Player Matchup

Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
El Metamoe
Baron Samedi
Level 101
God Stats
10W - 11L
1,588 SR
Queue Stats
174W - 185L
1,456 Elo+
Party 1
Medusa
Medusa
Esc96
Medusa
Level 88
God Stats
8W - 10L
1,485 SR
Queue Stats
109W - 117L
1,443 Elo+
Party 1
Hercules
Hercules
ViscousComb203
Hercules
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,619 Elo+
Party 2
Poseidon
Poseidon
kanekideadgun177
Poseidon
Level 8
God Stats
3W - 1L
1,717 SR
Queue Stats
7W - 4L
1,607 Elo+
Party 2
Team Averages
Level 74
1,558 SR
1,525 Elo+

VS

Team Averages
Level 63
1,547 SR
1,466 Elo+
Discordia
Discordia
CaseyCorncakes
Discordia
Level 118
God Stats
11W - 9L
1,547 SR
Queue Stats
139W - 125L
1,537 Elo+
Party 4
Chaac
Chaac
Hakkekkyū
Chaac
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,420 Elo+
Solo
Cliodhna
Cliodhna
beethedruid
Cliodhna
Level 84
God Stats
12W - 9L
1,737 SR
Queue Stats
106W - 104L
1,428 Elo+
Party 3
Atlas
Atlas
inVINCEable2v
Atlas
Level 33
God Stats
4W - 5L
1,569 SR
Queue Stats
40W - 36L
1,520 Elo+
Party 4
Scylla
Scylla
joeseal10
Scylla
Level 48
God Stats
4W - 3L
1,381 SR
Queue Stats
107W - 105L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 0 / 1
5,466
1,093
1,110
2,816
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
El Metamoe
Baron Samedi
10
1 / 0 / 0
5,838
1,168
1,438
1,385
651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Esc96
Medusa
10
0 / 1 / 1
5,361
1,072
3,398
4,573
1,711
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
10
1 / 0 / 0
5,532
1,106
6,388
5,924
4,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 1
5,452
1,090
2,919
4,270
1,606
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

395

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CaseyCorncakes
Discordia
11
2 / 1 / 1
6,281
1,256
7,406
4,090
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
8
0 / 0 / 0
4,932
986
0
0
0
Cliodhna
beethedruid
Cliodhna
10
1 / 1 / 1
5,904
1,181
4,246
7,110
2,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

11
0 / 0 / 3
6,409
1,282
4,173
6,897
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Scylla
joeseal10
Scylla
8
0 / 0 / 0
4,932
986
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
2
Kills
3
3
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
1
0.5
L
Discordia
CaseyCorncakes
Discordia
2
1
1
2.5
W
Baron Samedi
El Metamoe
Baron Samedi
1
0
0
1
W
Medusa
Esc96
Medusa
0
1
1
0.5
L
Chaac
0
0
0
0
W
Hercules
1
0
0
1
L
Cliodhna
beethedruid
Cliodhna
1
1
1
1.5
L
0
0
3
1.5
L
Scylla
joeseal10
Scylla
0
0
0
0
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,253
Damage
15,825
18,968
Taken
18,097
9,761
Mitigated
9,513
2,949
Healing
1,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,110
1,014
0
346
2,816
1,079
0
1,861
955
0
8,888
L
Discordia
CaseyCorncakes
Discordia
7,406
0
0
0
4,090
1,360
0
665
3,348
24,798
0
W
Baron Samedi
El Metamoe
Baron Samedi
1,438
43
177
198
1,385
651
0
947
438
19,002
0
W
Medusa
Esc96
Medusa
3,398
1,601
0
144
4,573
1,711
0
3,380
1,193
0
9,587
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
6,388
1,727
0
2,084
5,924
4,714
0
2,890
3,034
0
8,422
L
Cliodhna
beethedruid
Cliodhna
4,246
545
0
104
7,110
2,911
0
1,256
5,611
0
12,433
L
4,173
1,477
0
912
6,897
5,242
0
2,436
4,173
12,750
0
L
Scylla
joeseal10
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
2,919
474
0
0
4,270
1,606
0
2,501
1,769
8,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,649
Gold Earned
28,458
93
Minions Killed
80
3
Camps Cleared
3
484,190
Distance Traveled
319,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,466
1,093
25
5
0
87,018
0
L
Discordia
6,281
1,256
48
10
1
103,463
0
W
Baron Samedi
5,838
1,168
36
7
0
94,304
0
W
Medusa
5,361
1,072
16
3
1
96,734
0
L
Chaac
4,932
986
0
0
0
0
0
W
Hercules
5,532
1,106
4
1
0
113,048
0
L
Cliodhna
5,904
1,181
13
3
1
112,788
0
L
Atlas
6,409
1,282
19
4
1
103,138
0
L
Scylla
4,932
986
0
0
0
0
0
W
Poseidon
5,452
1,090
12
2
2
93,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role