Player Matchup

Baba Yaga
Baba Yaga
Cooped_My_Pants
Baba Yaga
Level 20
God Stats
0W - 1L
1,210 SR
Queue Stats
1W - 6L
1,128 Elo+
Party 2
Ravana
Ravana
Lvl10xxMasHole
Ravana
Level 124
God Stats
0W - 1L
1,303 SR
Queue Stats
1W - 3L
1,290 Elo+
Party 2
Chaac
Chaac
Shogunn215
Chaac
Level 148
God Stats
0W - 1L
1,795 SR
Queue Stats
2W - 8L
1,072 Elo+
Party 2
Team Averages
Level 97
1,436 SR
1,163 Elo+

VS

Team Averages
Level 62
1,621 SR
1,473 Elo+
Ymir
Ymir
ColdiusJellius
Ymir
Level 42
God Stats
5W - 0L
1,676 SR
Queue Stats
9W - 4L
1,437 Elo+
Party 1
Baron Samedi
Baron Samedi
White5ox25
Baron Samedi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,495 Elo+
Party 1
Hachiman
Hachiman
todoclap
Hachiman
Level 16
God Stats
1W - 0L
1,687 SR
Queue Stats
4W - 1L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cooped_My_Pants
Baba Yaga
13
0 / 4 / 1
7,784
649
8,839
10,594
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 0
8,407
701
6,951
9,344
6,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
12
0 / 6 / 1
7,414
618
8,469
14,621
17,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 7
11,059
922
9,310
15,668
19,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
White5ox25
Baron Samedi
15
4 / 2 / 10
9,625
802
12,194
9,524
6,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
todoclap
Hachiman
14
3 / 1 / 6
8,842
737
8,066
7,895
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
14
14
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
L
Baba Yaga
Cooped_My_Pants
Baba Yaga
0
4
1
0.13
L
3
4
0
0.75
L
Chaac
0
6
1
0.08
W
Baron Samedi
White5ox25
Baron Samedi
4
2
10
4.5
W
Hachiman
todoclap
Hachiman
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,259
Damage
29,570
34,559
Taken
33,087
28,878
Mitigated
29,893
4,072
Healing
11,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,310
2,005
2,384
2,384
15,668
19,979
475
5,012
10,146
36,447
0
L
Baba Yaga
Cooped_My_Pants
Baba Yaga
8,839
686
0
1,069
10,594
4,794
0
6,840
3,319
27,005
0
L
6,951
814
0
1,534
9,344
6,578
0
5,376
3,891
0
25,932
L
Chaac
8,469
420
0
1,469
14,621
17,506
0
8,580
5,827
0
34,507
W
Baron Samedi
White5ox25
Baron Samedi
12,194
601
2,928
2,314
9,524
6,285
984
2,101
6,987
46,226
0
W
Hachiman
todoclap
Hachiman
8,066
5,443
0
1,918
7,895
3,629
1,066
1,774
5,453
0
26,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,605
Gold Earned
29,526
124
Minions Killed
145
0
Camps Cleared
0
647,773
Distance Traveled
643,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,059
922
50
4
0
214,280
0
L
Baba Yaga
7,784
649
42
4
0
213,434
0
L
Ravana
8,407
701
43
4
0
206,450
0
L
Chaac
7,414
618
39
3
0
227,889
0
W
Baron Samedi
9,625
802
51
4
0
206,351
0
W
Hachiman
8,842
737
44
4
0
223,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role