Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BudZxShaggy
Ah Muzen Cab
Level 83
God Stats
7W - 7L
1,626 SR
Queue Stats
71W - 83L
1,470 Elo+
Party 1
Fenrir
Fenrir
DaffodilFern901
Fenrir
Level 97
God Stats
6W - 9L
1,500 SR
Queue Stats
823W - 863L
1,397 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IMxAxN1NJA
Morgan Le Fay
Level 69
God Stats
70W - 57L
1,512 SR
Queue Stats
236W - 270L
1,412 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MajinBuch34
Tsukuyomi
Level 75
God Stats
1W - 6L
1,356 SR
Queue Stats
91W - 129L
1,381 Elo+
Party 1
Set
Set
OrphanCr1ppler
Set
Level 146
God Stats
4W - 6L
1,534 SR
Queue Stats
268W - 333L
1,412 Elo+
Party 1
Team Averages
Level 94
1,506 SR
1,415 Elo+

VS

Team Averages
Level 100
1,388 SR
1,480 Elo+
Vulcan
Vulcan
Juice999Wrld
Vulcan
Level 112
God Stats
1W - 1L
1,336 SR
Queue Stats
95W - 79L
1,544 Elo+
Party 2
Cerberus
Cerberus
ShikamaruNara42
Cerberus
Level 44
God Stats
3W - 2L
1,314 SR
Queue Stats
25W - 19L
1,468 Elo+
Party 2
Cernunnos
Cernunnos
eckks123
Cernunnos
Level 147
God Stats
9W - 16L
1,234 SR
Queue Stats
143W - 147L
1,371 Elo+
Solo
Thanatos
Thanatos
littlebit1234567
Thanatos
Level 106
God Stats
12W - 9L
1,547 SR
Queue Stats
67W - 74L
1,453 Elo+
Solo
Hades
Hades
rvd201
Hades
Level 89
God Stats
6W - 4L
1,508 SR
Queue Stats
28W - 19L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BudZxShaggy
Ah Muzen Cab
15
7 / 3 / 2
9,471
592
10,496
12,394
4,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 9 / 5
7,214
451
6,183
16,383
6,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
IMxAxN1NJA
Morgan Le Fay
14
2 / 6 / 1
8,644
540
6,702
12,908
5,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
MajinBuch34
Tsukuyomi
12
0 / 1 / 1
7,128
446
2,947
8,643
4,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 3
9,316
582
11,016
12,938
6,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
6 / 3 / 1
9,142
571
10,966
9,704
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
13
2 / 5 / 6
8,585
537
4,918
15,071
12,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
eckks123
Cernunnos
14
4 / 4 / 6
9,306
582
8,465
13,113
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 4 / 2
9,390
587
4,191
16,844
6,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
rvd201
Hades
15
3 / 0 / 2
9,282
580
8,447
8,313
5,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
15
Kills
20
20
Deaths
16
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BudZxShaggy
Ah Muzen Cab
7
3
2
2.67
L
1
9
5
0.39
L
Morgan Le Fay
IMxAxN1NJA
Morgan Le Fay
2
6
1
0.42
W
Vulcan
6
3
1
2.17
L
Tsukuyomi
MajinBuch34
Tsukuyomi
0
1
1
0.5
L
5
1
3
6.5
W
Cerberus
2
5
6
1
W
Cernunnos
eckks123
Cernunnos
4
4
6
1.75
W
5
4
2
1.5
W
Hades
rvd201
Hades
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,344
Damage
36,987
63,266
Taken
63,045
26,819
Mitigated
31,826
9,140
Healing
25,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BudZxShaggy
Ah Muzen Cab
10,496
5,176
0
756
12,394
4,456
3,100
2,324
10,070
0
67,364
L
6,183
2,375
0
2,287
16,383
6,088
397
6,031
10,352
0
39,014
L
Morgan Le Fay
IMxAxN1NJA
Morgan Le Fay
6,702
386
0
2,261
12,908
5,073
248
8,025
4,883
54,753
0
W
Vulcan
10,966
891
0
1,460
9,704
3,518
396
2,759
6,651
67,870
0
L
Tsukuyomi
MajinBuch34
Tsukuyomi
2,947
804
0
3,011
8,643
4,487
0
4,920
3,723
0
31,058
L
11,016
4,872
0
825
12,938
6,715
0
3,493
9,445
0
72,275
W
Cerberus
4,918
570
77
2,486
15,071
12,485
21
1,268
13,691
18,644
0
W
Cernunnos
eckks123
Cernunnos
8,465
4,716
145
5,363
13,113
4,564
701
900
12,161
0
54,200
W
4,191
1,261
130
10,756
16,844
6,155
252
1,217
15,527
0
93,711
W
Hades
rvd201
Hades
8,447
1,029
80
4,862
8,313
5,104
310
0
8,313
54,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,773
Gold Earned
45,705
398
Minions Killed
457
0
Camps Cleared
0
1,544,011
Distance Traveled
1,440,272
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,471
592
99
6
0
302,372
3
L
Fenrir
7,214
451
47
3
0
281,017
0
L
Morgan Le Fay
8,644
540
94
6
0
289,478
0
W
Vulcan
9,142
571
93
6
0
298,589
0
L
Tsukuyomi
7,128
446
50
3
0
328,127
4
L
Set
9,316
582
108
7
0
343,017
0
W
Cerberus
8,585
537
31
2
0
276,548
0
W
Cernunnos
9,306
582
111
7
0
255,977
0
W
Thanatos
9,390
587
132
8
0
318,462
0
W
Hades
9,282
580
90
6
0
290,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role