Player Matchup

Cupid
Cupid
Fashioon7
Cupid
Level 81
God Stats
10W - 8L
1,783 SR
Queue Stats
54W - 51L
1,714 Elo+
Party 3
Vamana
Vamana
Queen-Mistress23
Vamana
Level 118
God Stats
7W - 9L
1,575 SR
Queue Stats
371W - 392L
1,500 Elo+
Party 2
Persephone
Persephone
Youve_Been_Had_
Persephone
Level 139
God Stats
2W - 3L
1,346 SR
Queue Stats
287W - 302L
1,466 Elo+
Party 2
Shiva
Shiva
Z3R0-Rushifa
Shiva
Level 68
God Stats
7W - 10L
1,360 SR
Queue Stats
138W - 161L
1,398 Elo+
Party 2
Cthulhu
Cthulhu
sebacore96
Cthulhu
Level 158
God Stats
1W - 0L
1,593 SR
Queue Stats
6W - 4L
1,572 Elo+
Party 3
Team Averages
Level 113
1,531 SR
1,530 Elo+

VS

Team Averages
Level 74
1,481 SR
1,431 Elo+
Ra
Ra
ENZOXAERO
Ra
Level 139
God Stats
1W - 12L
1,117 SR
Queue Stats
379W - 358L
1,449 Elo+
Solo
Athena
Athena
HuechiMama
Athena
Level 68
God Stats
26W - 27L
1,531 SR
Queue Stats
484W - 520L
1,407 Elo+
Party 1
Loki
Loki
I Drane I
Loki
Level 97
God Stats
2W - 2L
1,776 SR
Queue Stats
92W - 89L
1,479 Elo+
Party 1
Hercules
Hercules
SandSniper2064
Hercules
Level 29
God Stats
5W - 12L
1,483 SR
Queue Stats
10W - 17L
1,458 Elo+
Party 1
Izanami
Izanami
Yub Yub 01
Izanami
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 10L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Fashioon7
Cupid
12
1 / 0 / 1
6,712
559
6,222
7,459
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 0 / 1
7,846
654
6,083
8,558
4,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Youve_Been_Had_
Persephone
11
3 / 1 / 3
7,062
589
6,550
5,163
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 3 / 0
6,350
529
4,876
9,285
4,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
sebacore96
Cthulhu
11
2 / 1 / 4
6,088
507
5,006
8,746
7,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,338
528
2,624
8,053
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
HuechiMama
Athena
10
1 / 1 / 0
5,885
490
3,441
10,287
7,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
11
1 / 3 / 1
6,327
527
2,618
8,664
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
11
2 / 1 / 1
5,862
489
1,852
7,260
6,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Yub Yub 01
Izanami
9
0 / 3 / 0
5,368
447
4,320
8,624
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
10
Kills
4
5
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Cupid
Fashioon7
Cupid
1
0
1
1.5
L
Athena
HuechiMama
Athena
1
1
0
1
L
Loki
1
3
1
0.5
W
3
0
1
3.5
L
Hercules
2
1
1
2.5
W
Persephone
Youve_Been_Had_
Persephone
3
1
3
4.5
L
Izanami
Yub Yub 01
Izanami
0
3
0
0
W
1
3
0
0.33
W
Cthulhu
sebacore96
Cthulhu
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,737
Damage
14,855
39,211
Taken
42,888
20,486
Mitigated
23,719
9,968
Healing
9,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,624
424
307
1,920
8,053
3,426
0
5,080
2,973
59,824
0
W
Cupid
Fashioon7
Cupid
6,222
3,875
87
4,611
7,459
2,800
0
527
6,932
0
48,203
L
Athena
HuechiMama
Athena
3,441
884
236
2,451
10,287
7,937
0
4,076
6,211
14,958
0
L
Loki
2,618
523
0
597
8,664
3,134
0
1,296
7,368
0
44,345
W
6,083
3,521
0
604
8,558
4,491
88
609
7,949
0
68,524
L
Hercules
1,852
225
0
2,578
7,260
6,105
0
0
7,260
0
14,441
W
Persephone
Youve_Been_Had_
Persephone
6,550
800
0
1,572
5,163
1,586
204
1,671
3,435
45,646
0
L
Izanami
Yub Yub 01
Izanami
4,320
3,084
0
1,241
8,624
3,117
0
1,104
7,520
0
35,022
W
4,876
736
0
1,953
9,285
4,464
488
448
8,536
0
37,027
W
Cthulhu
sebacore96
Cthulhu
5,006
284
171
970
8,746
7,145
0
2,756
5,990
27,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,058
Gold Earned
29,780
347
Minions Killed
278
0
Camps Cleared
0
1,196,367
Distance Traveled
1,273,312
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,338
528
96
8
0
264,191
0
W
Cupid
6,712
559
75
6
0
211,117
0
L
Athena
5,885
490
20
2
0
272,466
3
L
Loki
6,327
527
80
7
0
271,437
2
W
Vamana
7,846
654
105
9
0
278,265
0
L
Hercules
5,862
489
24
2
0
226,245
0
W
Persephone
7,062
589
82
7
0
211,279
0
L
Izanami
5,368
447
58
5
0
238,973
3
W
Shiva
6,350
529
46
4
0
244,477
2
W
Cthulhu
6,088
507
39
3
0
251,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role