Player Matchup

Ishtar
Ishtar
Emarald
Ishtar
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 52L
1,480 Elo+
Party 3
Amaterasu
Amaterasu
EzDubssRL
Amaterasu
Level 69
God Stats
14W - 15L
1,458 SR
Queue Stats
182W - 139L
1,484 Elo+
Party 3
Agni
Agni
MainAccountPerm
Agni
Level 66
God Stats
46W - 34L
1,613 SR
Queue Stats
105W - 111L
1,446 Elo+
Solo
Yemoja
Yemoja
NerdyJesikah
Yemoja
Level 14
God Stats
1W - 2L
1,733 SR
Queue Stats
5W - 6L
1,445 Elo+
Party 1
Thanatos
Thanatos
ShamefulAnamoly
Thanatos
Level 116
God Stats
1W - 1L
1,733 SR
Queue Stats
36W - 28L
1,543 Elo+
Party 1
Team Averages
Level 61
1,608 SR
1,480 Elo+

VS

Team Averages
Level 98
1,516 SR
1,497 Elo+
Maui
Maui
RealAutisticGod
Maui
Level 122
God Stats
8W - 11L
1,507 SR
Queue Stats
180W - 172L
1,553 Elo+
Party 2
Medusa
Medusa
VideoKing
Medusa
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 54L
1,496 Elo+
Party 2
Camazotz
Camazotz
WalnutTax41182
Camazotz
Level 123
God Stats
6W - 3L
1,500 SR
Queue Stats
305W - 313L
1,531 Elo+
Party 2
Serqet
Serqet
cliipzcri
Serqet
Level 120
God Stats
13W - 13L
1,426 SR
Queue Stats
189W - 210L
1,503 Elo+
Party 2
Tiamat
Tiamat
lildooki
Tiamat
Level 62
God Stats
3W - 2L
1,649 SR
Queue Stats
122W - 135L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Emarald
Ishtar
11
0 / 2 / 2
6,455
461
6,064
8,801
3,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
EzDubssRL
Amaterasu
13
1 / 7 / 0
7,205
515
9,577
15,642
10,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
1 / 0 / 1
8,399
600
8,763
3,859
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
10
0 / 0 / 2
6,316
451
1,698
5,742
3,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
12
4 / 3 / 0
7,376
527
5,075
11,803
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,837
488
2,597
11,517
8,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
VideoKing
Medusa
11
0 / 1 / 2
6,093
435
5,972
6,570
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
14
5 / 2 / 3
8,872
634
12,389
15,509
7,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
cliipzcri
Serqet
13
6 / 0 / 2
7,908
565
5,543
10,303
4,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
lildooki
Tiamat
13
1 / 2 / 1
7,312
522
3,733
8,468
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
12
12
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Emarald
Ishtar
0
2
2
0.5
L
Amaterasu
EzDubssRL
Amaterasu
1
7
0
0.14
L
1
0
1
1.5
L
Yemoja
0
0
2
1
W
0
1
1
0.5
L
Thanatos
4
3
0
1.33
W
Medusa
VideoKing
Medusa
0
1
2
1
W
Camazotz
5
2
3
3.25
W
Serqet
cliipzcri
Serqet
6
0
2
7
W
Tiamat
lildooki
Tiamat
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,177
Damage
30,234
45,847
Taken
52,367
23,598
Mitigated
25,807
18,695
Healing
20,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Emarald
Ishtar
6,064
4,129
0
2,504
8,801
3,140
1,863
1,923
6,706
0
55,486
L
Amaterasu
EzDubssRL
Amaterasu
9,577
5,363
0
3,869
15,642
10,602
0
0
15,366
0
61,633
L
8,763
337
0
1,950
3,859
1,383
0
1,434
2,425
81,303
0
L
Yemoja
1,698
361
2,126
1,602
5,742
3,764
144
1,429
4,313
13,112
0
W
2,597
231
0
3,129
11,517
8,632
0
2,327
9,119
32,178
0
L
Thanatos
5,075
762
0
6,644
11,803
4,709
0
1,544
10,111
0
52,608
W
Medusa
VideoKing
Medusa
5,972
2,427
0
2,814
6,570
2,108
0
944
5,626
0
38,091
W
Camazotz
12,389
5,948
0
8,968
15,509
7,644
0
657
14,820
0
74,538
W
Serqet
cliipzcri
Serqet
5,543
1,570
0
1,960
10,303
4,190
0
1,447
8,800
0
54,279
W
Tiamat
lildooki
Tiamat
3,733
62
0
3,279
8,468
3,233
0
4,880
3,541
57,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,751
Gold Earned
37,022
459
Minions Killed
402
0
Camps Cleared
0
1,352,560
Distance Traveled
1,408,104
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,455
461
109
8
0
233,765
0
L
Amaterasu
7,205
515
96
7
0
268,148
0
L
Agni
8,399
600
165
12
0
280,649
6
L
Yemoja
6,316
451
16
1
0
260,882
4
W
Maui
6,837
488
47
3
0
278,274
3
L
Thanatos
7,376
527
73
5
0
309,116
0
W
Medusa
6,093
435
51
4
0
268,641
0
W
Camazotz
8,872
634
116
8
0
281,946
0
W
Serqet
7,908
565
80
6
0
316,324
1
W
Tiamat
7,312
522
108
8
0
262,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role