,575 Elo+
Party 2
Danzaburou
Danzaburou
MadHeretic
Danzaburou
Level 170
God Stats
1W - 1L
1,962 SR
Queue Stats
99W - 86L
1,588 Elo+
Solo
Nemesis
Nemesis
PhilWillFill
Nemesis
Level 147
God Stats
11W - 10L
1,811 SR
Queue Stats
410W - 329L
1,583 Elo+
Party 2
Chang'e
Chang'e
darkrabbit55
Chang'e
Level 105
God Stats
38W - 30L
1,671 SR
Queue Stats
104W - 90L
1,623 Elo+
Solo
Team Averages
Level 142
1,663 SR
1,584 Elo+

VS

Team Averages
Level 143
1,509 SR
1,556 Elo+
Martichoras
Martichoras
AlienBeeings
Martichoras
Level 159
God Stats
5W - 8L
1,334 SR
Queue Stats
39W - 41L
1,532 Elo+
Party 1
He Bo
He Bo
DaxsunAM
He Bo
Level 132
God Stats
3W - 4L
1,414 SR
Queue Stats
259W - 207L
1,580 Elo+
Solo
Maui
Maui
GIGBITE
Maui
Level 149
God Stats
4W - 1L
1,661 SR
Queue Stats
18W - 19L
1,516 Elo+
Party 1
Ra
Ra
dallashyde2
Ra
Level 130
God Stats
20W - 22L
1,637 SR
Queue Stats
262W - 240L
1,565 Elo+
Solo
Kumbhakarna
Kumbhakarna
imAmonstor
Kumbhakarna
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 1
9,897
550
9,520
19,202
17,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
Hfdmdow
Anubis
13
3 / 6 / 2
9,007
500
11,130
14,559
11,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
MadHeretic
Danzaburou
14
1 / 7 / 1
8,842
491
7,871
14,228
5,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
PhilWillFill
Nemesis
16
1 / 2 / 2
9,214
512
7,178
15,418
6,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
darkrabbit55
Chang'e
15
1 / 5 / 3
8,962
498
9,740
15,589
5,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AlienBeeings
Martichoras
17
8 / 2 / 6
10,967
609
17,291
14,820
6,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
DaxsunAM
He Bo
17
8 / 2 / 3
10,363
576
13,519
8,874
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
GIGBITE
Maui
16
1 / 2 / 2
10,024
557
9,533
15,412
21,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 2 / 9
10,111
562
6,774
10,196
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
imAmonstor
Kumbhakarna
15
3 / 1 / 14
9,695
539
5,121
14,894
14,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
9
Kills
22
22
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Martichoras
AlienBeeings
Martichoras
8
2
6
5.5
L
3
2
1
1.75
W
He Bo
DaxsunAM
He Bo
8
2
3
4.75
W
Maui
GIGBITE
Maui
1
2
2
1
L
Anubis
Hfdmdow
Anubis
3
6
2
0.67
L
Danzaburou
MadHeretic
Danzaburou
1
7
1
0.21
L
Nemesis
PhilWillFill
Nemesis
1
2
2
1
W
2
2
9
3.25
L
Chang'e
darkrabbit55
Chang'e
1
5
3
0.5
W
Kumbhakarna
imAmonstor
Kumbhakarna
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,439
Damage
52,238
78,996
Taken
64,196
47,043
Mitigated
50,755
19,149
Healing
20,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
AlienBeeings
Martichoras
17,291
6,617
0
5,023
14,820
6,831
428
4,505
10,284
0
102,953
L
9,520
4,793
0
5,866
19,202
17,728
0
8,954
10,248
1,884
74,287
W
He Bo
DaxsunAM
He Bo
13,519
849
0
3,564
8,874
3,531
0
2,474
6,272
92,021
0
W
Maui
GIGBITE
Maui
9,533
3,916
0
2,308
15,412
21,354
0
1,009
14,122
76,801
11,896
L
Anubis
Hfdmdow
Anubis
11,130
391
0
3,531
14,559
11,612
0
6,575
7,897
32,064
0
L
Danzaburou
MadHeretic
Danzaburou
7,871
4,615
0
2,270
14,228
5,416
495
5,004
9,224
0
71,357
L
Nemesis
PhilWillFill
Nemesis
7,178
4,065
0
2,056
15,418
6,586
0
6,276
9,142
0
97,061
W
6,774
740
2,548
4,610
10,196
4,061
0
7,117
2,789
98,123
0
L
Chang'e
darkrabbit55
Chang'e
9,740
414
1,236
4,190
15,589
5,701
0
7,223
8,366
70,020
0
W
Kumbhakarna
imAmonstor
Kumbhakarna
5,121
268
0
2,392
14,894
14,978
0
5,547
9,056
19,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,922
Gold Earned
51,160
542
Minions Killed
626
0
Camps Cleared
0
1,674,192
Distance Traveled
1,750,640
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,967
609
157
9
0
323,252
4
L
Surtr
9,897
550
109
6
0
339,023
2
W
He Bo
10,363
576
124
7
0
356,792
0
W
Maui
10,024
557
157
9
0
308,737
0
L
Anubis
9,007
500
31
2
0
306,912
4
L
Danzaburou
8,842
491
114
6
0
274,336
1
L
Nemesis
9,214
512
153
9
0
421,976
2
W
Ra
10,111
562
175
10
0
383,678
2
L
Chang'e
8,962
498
135
8
0
331,945
4
W
Kumbhakarna
9,695
539
13
1
0
378,181
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role