Player Matchup

Ra
Ra
Fullbrookeit
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 90L
1,174 Elo+
Party 1
Achilles
Achilles
MindofMorbid
Achilles
Level 125
God Stats
2W - 3L
1,540 SR
Queue Stats
205W - 198L
1,488 Elo+
Party 3
Ah Puch
Ah Puch
SureSpool1487
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,520 Elo+
Solo
Cliodhna
Cliodhna
Trashley448428
Cliodhna
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 141L
1,274 Elo+
Party 1
Osiris
Osiris
TrntUp
Osiris
Level 87
God Stats
1W - 1L
1,736 SR
Queue Stats
235W - 249L
1,485 Elo+
Party 3
Team Averages
Level 57
1,555 SR
1,388 Elo+

VS

Team Averages
Level 60
1,404 SR
1,377 Elo+
Maui
Maui
Areania
Maui
Level 64
God Stats
3W - 1L
1,307 SR
Queue Stats
44W - 46L
1,215 Elo+
Party 2
Tyr
Tyr
BieSting
Tyr
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,429 Elo+
Solo
Neith
Neith
DracoCalamity
Neith
Level 43
God Stats
1W - 1L
1,284 SR
Queue Stats
35W - 30L
1,260 Elo+
Party 2
Skadi
Skadi
Kelsey Killjoyy
Skadi
Level 96
God Stats
27W - 18L
1,675 SR
Queue Stats
1,003W - 995L
1,572 Elo+
Solo
Guan Yu
Guan Yu
g001181
Guan Yu
Level 62
God Stats
3W - 2L
1,255 SR
Queue Stats
446W - 468L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,320
665
7,489
8,348
3,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
MindofMorbid
Achilles
11
0 / 5 / 5
6,652
605
3,707
14,046
13,229
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ah Puch
15
2 / 4 / 3
7,704
700
11,611
12,076
6,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
11
0 / 7 / 4
6,317
574
5,244
11,570
4,966
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
TrntUp
Osiris
15
4 / 7 / 3
8,526
775
11,115
14,383
13,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Areania
Maui
13
2 / 4 / 24
8,914
810
7,486
16,059
19,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
11 / 0 / 15
9,968
906
18,271
17,774
19,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 1 / 20
9,179
834
10,755
10,274
5,504
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 0 / 16
9,601
873
13,768
6,894
3,847
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
g001181
Guan Yu
15
2 / 3 / 23
9,295
845
6,177
14,510
13,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
126
7
Kills
28
28
Deaths
8
17
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Maui
Areania
Maui
2
4
24
3.5
W
11
0
15
18.5
W
4
1
20
14
L
1
5
2
0.4
W
9
0
16
17
L
Achilles
MindofMorbid
Achilles
0
5
5
0.5
L
Ah Puch
2
4
3
0.88
L
Cliodhna
0
7
4
0.29
L
Osiris
TrntUp
Osiris
4
7
3
0.79
W
Guan Yu
g001181
Guan Yu
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,166
Damage
56,457
60,423
Taken
65,511
41,635
Mitigated
61,362
13,511
Healing
34,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Areania
Maui
7,486
1,694
472
1,089
16,059
19,536
47
2,770
13,080
8,909
0
W
18,271
1,289
2,109
5,979
17,774
19,418
705
5,633
12,047
0
28,750
W
10,755
2,840
1,642
4,138
10,274
5,504
2,267
3,926
6,269
0
33,473
L
7,489
602
3,203
961
8,348
3,917
0
1,286
7,062
16,806
0
W
13,768
4,927
2,447
1,026
6,894
3,847
3,428
2,080
4,720
0
22,715
L
Achilles
MindofMorbid
Achilles
3,707
1,511
679
1,828
14,046
13,229
0
1,959
12,087
0
5,504
L
Ah Puch
11,611
1,152
547
3,592
12,076
6,031
0
1,276
10,800
26,183
0
L
Cliodhna
5,244
455
320
601
11,570
4,966
0
846
10,724
0
10,969
L
Osiris
TrntUp
Osiris
11,115
2,499
936
844
14,383
13,492
0
2,119
12,264
0
18,075
W
Guan Yu
g001181
Guan Yu
6,177
425
10,620
5,282
14,510
13,057
721
3,997
10,295
0
11,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,519
Gold Earned
46,957
78
Minions Killed
148
0
Camps Cleared
0
804,877
Distance Traveled
1,039,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,914
810
3
0
0
198,825
0
W
Tyr
9,968
906
35
3
0
257,285
0
W
Neith
9,179
834
70
6
0
181,745
0
L
Ra
7,320
665
29
3
0
162,639
0
W
Skadi
9,601
873
31
3
0
184,506
0
L
Achilles
6,652
605
2
0
0
174,893
0
L
Ah Puch
7,704
700
29
3
0
157,622
0
L
Cliodhna
6,317
574
6
1
0
126,296
0
L
Osiris
8,526
775
12
1
0
183,427
0
W
Guan Yu
9,295
845
9
1
0
217,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role