Player Matchup

Thoth
Thoth
 
Thoth
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Caburol
Cerberus
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 101L
1,420 Elo+
Party 2
Fafnir
Fafnir
Claudi19
Fafnir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 117L
1,403 Elo+
Party 2
Rama
Rama
Suicideknob
Rama
Level 154
God Stats
8W - 1L
1,898 SR
Queue Stats
580W - 523L
1,466 Elo+
Solo
Sol
Sol
TheMightyP0tat0
Sol
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,600 Elo+
Solo
Team Averages
Level 134
1,580 SR
1,478 Elo+

VS

Team Averages
Level 165
1,654 SR
1,530 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
NØgA
Heimdallr
Level 267
God Stats
3W - 4L
1,898 SR
Queue Stats
195W - 190L
1,560 Elo+
Party 1
Cerberus
Cerberus
SteamPunkHazard
Cerberus
Level 157
God Stats
7W - 6L
1,873 SR
Queue Stats
516W - 454L
1,590 Elo+
Party 1
Fafnir
Fafnir
zoxaku
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
9 / 1 / 14
10,987
999
22,449
6,005
3,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
Caburol
Cerberus
16
3 / 1 / 19
9,413
856
4,547
17,817
18,841
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
Claudi19
Fafnir
16
3 / 2 / 18
9,133
830
3,300
10,672
18,277
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 4 / 10
9,168
833
10,906
10,399
5,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
6 / 3 / 17
9,288
844
16,333
9,441
4,530
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
2 / 7 / 5
8,297
754
9,946
13,716
6,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
 
Hachiman
14
2 / 4 / 5
7,941
722
9,496
8,862
3,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
NØgA
Heimdallr
16
5 / 4 / 4
9,101
827
12,823
9,837
4,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
14
2 / 6 / 9
8,058
733
8,276
17,070
19,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fafnir
zoxaku
Fafnir
13
0 / 6 / 5
7,193
654
3,968
13,426
20,826
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
39
27
Kills
11
11
Deaths
27
78
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
9
1
14
16
L
Cernunnos
 
Cernunnos
2
7
5
0.64
L
Hachiman
 
Hachiman
2
4
5
1.13
W
Cerberus
Caburol
Cerberus
3
1
19
12.5
W
Fafnir
Claudi19
Fafnir
3
2
18
6
L
Heimdallr
NØgA
Heimdallr
5
4
4
1.75
L
Cerberus
2
6
9
1.08
W
6
4
10
2.75
W
6
3
17
4.83
L
Fafnir
zoxaku
Fafnir
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,535
Damage
44,509
54,334
Taken
62,911
49,883
Mitigated
55,362
21,005
Healing
9,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
22,449
1,004
1,712
1,426
6,005
3,083
3,292
1,986
4,019
52,702
0
L
Cernunnos
 
Cernunnos
9,946
4,182
456
1,501
13,716
6,607
0
10,780
2,936
0
23,153
L
Hachiman
 
Hachiman
9,496
4,750
188
1,316
8,862
3,955
0
6,933
1,929
0
21,797
W
Cerberus
Caburol
Cerberus
4,547
350
1,752
8,971
17,817
18,841
167
2,702
15,115
11,960
0
W
Fafnir
Claudi19
Fafnir
3,300
1,092
383
1,607
10,672
18,277
443
3,723
6,949
7,414
0
L
Heimdallr
NØgA
Heimdallr
12,823
8,703
282
2,093
9,837
4,818
0
7,771
2,066
0
29,623
L
Cerberus
8,276
234
616
2,007
17,070
19,156
0
12,040
5,030
12,127
0
W
10,906
8,229
1,213
2,298
10,399
5,152
2,326
1,919
8,480
0
16,444
W
16,333
6,130
0
1,643
9,441
4,530
3,069
1,914
7,524
23,867
0
L
Fafnir
zoxaku
Fafnir
3,968
1,436
139
629
13,426
20,826
0
9,105
4,321
8,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,989
Gold Earned
40,590
141
Minions Killed
108
0
Camps Cleared
0
1,085,910
Distance Traveled
838,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,987
999
61
6
0
231,648
0
L
Cernunnos
8,297
754
26
2
0
157,693
0
L
Hachiman
7,941
722
32
3
0
178,503
0
W
Cerberus
9,413
856
31
3
0
223,779
0
W
Fafnir
9,133
830
8
1
0
224,972
0
L
Heimdallr
9,101
827
34
3
0
165,396
0
L
Cerberus
8,058
733
15
1
0
197,523
0
W
Rama
9,168
833
23
2
0
207,461
0
W
Sol
9,288
844
18
2
0
198,050
0
L
Fafnir
7,193
654
1
0
0
139,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role