Player Matchup

Vulcan
Vulcan
Amaresu
Vulcan
Level 146
God Stats
5W - 4L
1,302 SR
Queue Stats
214W - 245L
1,397 Elo+
Party 1
Zhong Kui
Zhong Kui
DARKHUNTRESS1125
Zhong Kui
Level 183
God Stats
4W - 3L
1,484 SR
Queue Stats
352W - 402L
1,420 Elo+
Party 1
Cernunnos
Cernunnos
Zanrius
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
biajoker
Ah Muzen Cab
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
68W - 73L
1,040 Elo+
Solo
Skadi
Skadi
momto2_1993
Skadi
Level 138
God Stats
6W - 7L
1,441 SR
Queue Stats
314W - 376L
1,379 Elo+
Party 1
Team Averages
Level 100
1,446 SR
1,347 Elo+

VS

Team Averages
Level 75
1,531 SR
1,433 Elo+
Discordia
Discordia
Prince of PR 89
Discordia
Level 109
God Stats
4W - 3L
1,304 SR
Queue Stats
277W - 260L
1,454 Elo+
Solo
Yu Huang
Yu Huang
TattoodKitty
Yu Huang
Level 78
God Stats
4W - 1L
1,794 SR
Queue Stats
83W - 88L
1,406 Elo+
Party 2
Nox
Nox
donthitmebtw
Nox
Level 28
God Stats
2W - 2L
1,687 SR
Queue Stats
82W - 56L
1,571 Elo+
Solo
Loki
Loki
xL Bob
Loki
Level 105
God Stats
1W - 1L
1,371 SR
Queue Stats
87W - 92L
1,461 Elo+
Party 2
Kali
Kali
zmoba97
Kali
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 43L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Amaresu
Vulcan
20
5 / 5 / 8
11,765
735
20,488
11,572
5,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
15
3 / 4 / 3
9,300
581
7,455
10,139
7,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Zanrius
Cernunnos
20
6 / 6 / 7
11,775
736
14,603
17,035
8,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
biajoker
Ah Muzen Cab
18
1 / 3 / 11
10,554
660
8,242
11,965
7,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 4 / 7
9,155
572
8,634
11,684
5,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Prince of PR 89
Discordia
20
9 / 2 / 9
12,550
784
21,621
12,220
5,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
TattoodKitty
Yu Huang
17
2 / 3 / 8
10,004
625
7,696
12,182
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
1 / 2 / 16
10,741
671
14,642
15,044
16,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
xL Bob
Loki
19
9 / 5 / 7
11,734
733
10,287
14,863
7,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
zmoba97
Kali
16
1 / 4 / 5
9,553
597
4,276
14,249
7,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
67
16
Kills
22
22
Deaths
16
36
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Amaresu
Vulcan
5
5
8
1.8
L
Zhong Kui
3
4
3
1.13
W
Discordia
Prince of PR 89
Discordia
9
2
9
6.75
W
Yu Huang
TattoodKitty
Yu Huang
2
3
8
2
L
Cernunnos
Zanrius
Cernunnos
6
6
7
1.58
L
Ah Muzen Cab
biajoker
Ah Muzen Cab
1
3
11
2.17
W
1
2
16
4.5
L
1
4
7
1.13
W
Loki
xL Bob
Loki
9
5
7
2.5
W
Kali
zmoba97
Kali
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,422
Damage
58,522
62,395
Taken
68,558
34,033
Mitigated
42,653
15,024
Healing
26,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Amaresu
Vulcan
20,488
12,505
505
1,088
11,572
5,771
0
8,687
2,885
40,414
0
L
Zhong Kui
7,455
1,334
604
1,783
10,139
7,510
105
7,724
2,415
12,393
0
W
Discordia
Prince of PR 89
Discordia
21,621
1,173
1,536
3,693
12,220
5,812
255
5,208
7,012
63,765
0
W
Yu Huang
TattoodKitty
Yu Huang
7,696
529
531
1,386
12,182
5,211
335
6,776
5,406
24,386
0
L
Cernunnos
Zanrius
Cernunnos
14,603
8,740
1,061
3,684
17,035
8,296
867
12,422
4,613
0
33,209
L
Ah Muzen Cab
biajoker
Ah Muzen Cab
8,242
2,656
603
1,875
11,965
7,164
523
7,147
4,818
0
27,015
W
14,642
1,136
4,415
5,630
15,044
16,352
51
4,953
10,091
25,730
0
L
8,634
2,843
1,729
2,092
11,684
5,292
231
8,010
3,674
0
20,374
W
Loki
xL Bob
Loki
10,287
2,494
1,267
3,554
14,863
7,489
829
5,146
9,717
0
21,598
W
Kali
zmoba97
Kali
4,276
978
139
4,160
14,249
7,789
36
5,860
8,389
72
9,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,549
Gold Earned
54,582
164
Minions Killed
220
0
Camps Cleared
0
1,257,208
Distance Traveled
1,453,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,765
735
48
3
0
283,399
0
L
Zhong Kui
9,300
581
17
1
0
258,711
0
W
Discordia
12,550
784
106
7
0
260,282
0
W
Yu Huang
10,004
625
39
2
0
275,780
0
L
Cernunnos
11,775
736
40
3
0
236,947
0
L
Ah Muzen Cab
10,554
660
37
2
0
235,735
0
W
Nox
10,741
671
39
2
0
323,515
0
L
Skadi
9,155
572
22
1
0
242,416
0
W
Loki
11,734
733
20
1
0
307,912
0
W
Kali
9,553
597
16
1
0
286,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role