Player Matchup

Hades
Hades
CitingChannel45
Hades
Level 123
God Stats
2W - 5L
1,316 SR
Queue Stats
140W - 154L
1,510 Elo+
Party 2
Susano
Susano
MASTERMONKEYTEN
Susano
Level 125
God Stats
13W - 6L
1,835 SR
Queue Stats
252W - 298L
1,501 Elo+
Party 2
Vulcan
Vulcan
Mister Kenedi 2
Vulcan
Level 128
God Stats
3W - 3L
1,404 SR
Queue Stats
151W - 196L
1,512 Elo+
Party 2
Horus
Horus
darksword0
Horus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 69L
1,498 Elo+
Party 1
Ishtar
Ishtar
eeh2112
Ishtar
Level 81
God Stats
5W - 8L
1,331 SR
Queue Stats
83W - 72L
1,526 Elo+
Party 1
Team Averages
Level 120
1,477 SR
1,510 Elo+

VS

Team Averages
Level 138
1,609 SR
1,487 Elo+
Geb
Geb
AlphazHunter
Geb
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,420 Elo+
Solo
Bellona
Bellona
LaChuleta258
Bellona
Level 144
God Stats
2W - 1L
1,730 SR
Queue Stats
144W - 173L
1,535 Elo+
Solo
Cupid
Cupid
Leonidas-XVI
Cupid
Level 159
God Stats
0W - 4L
1,500 SR
Queue Stats
452W - 470L
1,513 Elo+
Solo
Nu Wa
Nu Wa
LiliMii
Nu Wa
Level 141
God Stats
36W - 25L
1,590 SR
Queue Stats
559W - 541L
1,504 Elo+
Solo
Da Ji
Da Ji
NightWolfN
Da Ji
Level 129
God Stats
1W - 1L
1,725 SR
Queue Stats
185W - 162L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,921
538
6,537
10,304
6,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

12
7 / 1 / 0
6,854
623
5,410
10,670
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 2
5,355
487
4,067
7,475
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
8
1 / 1 / 3
5,582
507
3,843
8,741
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
eeh2112
Ishtar
12
2 / 0 / 1
6,911
628
5,448
7,401
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,751
523
4,275
10,838
7,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
LaChuleta258
Bellona
11
2 / 2 / 0
6,871
625
7,917
10,655
6,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

10
0 / 3 / 0
5,728
521
4,493
6,418
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
LiliMii
Nu Wa
10
2 / 2 / 3
6,253
568
11,203
6,765
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Da Ji
9
1 / 1 / 1
5,461
496
2,888
7,379
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
10
Kills
6
6
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
0
2
1
0.25
L
Bellona
LaChuleta258
Bellona
2
2
0
1
L
0
3
0
0
L
Nu Wa
LiliMii
Nu Wa
2
2
3
1.75
W
7
1
0
7
W
0
2
2
0.5
L
Da Ji
1
1
1
1.5
W
Horus
1
1
3
2.5
W
Ishtar
eeh2112
Ishtar
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,305
Damage
30,776
44,591
Taken
42,055
20,312
Mitigated
22,262
12,646
Healing
9,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,275
609
0
2,428
10,838
7,691
0
1,022
9,816
20,204
0
W
6,537
1,345
0
4,163
10,304
6,313
0
534
9,722
45,383
0
L
Bellona
LaChuleta258
Bellona
7,917
3,927
0
4,001
10,655
6,753
0
6,537
4,118
0
58,189
L
4,493
2,803
179
1,259
6,418
2,253
0
0
6,418
0
41,422
L
Nu Wa
LiliMii
Nu Wa
11,203
2,804
0
250
6,765
2,309
0
2,373
4,392
49,212
0
W
5,410
1,697
0
2,193
10,670
3,413
0
3,164
7,304
0
45,598
W
4,067
1,175
0
1,237
7,475
1,699
0
5,438
1,835
43,627
0
L
Da Ji
2,888
679
0
1,345
7,379
3,256
0
672
6,707
0
26,650
W
Horus
3,843
1,750
771
1,805
8,741
5,644
0
5,032
3,521
0
12,846
W
Ishtar
eeh2112
Ishtar
5,448
4,128
0
2,477
7,401
3,243
0
652
6,731
0
55,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,623
Gold Earned
30,064
339
Minions Killed
339
0
Camps Cleared
0
1,136,208
Distance Traveled
1,096,548
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,751
523
39
4
0
223,990
2
W
Hades
5,921
538
75
7
0
187,095
3
L
Bellona
6,871
625
95
9
0
224,543
0
L
Cupid
5,728
521
74
7
0
195,892
0
L
Nu Wa
6,253
568
87
8
0
202,551
4
W
Susano
6,854
623
65
6
0
257,902
1
W
Vulcan
5,355
487
73
7
0
243,798
5
L
Da Ji
5,461
496
44
4
0
249,572
0
W
Horus
5,582
507
24
2
0
242,187
0
W
Ishtar
6,911
628
102
9
0
205,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role